Announcement

Collapse
No announcement yet.

Reraise Rant

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Gryff
    I didnt die exping on my whm ~65-75.

    Why would anyone want to keep something up that is useless 99.99% of the time?

    If the party looks like wiping out I will use reraise well before anything critical happens.


    and yes its annoying that whm has to eat raise 1 from the rdm who survived to raise 3 everyone else.

    reraise should be a LOWER level than raise.
    It's more than 0.01% of cases in which reraise comes in handy. Granted, mostly during things such as HNM or BC battles. However, it does happen during EXPing, and I don't want to be the one to tell my party "Oops, I forgot reraise, I guess we'll all have to HP and lose 2000~ EXP."

    If anything critical happens, I'm too busy or already dead to cast reraise.

    I agree it should be lower level, but SE didn't do us the favor, so we have to work with what we get.
    BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
    Race: Elvaan. I just like to play with race changer. :3
    Zilart, CoP completed
    Vrtra downed.

    San d'Oria Rank 10 & Windurst Rank 10
    FFXI journal

    Comment


    • #17
      I agree that WHM should use Reraise more often. I'm sure they could cast it right before battle before or after their party buffs like Protectra. I'm a WHM and I always cast Reraise II before the party commences battle.

      I've been in a situation once where I was in the Valley of Sorrows, the other entrance (the one where you pass all the manticores and cockatrice to get to), and I had a Taru PLD, whose PT was on the other side exping off of Cockatrice, asked me to raise his WHM who was fully capable of casting Reraise II. Maybe it wore off, but he probably just didn't cast it.

      Same with a JP PT that came by later and was camping right on my PT's spot...then they moved down and kind of got slaughtered because they thought it'd be a good idea to exp where mobs spawned...I raised their whole PT including that WHM that did not cast Reraise II...didn't have a problem raising them, but I see if your PT gets slaughtered like that and your WHM can't get up to Raise you because he forgot to cast Reraise, i'd be mad at that WHM as well.

      It would be horrible to tell your PT to HP.

      ---
      "That's pretty interesting, not like the living world.
      Apparently, on this side, "ultimate master" means a windbag with diarrhea of the mouth."
      ---

      www.phoenix-down.com

      www.shadow-dragons.com/forum/

      Comment


      • #18
        i just have a sad sad story to share

        after getting my bard to 31 i decided to head to bastok and do the lil quu quest to get money, spent all day there, then said ok im ready to head to jeuno and hit citadel. so i changed to my whm, tele'd to holla ( and took a guy for free since i was going anyways), and got chocobo. about halfway thru battala i saw a dead body with 2 ppl standing next to it, being in a good mood i stoped and asked if they needed a raise, one said yes so i dismounted, then the other said, o i can raise, and raised the dead person, so i was a little irritated, since i wasted a chocobo. so i started on foot to jeuno, nekkid since i wasnt planning on doing anything besides chocobo riding. of corse i died... a very painful death, had i only casted reraise on myself before leaving bastok it would have all been ok ;''(

        instead i had to hp to bastok and start all over again :''(


        reraise saves lives :'''(
        eviee

        36 whm
        17 blm
        60 bard
        8 bst
        10 thf

        Comment


        • #19
          Haha, indeed.

          A few months ago, my LS was camping Simurgh... but a paladin got lost in Crawler's Nest and ended up training right about the only thing that still aggroed him in there, Wespes (no clue how he ran into them), which of course linked with Soul Stingers, and he ended up dying very close to the Rolanberry zone. I went back in to raise him, but only expected Soul Stingers (cause they are the only bee type mob on the way to the back entrance of CN), which don't aggro me. Little did I know that he trained Wespes, so while I raise him, the whole bunch starts aggroing me. D'oh.

          All others had left already, but we had a 75PLD come back to Raise I me, and I proceeded to Raise II the PLD (was below 70 at that time).

          I learned my lesson. ._.~
          BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
          Race: Elvaan. I just like to play with race changer. :3
          Zilart, CoP completed
          Vrtra downed.

          San d'Oria Rank 10 & Windurst Rank 10
          FFXI journal

          Comment


          • #20
            Why would anyone want to keep something up that is useless 99.99% of the time?
            Because no whm wants to eat a 2k+ exp loss for no reason. And in the case where you are the only whm in the area or the other whms are being asses and not coming to raise, having reraise on will save your day.

            Comment


            • #21
              A white mage not casting Reraise is like a paladin not equipping armor or a shield and attacking a monster.

              What sane high level Paladin would walk into King Ranparre's Tomb and not equip armor or shield?

              :D There's simply no question!

