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  • ? on Sub Job

    Hi again, I'm a 24th white mage.
    I have a question about Sub jobs for WHM.

    I was told that subing SMN would be my best bonus to my mage, but yet i'm always being asked where is my sub job.
    I know i can't start the Summoner Quest till 30th. So I don't know what I'm to do till than. I thought this game was going to be wide open free to do as you like but I'm always told how to play, do, cast (I wish they would pay my fee) but no advice on why.
    Now does this mean that I have to sub BLM till 30th if thats so I would have been a BLM. I looked and I can't find any info about the sub job. What does it mean, How do you level it, I just don't Understand.
    Please Help me to get past this.
    One part Fuehrer one part the Pope
    The inevitable return of the
    Great White Dope.

  • #2
    Awnser!

    Heya there ^^
    So, your whm is level 24.... You should get the ability to get the subjob first, to get it you need 3 items: A Damsalfly Worm which you get from Damsalfly's, A Cracked Skull which you get from Ghosts or Skeletons, and A Crab Apron which you get from Crabs (example=Clipper's and Hardshell's,. Once you have all 3 items on with you, you go to Selbina, and give it to the old man at the way right-by the side of the ocean person. i don't know the name of him sorry, Once you trade him all 3 of the items, he will teach you how to use a subjob. Then all you have to do is go to your mog house and switch your level 24WHM with a level 1BLM, then put your whm as your sub, go level your BLM to level 14or15. Then switch back to your 24WHM and now you have a sub level 14-15!

    You have to level up your subjob different from your main job, your subjob will not level up with your main job.
    hope this helps^^
    :spin: :spin: :spin: :spin: :spin: :spin: :spin: :spin: :spin: :spin:
    Who are the Masters of magic?
    Why are the Taru Masters of magic?
    -_-_-_-_-_-_-FATE-_-_-_-_-_-_-

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    • #3
      NPC: Isacio.
      白75 | 黒64 | シフ25
      白AF 6/6
      黒AF 6/6
      シフAF 0/6

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      • #4
        summoner is only a really good sub post 50 where u get autorefresh keep that in mind
        March 23 2004, a day that will live in infamy.
        Use search, or deal with assholes like me

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        • #5
          I was told that subing SMN would be my best bonus to my mage, but yet i'm always being asked where is my sub job.
          firstly, you were told incorrectly. /BLM is the best subjob for WHM.

          at level 18 you can do the quest to get subjob and that's when most people did it. it's not the easiest of quest so some people still won't have it at level 20. but you really shouldn't go much after that without a subjob.

          but I'm always told how to play, do, cast (I wish they would pay my fee) but no advice on why.
          well, as you said yourself, you were told /SMN is the best subjob.

          i'd like to think that most people tell others what to do as constructive criticism to improve their play.

          not everyone goes about that the right way and sometimes not explaining is pretty bad.

          and everyone pays their own fee, so it's natural that everyone wants to play with good players.
          Sendoh - Bahamut
          BRD
          AIM: Layoneil

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          • #6
            I agree smn is the best sub job for whm. At 50 whm/ 25 smn you get constant mp refresh. Which really helps. Also if you do that and get the summons there are some great buffs. Garuda can do blinkga to the whole party at lvl 25. So it makes you a more efficant whm. Each summon has some good buffs like that. Theres stoneskin for the whole group, and so on. I'm lvling my smn right for that.
            61 whm, 66 blm, 37 smn, 24 rng, 14 rdm, and the rest are all still pretty low. :p

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            • #7
              Originally posted by Layoneil


              firstly, you were told incorrectly. /BLM is the best subjob for WHM.

              Odd I have blm and smn at 35 and find SMN to be considerably better. More mp, mini-refresh, and some useful abilities.

              BLM gives nothing useful for a post 60 whm in an exp party.
              55% Skill
              35% Equipment
              10% Race

              White Mage - 75 - Completed
              Ninja - 75 - Completed
              Summoner - 75 - Completed
              My Livejournal

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              • #8
                whm/smn would be great if the person had the avatars (garuda's blinkga, etc) but for many beginning chars that is not an option.

                whm/blm has conserve mp , shock (when there is no rdm and the whm decides to enfeeble), warp, escape, aspir. I know conserve mp doesn't work on every spell but it makes the mana pool seem larger. Plus teleporting and casting warp to go back to jeuno is a way to gilfarm..

