re: E3 2009: FINAL FANTASY XIV Online Coming in 2010
In reference to many people wanting more limitied time friendly play and a few references to WoW being "solo focused": Its really not, yes getting to level cap can easily be done solo, Instanced dungeons are available at all levels of play and do require a full party to complete and are often a lot of fun. Basically, the difference in soloability between FFXI and WoW is the grind to level cap. Even then, when the last WoW expansion hit I had a LOT of fun questing and levelling with friends. But, if you want to do just about anything at cap, you have to do it with a group. You can solo for money and daily quests, but anything thats considered endgame must be done with a group. For pvp arena fights you have to have a small group of good players using vent to win. For PVE you're looking at 10 or 25 people working well together often for several hours a week to see progression. Thats something I think I would enjoy more in this new FF MMO. Hell, it took me two years to hit 75 in FFXI. Part of that was me wanting some of the best gear I could get, since as a DD unless you're geared to the teeth you're gonna have more than a little trouble getting parties and left waiting potentially for hours.
In reference to many people wanting more limitied time friendly play and a few references to WoW being "solo focused": Its really not, yes getting to level cap can easily be done solo, Instanced dungeons are available at all levels of play and do require a full party to complete and are often a lot of fun. Basically, the difference in soloability between FFXI and WoW is the grind to level cap. Even then, when the last WoW expansion hit I had a LOT of fun questing and levelling with friends. But, if you want to do just about anything at cap, you have to do it with a group. You can solo for money and daily quests, but anything thats considered endgame must be done with a group. For pvp arena fights you have to have a small group of good players using vent to win. For PVE you're looking at 10 or 25 people working well together often for several hours a week to see progression. Thats something I think I would enjoy more in this new FF MMO. Hell, it took me two years to hit 75 in FFXI. Part of that was me wanting some of the best gear I could get, since as a DD unless you're geared to the teeth you're gonna have more than a little trouble getting parties and left waiting potentially for hours.
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