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  • Tp

    Ok so i was out and about with war one evening and noticed that when i switched weapons i didnt imdiately loose my tp. I forgot about it for a while but then came back to it and thought, hmmm wonder if i could use that tp, get to 100% switch to a something and smack it with a skill....but i couldnt...

    I used the macros

    /equip main "Plantbane"
    /wait 1
    /ws "Power Slash" <t>

    and another with a /wait 2 in it

    both times i was unable to use the 100%tp, however i didnt loose the TP until i swung with the new weapon. So is there like something I am missing? Can wars switch between weapons, but they have to be the same size (i.e. 1 handed or 2 handed), or same type (i.e. centurions sword swicthed to hunting sword).


    RNG67 BRD66 THF55 NIN35 WHM31 RDM35 WAR24 PLD30

  • #2
    Re: Tp

    I don't think you can. Switching weapon resets TP, it's the way it is.
    Only thing you can switch without resetting is arrow/bolt/bullet. Or armors.
    There are painters who transform the sun into a yellow spot,
    but there are others who with the help of their art and their intelligence
    transform a yellow spot into the sun.

    - Pablo Picasso

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    • #3
      Re: Tp

      no you definately loose the TP, it's just the display doesn't get refreshed properly

      Thanks Yyg!

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      • #4
        Re: Tp

        I agree with the above about refresh rate. The system just hasn't had a chance to register the change yet.

        Here's something interesting though:

        Once I got tp with axe, and as soon as I hit Rampage, I went into my equip screen and changed to greataxe. Rampage animation was still going off, but I got a Great Axe skill up. o0 And I checked the log, there was no sign of an attack that went off that just didn't have an animation. So the Greataxe never got an invisible swing due to WS animation. When you do a WS dual wield, the game adds a normal swing's worth of damage onto the WS (as has been discussed in a multitude of other threads). My closest estimate of what happened was that it somehow checked my Greataxe for stats for that offhand swing since the offhand weapon got de-equipped. Oh well, great fun in Vana'diel.
        "And if he left off dreaming about you, where do you suppose you'd be?"

        Comment


        • #5
          Re: Tp

          That's...strange, Lmnop. Is it possible, however, that skillup messages have some sort of <Weapon> tag (I know such a thing doesn't exist for our use, just saying) that displays the name of whatever weapon you're using? I.e. you used Rampage, and before the skill-up message appeared you switched to Great Axe, and Great Axe replaced Axe in the message, while the game still awarded to skill-up to your Axe?

          I'm tempted to mess around with a...
          /ws "Wasp Sting" <t>
          /equip main "Faussar"
          ...macro. Wasp Sting is ridiculously weak, if the game somehow registers the Faussar's damage anywhere my Wasp Sting should do about 150 damage. I really don't think you actually scored a hit with the Great Axe, as I'm pretty sure that all of the damage is calculated simultaneously and instantaneously when the WS goes off...though WS have a readying time, I wonder what happens if you switch weapons during that readying phase.

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          • #6
            Re: Tp

            i've noticed this before too. when you switch weapons, you lose all tp (unless it's just the ammo slot weapon) but you don't lose the tp until you actually swing the new weapon


            ionia of Cait Sith! 75 RDM, 75 THF
            Plotting World Domination and doing silly emotes on a server probably not near you!
            I live to entertain!

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            • #7
              Re: Tp

              No, you lose TP as soon as you switch weapons. It's just that it takes a while for it to update.
              I know this because:
              /ja "Meditate" <me>
              /wait 5
              /equip Main "Uchigatana"
              TP {Where?}

              Comment


              • #8
                Re: Tp

                ok seriously guys and gals, i have switched weapons turned around and not lost tp. With all my other jobs as soon as i switch weapons i loose tp, but when i main war i dont loose the tp until i actually swing. If it had just be a refresh thing that wouldnt happend all the time would it? Anyway you all basically answered my question with is that, for whatever reason be it refresh rate or what, that the tp is unusable and to stop worrying about it.


