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Divine Seal And Its Uses

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  • Divine Seal And Its Uses

    Hi.

    I use Divine Seal when I remember (every few days), casting ProtectRa and ShellRa and whatever Bar-xxxx I am using at the time and thats it.

    Apart from actually remembering to use it every 10 minutes can you do anything else with it that is very useful?
    - Never Underestimate The Power Of A Duck!
    Dux Dux, Lallafel, Odin
    My Profile On Lodestone

  • #2
    Divine seal doubles healing power for one spell, so divine seal + any cure spell is nice in a pinch...or for after-battle healing after a nasty AE. early on, while leveling a hume whm sub, i don't really have too much mp so if a fight goes horribly wrong and i'm low mp and the tank is dying, divine seal + cure II can turn the tide of battle...though it usually draws aggro ^_^;;. as a blm/whm, i normally use DS/curaga to help whms with after-battle healing. dunno how whms see it, but for me, its an awesome ability

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    • #3
      Im not sure but i dont think DS does anything with prot and shell, or the bar lines, if it did it would only increase their duration i assume, which isnt that good

      Its main use it DS+Curaga after a fight when everyone got hurt pretty bad, usually by an AE attack.

      During a fight if mana is getting slim or the tank is in the dark red DS+Cure I,Cure II, Cure III or whatever can be a life saver, but it will also most likely get you aggro.

      It doubles the healing power of a spell so with Cure I its 8 free mp every 10 min or whatever, Cure II its 24 free mp, Curaga its 60 free MP

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      • #4
        And if you want a real heartattack, try casting DS/Curaga on your party while fighting undead...
        "Changing the time on my PC to 3 hours in the past is the same as a using a flux capacitor."

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        • #5
          When healing normally in crawlers nest, regen is on the tank and im alternating cureII with a RDM. Sometimes the crawlers just get a good double critical hit and poison spray on the tank and you need to get their hps out of the red fast.

          In those cases divine seal+cureIII is a nice way to get them back to full.

          3 Mithra are better than 1...
          Sapphire - Valefor 30RDM/15THF
          Navia - Valefor 70SAM/63NIN/42SMN/42RNG/60DRK
          Navii - Valefor 70SAM/64NIN/42SMN/50RNG/60WHM


          Navia - Asura (ret.) 75NIN/75RNG/55WHM/37WAR/37SMN/28THF
          Goldsmithing (99.0 + 3) / Clothcraft (60+1) /Smithing (60.0)/BoneCraft (60) / Alchemy (60) / Cooking (30)

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          • #6
            Originally posted by efDisk
            And if you want a real heartattack, try casting DS/Curaga on your party while fighting undead...
            Doesn't Cure damage the Un-dead? If what I am thinking is true a DS+Curaga on your team with a group of undead would create HUGE agro but might kill a few of them as well if they have low HP.

            I can see a dead Taru more than I can see dead undead though.
            - Never Underestimate The Power Of A Duck!
            Dux Dux, Lallafel, Odin
            My Profile On Lodestone

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            • #7
              Originally posted by Dux
              I can see a dead Taru more than I can see dead undead though.

              a dead undead? :spin: that makes head hurt :p

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              • #8
                I tend to use DS as it becomes ready (unless I see a reason to use curaga up ahead)
                Using Cure I with DS =62hp cured for the cost of 31
                (and so on for other spells)
                I just find it's handy for saving a bit of MP when you need a bit more cure..
                try DS + Curaga II >
                I can do DS + Curaga I and survive because at this point the hate I gain isn't too ridiculous..
                Short sig to make up for the super long ones <---

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                • #9
                  Ahem. The joke was in fact, that yes, you'd get double the hate. With Curaga I that's 180 dmg to all undead around you, and 180 heals to everyone in your party. Its about as effective a suicide ploy as Benediction at the start of a BCNM fight :D
                  "Changing the time on my PC to 3 hours in the past is the same as a using a flux capacitor."

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                  • #10
                    Except that, unfortunately, it doesn't work.

                    Using Divine Shield with a Cure spell doesn't generate additional damage against the undead. And Curaga only affects your party, not any undead that happen to be in range. I think I've seen reports that you can't even target undead with the spell (or if you can, it still only affects your party).

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                    • #11
                      This is correct. Divine Seal only affects:

                      Cure
                      Cure II
                      Cure III
                      Cure IV
                      Cure V
                      Curaga
                      Curaga II
                      Curaga III

                      It does NOT affect:

                      Raise
                      Raise II
                      Raise III
                      Reraise
                      Reraise II
                      Reraise III

                      ... despite the Raise/Reraise series of spells being Healing spells.

                      In all cases, with Cure/Curaga series spells, Divine Seal will double the amount healed, after all other calculations (Lightsday, Darksday, Healing Staff, Medicine Ring, etc.), with the appropriate increase in enmity generation.

                      It will NOT increase damage for Cure spells used offensively against undead, nor does it have any effect on the Banish, Banishga or Holy series of spells.


                      Icemage

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                      • #12
                        Do undead then, have an additional hate aspect against you using heals irregardless of its use (offensively or healing)?

                        I've noticed that when fighting at low levels, one heal during a fight with undead, at the typical aggro conservation limit, (or at least the one I seem to think I have,) seems to generate enough hate to aggro me instantly. Where as a normal or even harder mob, will ignore me. Or am I just paranoid?

                        Any high level WHMs want to step up, and confirm or deny that? I've come to fear the undead, because healing during those fights, seems to give me undue hate, but maybe I'm just healing more.

                        (Noted and confirmed that Curaga doesn't affect monsters. Sorry for the misinformation, I think the above explains my impression to the contrary.)
                        "Changing the time on my PC to 3 hours in the past is the same as a using a flux capacitor."

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                        • #13
                          I agree with Meriadoc. I use Divine Seal when it becomes available. It is a free heal every 10 minutes.

                          Sometimes I use it when I see my tanks hitpoints going into the yellow and I want to get just one more tick of healing in before I stand up.

                          I will get up, use DS and Cure 2 or 3 and all is good in the world.

                          I have never gotten that much enmity from it. Nothing a provoke wouldn't fix. I am Taru also, so no big hps to back it up.

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                          • #14
                            Do undead then, have an additional hate aspect against you using heals irregardless of its use (offensively or healing)?
                            I have noticed this too while fighting Wights out in Qufim. They seem to turn on me much faster then other mobs in many cases. I've noticed in fact right after my first Cure 2 heal they seem to always turn and run for me before being provoked back.

                            Usually after a minute or so of them whacking on it the hate seems to level back out again. I do think casting cures while fighting undead add up to a bit more hate then other typical monsters.
                            - Tekktrina

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                            • #15
                              Maybe using a spell type (light, in this case) that a monster is weak to, in combat, will give more aggro then using a spell that they aren't weak to?

                              Or maybe this is just for undead.
                              This spot reserved for a future witty quip.

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