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something that's been on my mind (/mnk)

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  • #46
    LOL, nice advice. Really 50+ I have never waited for invites, always made my own parties, it is an effort but it's so much faster, especially when there's a PT LFG but are too afraid to start one lest they should lose out or something. Start your own PTs! Hey the other day I started my own PT as A WAR 60/ 4RNG. Yeah I hadn't changed subs. No one blinked an eyelid till I realised when I tried Dual Wielding, luckily I was near MH and changed to NIN, lol, haha. Make PT's and no one asks questions.
    Ariesknight
    Server: Siren
    San D'oria Rank 5
    Jobs: 70 WAR, 56 PLD, 32 NIN, 15 THF, 15 DRG, 15 MNK, 13 DRK, 13 SAM, 4 RNG
    Limits 1,2,3,4 COMPLETE
    Warrior AF COMPLETE
    Paladin AF 4/6

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    • #47
      After 60, with Full AF, when you drop the Viking Axe. I was tanking Spiders in Dragon's Aery at 68 and only taking about 4-5 hits a fight. The only time I had trouble holding hate was when the f'ing SAM got trigger happy with SA+WS+Meditate+WS. I love SAMs, but bloody hell, learn hate control. WAR/NIN is a fine tank if your RDM casts Paralyze, Slow, WHM Flashes when you ask, and BLM stuns when you ask. It'll take some co-operation, but it's still a tank, that's just as good as PLD, and NIN.

      I haven't WAR/MNK tanked since I was 43, I believe. It didn't go too well...but I'm currently levelin' MNK to exp with WAR/MNK again. Even if I don't tank well, it'll still come in handy for some LS events, and I just like the dang job combination.

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      • #48
        I have tanked at about lvl 50 as war/nin and it isn't particularly good with the the only hate keeping abilities being provoke and warcry so I have to rely on my damage alot.
        I fail to see how war/mnk would be much better unless you pile on the VIT and defence kit but then whats the point in that? Get a PLD or NIN, war is a very good DD, a good war can outdamage any other job including rng. I fail to see how you think a war/mnk is such a good tank? You still have EXACTLY the same hate keeping abilities as war/nin. You get a few good abilities but how are they going to help a job thats doing shitty damage anyway?

        In 1 fight at say lvl 50 i would dodge 6-12 attacks using shihei. If i was subbing mnk with VIT def+ etc. I would probably take about 20 less damage per hit. 12 attacks = 600-800 damage? That would mean I would have to get hit 30-40 times per fight for /mnk to be useful.

        War/mnk was used quite alot before the days of ninja simply because there just weren't enough paladins.

        So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).

        The thing I would like to try is a bones pt and instead of PLD use WAR/MNK. Obviously I know PLD is suited to Bones so war would automatically be overlooked. But could you pull it off? With 2 other MNK's fights will be extremely fast so damage taken wont be a massive factor. Obviously you could use grapples providing you weren't a very high lvl, even then with the 2 accuracy abilities it may still be viable with the lower weapon skill.
        Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
        Eternal Calm

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        • #49
          So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).
          I was going to make a long post about how wrong that is, then I realized I have been doing it for over a year now and it's getting pretty old.
          JohNNY

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          • #50
            Originally posted by ZQM
            I was going to make a long post about how wrong that is, then I realized I have been doing it for over a year now and it's getting pretty old.
            BADGER BADGER BADGER BADGER

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            • #51
              Question for Uroboros:

              how well does a war/nin tank trees?

              :confused:
              75 bst 75 blm
              100.0 Bonecraft || 60.0 Leathercraft || 60.0 Alchemy

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              • #52
                Originally posted by Houston
                Question for Uroboros:

                how well does a war/nin tank trees?

                :confused:
                LOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOL
                【MNK 75 - WAR 75 - NIN 75 - BRD 75 - WHM 75】

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                • #53
                  a few things:

                  I fail to see how you think a war/mnk is such a good tank? You still have EXACTLY the same hate keeping abilities as war/nin.
                  no one ever reads a word I post. Do I need a funny avatar to get noticed around here?