              I'm with IceMage. There are instances where, when grinding, I can't refresh my Reraise as quickly as I'd like. However, the moment the opportunity presents itself, I don my white mage "armor."

              Wasn't it someone on this forum once that had the avatar with the message, "The Key to Immortality. I carry it."

              White Mages are GODS among men! :D :D

              [b]


              Goodbye everyone.

              Comment


              • #22
                Originally posted by SonikU4ia
                A white mage not casting Reraise is like a paladin not equipping armor or a shield and attacking a monster.
                I'd have to really disagree with you. Reraise is simply not used unless you anticipate dying. A Paladin not equipping armor or a shield would be equivalent to you not having cure 3, 4, 5. Since that does nothing but slow xp down if the paladin does not have proper equip, where as you not casting reraise does not slow anything down unless you're not willing to take the Raise 1.

                As a WHM, you are an observer, a support class. When you see a link, it is possible for even you to sleep the mob. Elemental Seal + Sleepga, will sleep the monster at most occasions. Even with that, WHMs should also know when to cast escape and when not to. The rare instances of someone d/c'ing, which may have happened, should lead the WHM to learn to cast escape regardless of what the RDM or BLM is doing and depending on how much resources the PT has left.
                | WHM 75 | NIN 71 | BLM 40 | WAR 37 | THF 35 | RNG 30 | SMN 29 |

                My Blog

                Comment


                • #23
                  This thread is proving to be most interesting. We have many high level WHMs with very different idea about what is essentially a spell unique to WHM and one who's function is very clearly understood.

                  I personally believe a WHM should have Reraise on at all times. I really don't care (and I shouldn't care) how fast the puller is pulling, or how much EXP we are getting, if my Reraise wears off I have a responsibility to tell the party I am casting Reraise at the end of the current chain and they need to stop so I can get some MP back. 99.99% of all parties have no problem with this what so ever as they actually want me to have Reraise on as they understand that no matter how good you are sometimes bad things happen.

                  As a kinda exploratory activity I did a quick example to work out what possible benefits you might get from not casting reraise. This is what I came up with:
                  Working on the premise it takes you 2 minutes to recover the extra MP used in Reraise when resting as part of your normal resting time in an EXP party. Then assuming you never ever die (danger Will Robinson danger danger!), I will agree that after 30 hours of non-stop EXPing you will have saved 1 hour and gained an extra 3.5K of EXP. However, considering that after 30 hours of getting 3.5K per hour you have already earnt 105K EXP anyway the extra 3.5K is almost not worth mentioning. EXP freaks may argue, but my job is to keep people alive in the most MP efficient manner possible, it is not to kill the monsters as quickly as possible (a contradiction very often overlooked).

                  Whilst it has been suggested that casting Reraise implies you expect to die I don't really think that’s true at all. I cast Reraise all the time and I never expect to die. Any WHM who doesn't cast Reraise on themselves for some perceived significant advantage is, in my opinion, over-estimating whatever that advantage may be. I welcome any corrections about any advantage I haven't though of because if I am missing out on something significant I want to know about it.

                  Of course it comes down to personal choice. If you choose to cast Reraise on yourself or not then its up to you. I choose to cast it as I don't want to be the WHM who has to tell their level 74 party to HP because they forgot to spend 2 minutes casting Reraise on themselves in a zone where for whatever reason you can’t get raised (House in Davoi, or Den Of Rancor spring to mind). For me, the benefits of having it, so outweighs the insignificant loss incurred by casting it that to suggest that Reraise is nearly useless or not needed, is in my opinion unsustainable.
                  - Never Underestimate The Power Of A Duck!
                  Dux Dux, Lallafel, Odin
                  My Profile On Lodestone

                  Comment


                  • #24
                    Originally posted by SonikU4ia

                    Wasn't it someone on this forum once that had the avatar with the message, "The Key to Immortality. I carry it."
                    ; That would be me... my very first sig on here, haha.
                    BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
                    Race: Elvaan. I just like to play with race changer. :3
                    Zilart, CoP completed
                    Vrtra downed.

                    San d'Oria Rank 10 & Windurst Rank 10
                    FFXI journal

                    Comment


                    • #25
                      Originally posted by Dux
                      Of course it comes down to personal choice. If you choose to cast Reraise on yourself or not then its up to you. I choose to cast it as I don't want to be the WHM who has to tell their level 74 party to HP because they forgot to spend 2 minutes casting Reraise on themselves in a zone where for whatever reason you can’t get raised (House in Davoi, or Den Of Rancor spring to mind).
                      Yes it does come down to choice, but if your lvl 74 pt is getting wiped out, your party is not functioning correctly.
                      | WHM 75 | NIN 71 | BLM 40 | WAR 37 | THF 35 | RNG 30 | SMN 29 |

                      My Blog

                      Comment


                      • #26
                        Just for the record, I get enough MP to cast Reraise II in 3 resting ticks, using Dark Staff, Errant Houppelande, and Hobgoblin Chocolate (+20 MP per resting tick, total). That's about 30 seconds.