                Whether or not whm/blm is better or worse I would consider it better than a whm/smn without avatars.
                Galka Cor 75/Rng 37 Bst 75/Nin 37 Blm 75/Whm 38
                Taru Rdm 61 / Blm 41 *retired*
                Mithra - Rdm 53, Pld 45, Blm 38, War 23, whm 36 *retired*

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                • #9
                  just level both of them.

                  Get blm to 25 and you'll basically have all the helpful spells a whm can use in most cases. Possibly 30 if you want to have escape.

                  Smn is much much more MP. What with max MP up and all.

                  comparison:

                  lv 43whm / 20 blm has the same MP as a 43whm/13 smn

                  blm abilities = warp, tractor, escape, bio, elemental seal, sleep, aspir, drain (last 2 kind of suck)
                  (all debuffs and attack spells get resisted like crazy cept bio, even with elemental seal, I still fail sleeps almost always)

                  but bio cancels dia. warp is only useful after the fight, tractor is only when someone dies, also post battle use

                  escape = also not goning to help you get exp but might save your butt, and sleep is mostly for adds.
                  -----------------------------------------------
                  smn abilities = carbuncle protect + shell stacks with regular protect and shell (helps during battle)

                  Garuda = party blink = uber (helps during battle)

                  pet pulling in high link areas = insanely useful (who needs sleep when you can pull just one all the time?

                  I am not sure how useful some of the other avatar stuff are. Ice spikes seem useful, and enthunder could be cool too.


                  ----------

                  conclusion: /blm more useful for post battle going home or other strange messes

                  /smn for better battle capabilites and massive MP
                  75/bst, 60/smn, 51/rdm, 46/whm, 40/blm, 37/nin, 37/thf, 37/war, 32/sam, 25/brd, 10/pld, 7/mnk

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                  • #10
                    Re: ? on Sub Job

                    I was told that subing SMN would be my best bonus to my mage, but yet i'm always being asked where is my sub job.
                    I know i can't start the Summoner Quest till 30th. So I don't know what I'm to do till than.
                    Now does this mean that I have to sub BLM till 30th if thats so I would have been a BLM. I looked and I can't find any info about the sub job. What does it mean, How do you level it, I just don't Understand.
                    Please Help me to get past this.
                    1. Its game, try to enjoy playin it. *smiles*

                    2. For me, /blm is great for quests, farmin, or return from fishin trips because of Warp.

                    3. For exp groups me use /smn. Auto Refresh, ability of summons, and exp mp is always nice.

                    Me just do nots enjoy playin Black Mage and do enjoy Summoner so was no choice.

                    Try them both and see what you enjoy. People already listed benefits of both. Now it ups to you to find what you enjoy.
                    Rooke Goldenleaf
                    Mithra Of San d'Oria

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                    • #11
                      Re: ? on Sub Job

                      Originally posted by Travis Maxx
                      (I wish they would pay my fee)
                      Ok, first of all.. if that means what i think it does PLEASE don't ask for people to pay your for partying with them it can cause you to have a very bad rep on your server...

                      Well anyway back onto the subject, like Sudo said there are perks to each of the subs... probably the best reasons to sub either imo are (in no particular order)...

