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Rumors of future WHM changes?

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  • #16
    Re: Rumors of future WHM changes?

    hehe Im not that far into weapon skills yet but I will lvl em in dunes tommrow I can chain mobs like mad there good old carby

    Character: http://ffxi.allakhazam.com/profile.xml?86132
    Fenrir Won: 11/08/2006
    Diablos Won: 07/03/2007

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    • #17
      Re: Rumors of future WHM changes?

      A Job Ability like Pray would be nice. 0 MP for a baby Curaga with a 2 or 3 minute recast.

      I'm not sure how wise it would be for the WHM to be sharing MP. Maybe SE is planning to have the WHM use HP and it converts to MP for the other party members? A Souleater for WHMs. >_<
      They that can give up essential liberty to purchase a little temporary safety, deserve neither liberty nor safety. - Benjamin Franklin

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      • #18
        Re: Rumors of future WHM changes?

        Healing potency up trait, doesnt have to be alot, but a few every so 20 levels is good. 2% bonus? *shrug* Something to make our Cures cooler D:

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        • #19
          Re: Rumors of future WHM changes?

          awwwwwwwww... My dream was always to be a DD WHM! I know it sounds crazy but I like to play around with jobs sometimes! It makes it more ^_^ I wacking the mobs with clubs hee hee..


          xoxo


          ~LilLindz

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          • #20
            Re: Rumors of future WHM changes?

            I read somewhere that SE wants White Mages to be the best at their job -- healing. When a RDM can heal for the exact same as you (up to Cure IV at least), that's not what I call "best." The Cure Potency Up trait would go a long way in fixing that... 2% at Lv20, 2% at Lv35, 2% at 50, 2% at 60, 2% at Lv70... 10% total? Is that too much?

            As for Pray, it would be nice, but it would probably carry a 5 minute recast timer knowing SE. >.<'

            Sharing MP is the stupidest thing I've ever heard... BLM runs out of MP: "SHARE YOUR MP YOU GREEDY WHITE MAGE!" >.>' Great, now I'll be perpetually at <25% MP. ; ;

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            • #21
              Re: Rumors of future WHM changes?

              Giving MP, though.. really doesn't make sense. Often, it's the WHM having no MP that causes bad things to happen. Unless some situation comes up where the BLM doesn't have enough MP for an Escape, I don't see myself using this much. Personally, I'd rather have some passive trait that cuts our White Mage spell costs by a certain percentage (Think Conserve MP, but a constant 10-15% reduction).
              Speaking form a Red Mage perspective, thats a godsend.

              Whm gives the RDM 40mp, thats a free refresh, which can calculate to 160 MP for any non white mage or red mage player, or 120 total rerturn for the whm that donated the mp (120 if rdm cast it on himself without aid.)

              This MP giving ability, even if its 1/1 will be great in helping a Red Mage push his MP pool further and further beyond conseivable limits.

              However, I really Doubt SE will make the trade 1/1 It might be bigger, it might be smaller. We will have to wait and see.

              Art done by Fred Perry.

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              • #22
                Re: Rumors of future WHM changes?

                MP sharing:

                Pld runs out of mp. You dump some mp on him so he can share curing with you instead of taking all the hate for it.

                Rdm runs out of mp just a minute before convert is up. You dump some mp on him to smooth out his refresh cycle and tide him over until he can convert. More mp for him = more mp for you.

                Blu tank runs out of mp towards the end of a chain and Cocoon wears. You give him a boost so he can get his buffs back up and his hate back.

                Drk is doing a exceptional job stunning bomb tosses or AM/-ga spells when a mage type mob goes unsilenced. Doesn't want to rest because his tp gain is bad enough. You let him use your mp supply because you're already resting with no penalty. His Stun costs less than your Curaga so you're still coming out ahead on mp use.

                Blm out of mp for Escape is a good example, too, but they have Manafont.
                lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                • #23
                  Re: Rumors of future WHM changes?