                  So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).
                  if The Homocidal Maniac himself says it's possible, it most definately is.

                  and finally....

                  BADGER BADGER BADGER BADGER
                  hours of quality entertainment!
                  "And if he left off dreaming about you, where do you suppose you'd be?"

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                  • #54
                    I love WAR...but I hate NIN. As a result, my NIN is stopped currently at level 20. I'd love to take it all the way up to 37 so I can rid myself of that evil job forever...but I'm very low on capital (Maat fights...). From level 40+, I have been asked to tank. Though my WAR is only 55...I've tanked with /NIN, /THF, and /MNK. /MNK has to be one of the more fun tanking experiences. With /THF and /NIN, unless I'm doing the maximum damage possible (which is tricky without a compitent BRD all the time), the minor hate I get from using Boost is enough to keep the mob focused on me most of the time. You are REQUIRED to use a GAxe unless you are /NIN. I was thinking about taking /THF and 1h axe...but the TP generation would just be horrible. But I degress:

                    /MNK offers the following bonuses:
                    1) Counter - Counter adds hate, does damage, and negates damage. If Paladin naturally had Provoke, I believe most Paladins would sub /MNK purely for counter. The only problem with Counter is...it doesn't go off often enough.
                    2) Dodge - Easily overlooked, but when you get Aggressor, simply turn on Dodge and you'll lower the evasion penalty and still get the accuracy boost. Higher evasion is always good for a tank. Only problem is the short duration, roughly half the cooldown. It always seems to fade when you need it most
                    3) Focus - When Aggressor and Dodge go down, fire up Focus to continue your accuracy boost. Alternating in this way will keep a constant accuracy buff on you, and as a WAR/MNK swinging a GAxe...every hit counts. It should be noted, that Aggressor lasts 3 minutes while Focus lasts 2:30. Seeing as the cooldown is 5 minutes for both, Aggressor for 30 seconds can overlap with Focus. Try to fire your weapon skills off during then
                    4) Boost - Mini-Provoke every 15 seconds. Adds a small amount of hate and a tad more damage. First you Provoke, 15 seconds later, Boost, then Provoke + Boost, then Boost, rinse repeat. You will need to Boost as often as possible.
                    5) Chakra - not sure how it is subbed, but a self heal is always good. It adds very little hate so don't depend on it to pull hate off that over curing WHM.

                    The main problem is the traits: Martial Arts is all but useless, HP up is nice but not needed, and Subtle Blow...nothing to write home about.
                    All spells obtained!
                    Homam Gear: 2/5

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                    • #55
                      Originally posted by Houston
                      Question for Uroboros:

                      how well does a war/nin tank trees?

                      :confused:
                      That wasn't a tree, that was Charybdis's dad wearing camo.

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                      • #56
                        I didn't realise Boost gave enough hate to be worth mentioning (does that sentance make sense)?
                        After thinking about this for quite a while, I've come to the conclusion that WAR tank good-ness will depend quite alot on your race. I imagine an Elvaan WAR tank will be much better than a warcat; ; Whereas we have the extra evasion and accuracy you have way more VIT and STR and to be perfectly honest a war can't rely on evasion for tanking purposes.
                        Nevertheless if I need a tank and there's an Elv NIN, Taru/Mithra PLD and Elvaan/Galka WAR on invite, I'd still take the nin or pld. If war/mnk was a better tank then I would have seen one on /inv in the last 50 years.
                        Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
                        Eternal Calm

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                        • #57
                          Race means nothing.

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                          • #58
                            If so, why do you never see mithra PLD's tanking HNM's?
                            I used to think the same thing, but they must account for something.
                            Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
                            Eternal Calm

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                            • #59
                              Hmm.

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                              • #60
                                What? The taru is the 2nd back-up tank?
                                Taru isn't a particularly bad PLD anyways.
                                EDIT: Just out of interest did you/they win? ;p
                                Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
                                Eternal Calm

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