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Power levels and the White Mage.

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  • #16
    Re: Power levels and the White Mage.

    I Hate the whole PL thing thats going on and being a higher lvl whm myself makes it even worse if I happin to tele-holla from the time i get to the craig until i get to sandoria i have gotten at least 4 /tells asking me to come to the dunes and PL for them -.- I always politely tell them I dont PL but if I dont answer they will spam the /tell until I do >< it really makes me angry !!! Why cant people lvl on their own with out a PL anymore ? I never had one when I was comeing up !! people need to lvl and learn how to do their job properly or quit!!!

    Finaly in full Red Mage AF



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    • #17
      Re: Power levels and the White Mage.

      I get the same thing. I don't like to go /anon through the dunes because I remember how frustrating it was trying to get raises when I was levelling but all I get now are /tells for PLing. And not polite ones either, people act like they're doing me a favour letting me PL them.
      I'm going to start levelling Nin soon as a sub for events and other fun things; going back to the dunes is not something I'm relishing but having never played a tanking job before I'm damn well going to make sure I get there the hard way, I expect to die a lot and get frustrated but I'll be better for it at the end.

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      • #18
        Re: Power levels and the White Mage.

        I agree broadly that powerlevelling stunts the development of some of the players in the group, but if you are only levelling a subjob, does it matter?

        Right now I really enjoy playing Bard, at some point I am going to need to get my WHM nearer to 37, if that can be done quicker with a PL then it doesnt really bother me. I have RDM to mid-50s, and my heals are going to be capped up to 37 (and above), which is as far as I am taking WHM right now.

        I dont know why people focus so much on dunes levelling in complaints - it is a pain, for two main factors - jobs lack a lot of key skills that make later parties more fun, and players may not have a lot of experience if they are on their first few toons, but it is over so briefly in many cases that I just want it out the way as soon as possible.

        Players really start the learning curve, in my opinion, after 25, when you get into the jungle and have to start the mandies and gobs - they have more skills to use, and there is a larger gap between the melee and mage classes that they have to pull themselves together and learn how to play.

        Which FF Character Are You?

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        • #19
          Re: Power levels and the White Mage.

          Originally posted by forster
          I agree broadly that powerlevelling stunts the development of some of the players in the group, but if you are only levelling a subjob, does it matter?
          Except that when you're leveling it - it's your main job. So you should treat it like a main job.

          Just my opinion.

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          • #20
            Re: Power levels and the White Mage.

            Apologies, I didnt mean that you should perform your job to any lesser degree as it would only be used as a sub in the longterm.

            Powerlevelled parties do fall off after the dunes, just take the easy xp as a bonus and move on with your career.

            WHM healing, as long as you have decent +MND gear hits its healing cap pretty quickly. With relatively good +MND gear, you can be healing for the upper 20s in your first couple of levels in dunes, and CureII at near cap by the end of the teens.

            Personally, I wouldnt worry about it.

            Which FF Character Are You?

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            • #21
              Re: Power levels and the White Mage.

              I certainly dislike PL. It is one of the primary reasons I don't raise WHM, because I'm afraid players will ask me to PL or I won't be able to get anything done because of copious numbers of Raise requests from people who, in all fairness, are probably not playing well enough to deserve one and deserve to get HP'ed.

              If I was one of the SE Developers, I would research and consider one of the following:

              • Change the /recast time for Cure spells cast at non-allied players to 60 seconds.
              • Reduce the experience from a monster as though the PL was in your party.
              I haven't joined a Valkurm Dunes party since ToAU came out as there are far too many people out there and most of the time I can do better soloing, nowadays.

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              • #22
                Re: Power levels and the White Mage.

                Both of those are good ideas, except that it hinders the game in too many ways. For example, for HNMs, Kings, Gods, Wyrms, etc., often you need more tha 18 people to defeat the enemies. If your healing recast time was increased for casting on people outside a party or even an alliance, then you would not be able to do these things. Same goes for Dynamis.

                The second idea, while awesome in theory, opens up the possibility for a new form of hrassment... XPK, in which someone kills yours XP intentionally by casting on your party.