                  I don't like the idea of sharing MP either; I try to keep at least 250-500 in my pool at all times and have been called an XP leech for it before. Funny how they don't complain when they link a pop and sleep wears off...

                  As for sharing HP... Tarutaru! No thanks! I'm twitching enough about my 650hp going into Dynamis without having to worry about splitting it with 25 other people ><

                  Even so, with regards to WHM; you should watch videos of the official JP ballista games. One of the teams had a WHM that showed up all the DD on both sides. Its something else to watch. Granted, no subs, so most DD didn't have /nin to hide behind.

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                  • #24
                    Re: Rumors of future WHM changes?

                    HP sharing sounds like something that would only be used in an emergency with Benediction, or after a tough fight to even out a Curaga. Say your tank took twice as much damage as everyone else and the Curaga wouldn't fully heal him. You donate some HP to even the two of you out with the rest of the group and squeeze and extra hundred or two out of the Curaga.

                    Double Post Edited:
                    HP sharing sounds like something that would only be used in an emergency with Benediction, or after a tough fight to even out a Curaga. Say your tank took twice as much damage as everyone else and the Curaga wouldn't fully heal him. You donate some HP to even the two of you out with the rest of the group and squeeze and extra hundred or two out of the Curaga.
                    Last edited by Taskmage; 05-13-2006, 09:13 AM. Reason: Automerged Doublepost
                    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                    • #25
                      Re: Rumors of future WHM changes?

                      I know what you mean by sharing MP and sharing HP. I don't see a need for SE to give us the ability to share our MP, we *need* the MP to keep the Party alive. The tank I should say. Sharing HP isn't as bad but I feel vulnerable if I had HP below 200 incase of an AoE attack or something.

                      xoxo


                      ~LilLindz

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                      • #26
                        Re: Rumors of future WHM changes?

                        Again, giving mp to conscientious plds and drks can actually save you mp. Which would you rather do vs bomb toss: spend 120 mp on Curaga II or 25 mp on Stun? Well you can't cast Stun, but you can give the drk the mp to do it. Would you rather have the hate from Cure IV on you or the pld? Give him the mp. I'd list rdm again, but as a rdm I think if your rdm runs out of mp they're doing something wrong.
                        lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                        • #27
                          Re: Rumors of future WHM changes?

                          Good point i think ill look into that

                          Which FF Character Are You?

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                          • #28
                            Re: Rumors of future WHM changes?

                            I wouldn't mind giving away 500 hp occasionally. Its more hp I can efficiently heal with regen 3 and from resting which I would have done anything. Would just need to keep stoneskin up in the process.
                            Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm

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                            • #29
                              Re: Rumors of future WHM changes?

                              Well it shouldn't be the WHMs job to keep everyone's MP up. Like come on, it's annoying enough keeping everyone alive. If the DRK doesn't have enough MP for stun then they should have rested before the fight or asked for refresh, because they are just being lazy enough to not have at least have 25 MP. It would be like the BLM just sitting there waiting on the WHM to give MP to them while they could at least made the effort and rested for a minute to regain MP. PLDs have Auto-Refresh for a reason, plus they get Refresh so they really shouldn't be using all of the MP to begin with. Conserve the MP is the key to winning any battles or keeping up any chains. If you were to use about 300-500 MP in one fight than there may be a slight problem with your party unless you are able to spare that MP and not be low. It isn't the WHMs job to give up MP for other jobs, there is a reason why we have refreshers.


                              xoxo



                              ~LilLindz

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                              • #30
                                Re: Rumors of future WHM changes?

                                Giving HP would be really nice.

                                (1) Makes Medicine Ring potentially very useful
                                (2) Makes very good and efficient use of Auto-Regen
                                (3) I'd rather cast Regen I on me for a guaranteed 8:1 HP to MP ratio than Cure for less than 5:1

                                Anything that makes WHM more efficient at healing is a good change in my opinion.


                                Icemage

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