I am trying to rewrite several of my WHM macros, to make them a lot more dynamic and include a lot more gear changes. Now, where I'm obviously stuck is knowing whether or not I should swap in Water/Neptune's over Light/Apollo's for Flash and Repose. For Banish I've already determined that the +light accuracy seems to do more damage against undead (also Cleric's Mitts), but I haven't really been able to decide on Flash and Repose whether the +Divine Magic skill on Neptune's/Water or the Light MACC would be better for these two spells.
This used to confound me with the Elemental + on Aquilo's over the other elements, when I realized that the +10 on Aquilo's was just a nice bonus for my ice spells but I should be using the proper element, and same with enfeebs. Is it the same way for me on Divine? Should I be just going for the MACC on Apollo's instead of giving myself the Divine plus?
So help me figure this one out. Neptune's for Flash and Repose? Or Apollo's? I rarely have trouble getting either to land since I have capped Divine, unless I'm casting on a light-based mob. So I'm really at a loss here. Which is more appropriate?
Thanks guys.
This used to confound me with the Elemental + on Aquilo's over the other elements, when I realized that the +10 on Aquilo's was just a nice bonus for my ice spells but I should be using the proper element, and same with enfeebs. Is it the same way for me on Divine? Should I be just going for the MACC on Apollo's instead of giving myself the Divine plus?
So help me figure this one out. Neptune's for Flash and Repose? Or Apollo's? I rarely have trouble getting either to land since I have capped Divine, unless I'm casting on a light-based mob. So I'm really at a loss here. Which is more appropriate?
Thanks guys.
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