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                • #23
                  Re: Power levels and the White Mage.

                  I use to have a 73 WHM, due to unfortunate events, she was deleted. I'm now starting over, and have both WHM and BLM up to 12/13. I detest Valkrum. Every single PT I've joined has had PL save 1. My skills are no where near where they should be, it's to the point Im going to have to start solo farming just to raise them to the proper levels. IIRC, you can still gain skill points on easy mobs can you not?

                  And lets not even bother mentioning the lack of competenancy. My LS has told me it's pretty much this way up to Yhoator. I've heard of BLM's who don't know how to stun, and PLD's who don't have flash. All because of PL. I want to get WHM up to 37 so I can take BRD all the way to 75 this time, but I don't know if I can go thru the madness that Valk's has turned into. It's really sad that the game has come to this, when I first played, you would see PL on very rare occasions, now it's pretty much the norm. The people who are going to suffer the most are the ones on this board. Later on down the road, the skills that should be there are going to make a huge difference for the WHM who didn't have a chance to really learn his class. And the blame is going to be on him, for having been in PT's in his "formative" time w/a PL. I'm sure other jobs are going to suffer as well, as someone took the time to make a comical listing, the sad thing is that it's entirely true. They should implement some way where PL to the degree that it is happening would cause some sort of adverse effect. What, and how, I couldnt say...it's just annoying to have to put up w/this, and it doesn't look like it will change much in the next few levels.
                  Kissa
                  *Retired/Purged* 51 THF/ 37 RNG/ 25 NIN/ 22 SAM/
                  12 DRK 12 WAR
                  R5
                  AF3
                  Lexia
                  *Retired/Purged* 73 WHM/ 45 BLM / 22 SMN
                  R10, ZM9, CoP Dem/Holla
                  AF: Complete
                  RIP~

                  Zsazsa
                  45 WHM/43 BRD/25 BLM/22 MNK/10 WAR/12 RNG

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                  • #24
                    Re: Power levels and the White Mage.

                    There is a feature somewhere in the configuration that allows you to refuse outside intervention. This would allow for the second possibility to be viable. I'm not old enough to fight HNM's or go to Dynamis yet, so I had no information on those two locations. ^^

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                    • #25
                      Re: Power levels and the White Mage.

                      It's called /blockaid.
                      Taruun (tarutaru)
                      WHM47/WAR38/BRD13/BST14/COR8/BLU3/PUP5/MNK16/
                      THF23/RDM17/BLM22/RNG11/SMN20/SAM13/DRK14/NIN19/
                      DRG28


                      Aruhun (mithra)
                      WAR10/WHM19/BLM23/RDM10/MNK15/THF11


                      Yukihana (hume)
                      WAR16/WHM19/BLM10/RDM10/THF20/MNK19


                      Vanlanthiriel (elvaan)
                      WAR20/MNK13/WHM19/RDM10/THF5/BLM10

                      Colors indicate country.

                      http://killermoogle.blogspot.com - The Secret Life of the Moogle, kupo~!

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                      • #26
                        Re: Power levels and the White Mage.

                        Originally posted by Sabaron
                        • Change the /recast time for Cure spells cast at non-allied players to 60 seconds.
                        • Reduce the experience from a monster as though the PL was in your party.
                        I haven't joined a Valkurm Dunes party since ToAU came out as there are far too many people out there and most of the time I can do better soloing, nowadays.
                        First one is not possible because there are some mobs that require more than 1 alliance to defeat.

                        Second one is not possible because you would see gay whms in valkurm curing you so you dont get exp (or reduced exp) to piss you off.

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                        • #27
                          Re: Power levels and the White Mage.

                          Yesterday, I was in a pretty solid PT in the dunes. PLD, THF, BLM, RDM, WHM, WHM (me). The two of us healers were taking turns on and off, and we were all getting great xp. Then, the THF DC-logged and we got a replacement... A rank1 DRG. *Shiver* He had a PLer. I talked to the WHM and told him "Please don't take offense, but we've been doing well up till now. Our PT doesn't need a PLer, 2 whm." So, he went away. We wiped once on a gob with four bombs after that, but we did fine besides.
                          BLM75 RNG65 BRD50 NIN37 RDM37 WHM25 WAR25 BST21 THF7
                          Cooking83
                          Elemental Magic Skill Merits 1/5


                          Thanks to Kazuki for the awesome sig!