                RNG67 BRD66 THF55 NIN35 WHM31 RDM35 WAR24 PLD30

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                • #9
                  Re: Tp

                  Originally posted by qaitakalnin
                  i have switched weapons turned around and not lost tp. With all my other jobs as soon as i switch weapons i loose tp, but when i main war i dont loose the tp until i actually swing.
                  i have seen this on my thief before too.

                  sometimes you lose the tp right away. sometimes you don't lose it until you actually swing.

                  no big difference, just something i noticed.


                  ionia of Cait Sith! 75 RDM, 75 THF
                  Plotting World Domination and doing silly emotes on a server probably not near you!
                  I live to entertain!

                  Comment


                  • #10
                    Re: Tp

                    Ok, Lmnop, after a bit of "testing" I'm certain you couldn't have scored any hits in your Rampage with your Great Axe. Tried using an | /attack | /wait 2 | /ws "Wasp Sting" <t> | /equip main "Faussar" | macro on some level 1 mobs in Ronfaure. My character would draw his weapon and I'd immediately get "Armando readies Wasp Sting" followed by "Armando cannot perform that weapon ability." Tried it three times, same results. Then I added | /wait 1 | between the /ws and /equip lines, and my character would ready and perform Wasp Sting, then immediately equip my Faussar. So, yes, the WS is calculated all at once and instantaneously, and switching weapons during the readying phase will cause the WS not to execute at all (found it interesting that it didn't fail due to lack of TP even though I believe the TP is reset when the WS is performed, not when it's being readied.) I think you just landed a hit with your Great Axe after Rampage.

                    EDIT: Just tried it again, this time starting with a Bronze Sword, then switching to my Tct.Mag. Espadon during the readying phase of Fast Blade. This time I got an "Armando does not have enough TP" message. So, in the earlier case it was failing due to not having a weapon of the same type during the readying phase, and in this case it failed due to losing TP instantly before the WS went off. So yeah, no way to switch weapons before/during the WS damage itself, and TP loss is indeed instantaneous.
                    Last edited by Armando; 03-18-2006, 08:32 AM.

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                    • #11
                      Re: Tp

                      I'm pretty much certain that it figured axe for WS in my case. What I'm wondering is if it was the weak(relative to the WS) offhand hit that got the Greataxe figure. I'm 99.9% certain that my Greataxe didn't sneak in a swing. It's also possible that the greataxe only got figured for the "weapon skill up(true)" part of the equation. i.e. damage is formulated first, then a 2nd equation is ran with a random chance for skill up. Also, I'm pretty sure my axe was capped (this was at level 60 when I was trying to learn Raging Rush for like 2 months. So on a mob that I realized I could be getting skill ups, I use my tp and then swap to Greataxe for skill ups. No one lets me use GAX in exp so axe is always capped).
                      "And if he left off dreaming about you, where do you suppose you'd be?"

                      Comment


                      • #12
                        Re: Tp

                        The extra hit from the off-hand should be just as strong as all the others (except for the first, the first hit in Rampage is weaker.)

                        Anyways, I just tried again, this time dual-weilding to make sure. Same results as before, if there was no /wait it would say "Armando cannot perform this weapon ability" and if I threw in a /wait 1, the Faussar would be equipped immediately after the WS (and the offhand hit was counted, too, because I was off-handing my Tct.Mag. Espadon for Wasp Sting, and I guarantee you Wasp Sting doesn't break 100 damage under normal conditions when single-weilded.) I'm completely certain that all of the hits are calculated simultaneously and that there's no way you could've replaced your Axe with your Great Axe before the off-hand hit. Also, it seems it seems a WS goes off in less than a second from the time it's readied, so even though you were still in the animation, since you did it manually, the damage was definetely done by the time you switched weapons.

                        I honestly think you somehow scored a hit that the game didn't "announce" in your chat log. Just like Double Attacks, Triple Attacks, and misses are all calculated simultaneously and instantly when the WS is occurring, I'm sure the skill-up check is run just as fast and at the same time as everything else. I don't think it'd be humany possible to have snuck in your GAX between the damage equation and the skill-up check, much less if you had to do it manually. To me, it's by far the most likely explanation.

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