LOL, nice advice. Really 50+ I have never waited for invites, always made my own parties, it is an effort but it's so much faster, especially when there's a PT LFG but are too afraid to start one lest they should lose out or something. Start your own PTs! Hey the other day I started my own PT as A WAR 60/ 4RNG. Yeah I hadn't changed subs. No one blinked an eyelid till I realised when I tried Dual Wielding, luckily I was near MH and changed to NIN, lol, haha. Make PT's and no one asks questions.
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something that's been on my mind (/mnk)
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After 60, with Full AF, when you drop the Viking Axe. I was tanking Spiders in Dragon's Aery at 68 and only taking about 4-5 hits a fight. The only time I had trouble holding hate was when the f'ing SAM got trigger happy with SA+WS+Meditate+WS. I love SAMs, but bloody hell, learn hate control. WAR/NIN is a fine tank if your RDM casts Paralyze, Slow, WHM Flashes when you ask, and BLM stuns when you ask. It'll take some co-operation, but it's still a tank, that's just as good as PLD, and NIN.
I haven't WAR/MNK tanked since I was 43, I believe. It didn't go too well...but I'm currently levelin' MNK to exp with WAR/MNK again. Even if I don't tank well, it'll still come in handy for some LS events, and I just like the dang job combination.
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I have tanked at about lvl 50 as war/nin and it isn't particularly good with the the only hate keeping abilities being provoke and warcry so I have to rely on my damage alot.
I fail to see how war/mnk would be much better unless you pile on the VIT and defence kit but then whats the point in that? Get a PLD or NIN, war is a very good DD, a good war can outdamage any other job including rng. I fail to see how you think a war/mnk is such a good tank? You still have EXACTLY the same hate keeping abilities as war/nin. You get a few good abilities but how are they going to help a job thats doing shitty damage anyway?
In 1 fight at say lvl 50 i would dodge 6-12 attacks using shihei. If i was subbing mnk with VIT def+ etc. I would probably take about 20 less damage per hit. 12 attacks = 600-800 damage? That would mean I would have to get hit 30-40 times per fight for /mnk to be useful.
War/mnk was used quite alot before the days of ninja simply because there just weren't enough paladins.
So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).
The thing I would like to try is a bones pt and instead of PLD use WAR/MNK. Obviously I know PLD is suited to Bones so war would automatically be overlooked. But could you pull it off? With 2 other MNK's fights will be extremely fast so damage taken wont be a massive factor. Obviously you could use grapples providing you weren't a very high lvl, even then with the 2 accuracy abilities it may still be viable with the lower weapon skill.Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
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I was going to make a long post about how wrong that is, then I realized I have been doing it for over a year now and it's getting pretty old.So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).JohNNYOriginally posted by Luminaire
Fact - WAR has a ton of potential, the only limits on the job are the player
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a few things:
no one ever reads a word I post. Do I need a funny avatar to get noticed around here?I fail to see how you think a war/mnk is such a good tank? You still have EXACTLY the same hate keeping abilities as war/nin.
if The Homocidal Maniac himself says it's possible, it most definately is.So I suppose my point is that WAR should only really tank at higher levels if you are desperate for a tank because you are replacing a very good DD with a mediocre AT BEST tank (until lvl 74).
and finally....
hours of quality entertainment!BADGER BADGER BADGER BADGER"And if he left off dreaming about you, where do you suppose you'd be?"
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I love WAR...but I hate NIN. As a result, my NIN is stopped currently at level 20. I'd love to take it all the way up to 37 so I can rid myself of that evil job forever...but I'm very low on capital (Maat fights...). From level 40+, I have been asked to tank. Though my WAR is only 55...I've tanked with /NIN, /THF, and /MNK. /MNK has to be one of the more fun tanking experiences. With /THF and /NIN, unless I'm doing the maximum damage possible (which is tricky without a compitent BRD all the time), the minor hate I get from using Boost is enough to keep the mob focused on me most of the time. You are REQUIRED to use a GAxe unless you are /NIN. I was thinking about taking /THF and 1h axe...but the TP generation would just be horrible. But I degress:
/MNK offers the following bonuses:
1) Counter - Counter adds hate, does damage, and negates damage. If Paladin naturally had Provoke, I believe most Paladins would sub /MNK purely for counter. The only problem with Counter is...it doesn't go off often enough.
2) Dodge - Easily overlooked, but when you get Aggressor, simply turn on Dodge and you'll lower the evasion penalty and still get the accuracy boost. Higher evasion is always good for a tank. Only problem is the short duration, roughly half the cooldown. It always seems to fade when you need it most
3) Focus - When Aggressor and Dodge go down, fire up Focus to continue your accuracy boost. Alternating in this way will keep a constant accuracy buff on you, and as a WAR/MNK swinging a GAxe...every hit counts. It should be noted, that Aggressor lasts 3 minutes while Focus lasts 2:30. Seeing as the cooldown is 5 minutes for both, Aggressor for 30 seconds can overlap with Focus. Try to fire your weapon skills off during then
4) Boost - Mini-Provoke every 15 seconds. Adds a small amount of hate and a tad more damage. First you Provoke, 15 seconds later, Boost, then Provoke + Boost, then Boost, rinse repeat. You will need to Boost as often as possible.
5) Chakra - not sure how it is subbed, but a self heal is always good. It adds very little hate so don't depend on it to pull hate off that over curing WHM.
The main problem is the traits: Martial Arts is all but useless, HP up is nice but not needed, and Subtle Blow...nothing to write home about.All spells obtained!
Homam Gear: 2/5
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I didn't realise Boost gave enough hate to be worth mentioning (does that sentance make sense)?
After thinking about this for quite a while, I've come to the conclusion that WAR tank good-ness will depend quite alot on your race. I imagine an Elvaan WAR tank will be much better than a warcat; ; Whereas we have the extra evasion and accuracy you have way more VIT and STR and to be perfectly honest a war can't rely on evasion for tanking purposes.
Nevertheless if I need a tank and there's an Elv NIN, Taru/Mithra PLD and Elvaan/Galka WAR on invite, I'd still take the nin or pld. If war/mnk was a better tank then I would have seen one on /inv in the last 50 years.Starv - Ragnarok, Mithra - Thf75 Mnk75 Blu75 War70 Brd57 Nin56 Sam 27 Whm 27. Loads 20+
Eternal Calm
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