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                          • #28
                            Re: Power levels and the White Mage.

                            Originally posted by forster
                            I agree broadly that powerlevelling stunts the development of some of the players in the group, but if you are only levelling a subjob, does it matter?
                            Aside from the argument that it's your main job at the time, it's worth remembering you are but one person in a party. If the PL can hurt the development of another member of the party, then yeah, I think it matters.

                            As for THF; post-15, PLs can mess you up, as you don't know where to stand for SA, and I feel a large part of playing THF is making sure you get your party to correctly position themselves. PLing can lead to tanks who think it doesn't matter if they dance, and other such problems. And furthermore, for any job /war, PL tanking means you may not be as sharp as you should be, being ready to back-up voke when needed.

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                            • #29
                              Re: Power levels and the White Mage.

                              Originally posted by Dooom
                              Aside from the argument that it's your main job at the time, it's worth remembering you are but one person in a party. If the PL can hurt the development of another member of the party, then yeah, I think it matters.

                              As for THF; post-15, PLs can mess you up, as you don't know where to stand for SA, and I feel a large part of playing THF is making sure you get your party to correctly position themselves. PLing can lead to tanks who think it doesn't matter if they dance, and other such problems. And furthermore, for any job /war, PL tanking means you may not be as sharp as you should be, being ready to back-up voke when needed.
                              One thing that always makes me roll my eyes is when the entire rest of the party says to the tank "lol don't voke off pl". Tanking is all about keeping hate, if you can't at least TRY to keep hate then what're you really doing there?

                              That said, I have little against PLs. Certain people will not learn their jobs, but it's those same people who lack the common sense to learn how to do their jobs in normal parties as well.

                              Proactive healers may wish to ask the PLer to hold back on healing a little - the PLD in my party last night did just that. He asked the PLer to please not heal him unless he drops to half HP, and as a result, he kept hate nearly the entire time.

                              Most of the time, you can work something out with them. "Let them get a little lower before you jump in, give me a chance to learn this job," and most of them won't have a problem. Rather than sink-or-swim as standard parties are, it becomes a regular party with training wheels.

                              Additionally, if I'm PLing a party (which I do, happily), I never keep the tank at full 100% of the time; if I notice the healer just doing nothing I'll say something about it.

                              -sam
                              "And NO sprinkles! For every sprinkle I find... I shall kill you." -Stewie Griffin

                              My job levels and goals.

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                              • #30
                                Re: Power levels and the White Mage.

                                I was in a Valkurm PT last night, the party had invited me as a WAR/MNK so I assumed I would be tank. As I got to the party they had already started fighting, so I voked and was doing what I thought was right. Then I see on my screen "OMG DON'T VOKE OFF ME!!" I apologized and found out they had a PL tanking for them. Through the course of the fights we somehow acquired yet another PL on top of the one we had, and even though I was designated as "tank" the mob kept ping ponging off the PLs, making me have to run back and forth between them. After awhile the PLs left and I did my job as best I could, wiped on lizard a bit later on and the PT disbanded, but I got 2 lvls out of it so I guess it wasn't a complete waste.
                                Taruun (tarutaru)
                                WHM47/WAR38/BRD13/BST14/COR8/BLU3/PUP5/MNK16/
                                THF23/RDM17/BLM22/RNG11/SMN20/SAM13/DRK14/NIN19/
                                DRG28


                                Aruhun (mithra)
                                WAR10/WHM19/BLM23/RDM10/MNK15/THF11


                                Yukihana (hume)
                                WAR16/WHM19/BLM10/RDM10/THF20/MNK19


                                Vanlanthiriel (elvaan)
                                WAR20/MNK13/WHM19/RDM10/THF5/BLM10

                                Colors indicate country.

                                http://killermoogle.blogspot.com - The Secret Life of the Moogle, kupo~!

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