Re: WAR/SAM in Exp. Parties
It would also be good if Utsusemi also relied on your Ninjitsu for it's strength.
A Ninja with capped Ninjitsu should have full benefits from Utsusemi, however a war/nin should have gimped Shadows, handy in some situations, but utterly useless as a main stay of tanking.
The removal of /nin as a powerful sub would also mean more diverse DD's in exp parties.
Edit: It's also worth mentioning that I got from 55 to 61 as WAR/MNK, gax'ing all the way. In most cases, we only had a RDM healer. In most cases, I was out damaging other jobs, until we hit the crawlers and I forgot accuracy food. -_-
(The extra HP from HP Boost took care of any hate.)
It would also be good if Utsusemi also relied on your Ninjitsu for it's strength.
A Ninja with capped Ninjitsu should have full benefits from Utsusemi, however a war/nin should have gimped Shadows, handy in some situations, but utterly useless as a main stay of tanking.
The removal of /nin as a powerful sub would also mean more diverse DD's in exp parties.
Edit: It's also worth mentioning that I got from 55 to 61 as WAR/MNK, gax'ing all the way. In most cases, we only had a RDM healer. In most cases, I was out damaging other jobs, until we hit the crawlers and I forgot accuracy food. -_-
(The extra HP from HP Boost took care of any hate.)



) The defense isn't that great, but who cares, I have high and super jumps. Hasso really is excellent, though, the acc combined with acc bonus trait (and some gear, of course) keeps me at a good hit rate with meat on almost every mob and 10% haste in no equip slots is beautiful.
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