                        Generally speaking, I can usually sandwich in the cost when someone goes AFK for as little as 60 seconds.


                        Icemage

                        Comment


                        • #27
                          Originally posted by Flash
                          Yes it does come down to choice, but if your lvl 74 pt is getting wiped out, your party is not functioning correctly.
                          Or you unfortunately had a multiple add, got trained on by another party, had puller pull Ullikummi as a mistake while you're not prepared for it, had the BLM die before he could cast Escape, are leveling in an open area and cannot Escape, but unable to teleport because you're getting beat on,....

                          There are so many things that can happen even in an organized and good party.
                          BRD75/WHM75/BLM75/RDM75/SMN70/NIN67/MNK33/WAR33/THF15/etc
                          Race: Elvaan. I just like to play with race changer. :3
                          Zilart, CoP completed
                          Vrtra downed.

                          San d'Oria Rank 10 & Windurst Rank 10
                          FFXI journal

                          Comment


                          • #28
                            I make it a point to use reraise no matter what I'm doing. Questing/Exp Parties/Genkai...
                            I used to not use it so much, but after a few times of wishing I had casted it...or having it run out just before I needed it...I decided having it on is a must.

                            I think most whitemages decide not to use it because of the rather large MP cost (which as people have stated...is actually pretty trivial ) and not liking having to make thier PT wait a bit longer while they rest. I'll always inform my PTies that I'll be needing to recast it when the timer is running low....just so the puller doesn't see my full mp bar only to have a big chunk of it disapear as he/she's bringing back a mob Sometimes people ask why I'm casting it when the party really isn't having close calls at all...to which I just say "Murphy's Law " and continue on.


                            EDIT: I'll add a good reraise story I have

                            We had our alliance working on Genkai II and were on the 2nd NM out of the 3...(It was the Dog/Hound one.)
                            We had him down alot and he was close to dying...but at the same time so were we...
                            The Red mages were working hard on keeping everyone alive while I was chain-casting Paralyna with Cures...(I was the only white Mage in the whole alliance...so Paralyna duty was up to me and the other single Bard.)

                            Basically...it got to the point that...it was either our team or the mob that was going to die...so I sucked it up and did a DS Curaga on my team (Main tank was in my PT.) which of course got myself all the attention...the Mob walked up and used a WS on me....basically hitting 200 damage over my max hp. (My poor taru body )

                            This was the NM that you had to run in after beating and had something like 30 seconds or so to click a ??? mark for the item....or else you'd have to fight him all over again...

                            My heart sank...cause the mob died about 2 seconds after I did....I was sad that we'd have to do it all over again cause of me (although everyone else did survive :D )

                            then it happened...

                            The little box in the corner dinged on asking if I wanted a raise...I didn't know where it came from cause I honestly forgot I had casted reraise...but I clicked it...and made a mad dash for the ??? mark...getting it with time to spare.

                            I was extremely happy with myself...and from then on I loved reraise mucho mucho. :D

                            Comment


                            • #29
                              Heh, six months ago, I used to complain a lot about the reraise being higher level than raise problem but a friend of mine told me to stfu and get level 75, which I haven't regretted ever since (Eight sided pole +1 rawks~ Eat that, Darksteel maul).

                              I always keep reraise up before I do anything. If it goes down I apologize and refresh it. Everyone will just have to wait for my mp - it's that simple. Let's put it this way: if they died, would they want raise 3? If the answer is yes, why should I feel differently?

                              What annoys me is how reraise wears off if you ever cast any transportation spell, like warp, escape or teleport. It's also the prime reason I have to raise other whms that cast warp to jeuno but didn't quite make it. For non exp purposes, 200 mp? Bah, Spirit taker laughs at that. Sneak attack and Spirit taker restores well over 300 mp.

                              Spirit taker = Refresh and Ballad? That's so level 41. =P

                              Reraise when everyone is about to die: NO. Not unless you're in a BC. Teleport instead.

                              Casting Escape no matter what the BLM and RDM are doing: No. If they're casting Escape, the RDM will get it off before you anyway and it's far better for you to cure people so everyone gets out of this alive rather than dead. Trust the tanks to keep hate, throw Cure 5, stick stoneskin, blink, Curaga, benediction. Your party will thank you for it later.
                              I believe most sigs are like the people they represent - useless, loud and obnoxious.

                              Comment

                              Working...
                              X