                      SMN
                      1. Autorefresh (Nice little mini-(free)vermillion cloaktype effect)
                      2. Avatar abilities (Blinkga is the main one that you will get with SMN subbed)
                      3. BIG Boost in MP (MP=Friend)

                      BLM
                      1. Since your nukes won't be particularly good... Escape (good if you don't have a BLM or another person with /BLM while in a dungeon)
                      2. Warp (Farming, cabbage runs...)
                      3. Decent MP boost (Not as big as SMN but its still good)
                      4. Elemental Seal (Enfeebles)
                      5. Conserve MP (Kicks in every now and then can save you some MP)

                      I think it really matters on the party, if you don't have a BLM or a RDM/BLM while fighting in a dungeon go ahead and sub BLM. If you don't have a BRD or a RDM (either with a BLM or while not in a dungeon) sub SMN to lower your down time.
                      Vermillion Cloak O ^^
                      Maat Mashed
                      Windurst Rank 10

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                      • #12
                        My Thanks

                        Wow Thanks all for the great info. This was what i was looking for the why one job was better than the other.The little dig about fees was a joke (my boss pays me to tell me what to do). I have plans of leveling both BLM and SMN cuz it looks like I'll need both leveled just to get the most out of my WHM
                        Thanks again.
                        One part Fuehrer one part the Pope
                        The inevitable return of the
                        Great White Dope.

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                        • #13
                          I remember reading a post somewhere in the forums here at this site that showed 2 medium length battles, same exact battle,spells used,amount of spells used with the right amount of mp started and recovered(smn regen mp) and conserved(blm conserve mp) and the blm sub WM in the same exact battle ended up with about 20 more mp or so. In otherwords the conserve outpaced the mp regen. And I believe conserve mp increases in power at higher levels due to higher mp costs, but I'm not sure on that.
                          ANYWAY BIG BEN THINK LIKE THIS ITS LIKE HEY GUYS WHY BE RACIST?? RACISM HURTS EVERYBODY ON INSIDE MAKE BIG BEN SADFACE ITS ALL ABOUT SKILLS CUZ WHEN BIG BEN HAD TO WORK ON FARM AS CHILD BEN HAD TO MAKE FARMING PT MADE OF ASIAN MAN BLACK MAN(THATS ME) MEXICAN MAN CHECHOSLOVAKIAN MAN AND IT WAS BEST FARMING PT EVER CAUSE ALL MEN HAD HQ SHOVELS AND TRACTORS AND KNOW HOW TO PLAY SO FARMING WAS QUITE GOOD

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                          • #14
                            Basically, what it comes down to is:

                            /blm gives you conserve mp (at 40/20) and that's about it. Lower levels though, it gives you the ability to add MB's and such. In kazham, I regularly outdamage the blm's bursts (unless they're taru).

                            /smn gives you nothing until lv50/25 (mp difference is surprisingly close for equally leveled subs). At lv50/25, you get blinkga (the only helpful ability you can ever get as a /smn) and auto-refresh. Auto-refresh is generally not helpful at all. With vermillion cloak or whm jse though, that 2 mp/tick might start to become significant.
                            At lv60/30, you get max mp up trait for +30 mp. If you use the new lv30 earrings, that gives you off the bat +60 mp over a /blm.

                            In my opinion, /blm is good up to lv49. After then, /smn is clearly better.

                            If you're worried about warp, buy a scroll of instant warp. You'll make 2-3x more CP (at least) just by leveling than it costs, and most people have a lot more CP than they know what to do with (especially by lv50). If you're worried about escaping...well...that means you just need a rdm/blm or blm/x in your party. Considering the rarity of brd's, I'd imagine that partying without a rdm is kinda rare...and atm, blm's are fairly popular, so finding either of those for your party won't exactly be very hard...so...
                            For The Horde!!
                            Current Gil total spent on gear:
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                            1,151,000
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                            • #15
                              In my opinion, /blm is good up to lv49. After then, /smn is clearly better.
                              For 50+ I would say /brd would actually be the better choice (For parties without a brd). Mages Ballad will give you the exact same thing as smn autorefresh, but it would also give the same effect to all the mp users in your party and let you throw an accuracy boost on your melees. You would sacrifice some mp pool, but would gain greater mp regenertion for your party as a whole which is usually considered more important.
                              /Brd discssuion

                              If you use the new lv30 earrings, that gives you off the bat +60 mp over a /blm.
                              Its only 20 mp over a /blm, at 40 they get Electrum rings, so 60 vs 40.
                              Whm 75 Blm 37 Brd 75 | Bastok Rank 10 | Whm > Rdm

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