Announcement

Collapse
No announcement yet.

War > Pld,Drg,Drk

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #46
    I might get another warning for calling you a waste of air too (my only warning was given for that reason), but I won't call you that so I won't get one

    Nice no-name/job/level response though. No one can take your anonymous-self serious. No doubt you have to hide behind anonymity to be a jerk so everyone on your server doesn't /blist you.

    Now, to address your post.

    two lower delay lower dmg weapons added together will not do the same amount of dps that a higher dmg weapon will do. Crits for the higher dmg weapon will add FAR more extra dmg than they will with the two low dmg weapons.
    That's correct, but you forgot 15% delay reduction...or 20% in my case.

    Next?

    High defense hurts the dps of the two lower delay weapons.
    Hurts high delay dps also...what's your point?

    that and you're giving the war/nin weapons that cost insane amounts of gil (bloodsword), and comparing them to giving the drk average gear.
    Name an insanely priced Scythe any DRK under 60 can't buy.

    They're both good classes. One player might be better at his respective class than another player, but that doesn't mean his class is better across the board.
    Good point. Yes, they are good classes. Maybe I haven't PT'd with an outstanding DRK yet? Who knows? I already stated that I can only post about my personal experiences so the heresay cannot come into play.

    Maybe WAR in avg gear < DRK in avg gear? You are probably right...if we were talking about avg gear vs avg gear...which I'm not.

    PS. Stun has nothing to do with DPS. Yes, I know it prevents damage taken by the tank and the other abilities DRK brings to the table are fine, no one is debating that DRK is useless...but I am not debating damage prevention or utility, only DPS.

    Maybe you should flame less and bring more logic to the table next time. Just a suggestion.
    Bigokk
    - 62 WAR - 36 PAL - 36 NIN - 30 DRK - 30 MNK - 25 WHM - 22 RNG - 20 SAM - 20 THF -
    Rank 6-1, Windurst
    Genkai 4 completed
    Attack Gear
    Tank Gear

    Calling some one a "waste of oxygen": 8 warning points.

    Comment


    • #47
      Originally posted by Aeynrieus
      I like the WAR class. I like it a lot. But your argument is flawed. To say that WAR is just as good of a damage dealing class as DRK is an ignorant assertion. Since you have both a WAR job and a DRK job, you should know well that DRK's three passive attack bonuses on top of their two (three if subbing WAR) attack up job abilities put them well ahead in the damage department.

      WARs are tanks. That's the sad truth of it. I think that WARs could make decent damage dealers, but only on the same level as a DRG or a SAM. If you were to outfit yourself with a bunch of +ATK, +STR gear, you could hit hard, sure, but you'll be tanking far too often to justify using that gear. All of your equipment should be focused on +DEF and +VIT, unless you're joining a PT w/ a PLD and you're wanted for Breaks or as a utility skillchainer.

      Also, Shield Break has its limits. Against mobs that are strong against water, you're only going to get about thirty seconds out of it, which is approximately six swings with the axe. Including the TP from Shield Break, if you don't miss any swings, you'll build up 84% TP. But the fact is that you probably will miss at least once more, and those misses stack up. It's unlikely you'll be able to use it every battle. In addition, your party may not want you constantly spamming Shield Break. They may want you to participate in a skillchain, or to use Axe for Rampage, or some other weapon skill.

      I think you're looking at this from too much of an idealistic perspective. In certain situations, WARs can be on par with DRKs, but it would take highly specialized equipment and tactics for a WAR to outmatch a DRK in damage. You're also fighting a mental uphill battle, as most people see WARs as second or third rate tanks. Unfortunately, most invites WARs receive are for tank positions that the party just couldn't fill with a PLD or a NIN. They're going to expect you to have defensive equipment, to use Defender and to be eating fish kabobs or boiled crab, not to start a rivalry with the damage dealers just to prove a point.

      I see where you're coming from and wish that it could be that way, but the opportunities for WAR to be a damage dealer are few and far between. The game already has more melee classes than it needs.

      WARs are 7/7. With equipment they can go 6/9 or 9/6, but PLD and DRK own their respective positions.
      I think we make better damage dealers than tanks... considering PLDs and NINs outtank us so bad it's kinda even hard to say that we're tanks and only tanks. If we were ONLY tanks then this job is broken, but, we're not.

      Comment


      • #48
        DRKs can outdamage WARs, yes, WARs have kickass damage, but, to go as far as saying WAR > DRK is silly. If WAR > DRK damage wise, DRKs would be useless because WARs can tank and deal damage, as well as have a bunch of WPNs capped for renkei. DRK can deal damage only, and MB on occassion. So... if a DRK was being outdamaged by a WAR, there would be no point in bringing a DRK or playing one.

        So, is it was true WAR > DRK, DRKs would be useless.

        But, DRKs > WAR damage wise...

        Comment


        • #49
          Originally posted by bolaber
          Yeah.. especially when cannon shell + slug shot = 7~8k damage.

          anyone know if sidewinder/slug shot if used with unlimited arrow.. will they still take 4 bullets/arrows? or none at all?
          Yes it is not 4 arrows it is 4x damage.

          And I have NEVER heard of anyone doing a 7-8k move in an xp party or anywhere.. In fact getting over 2k damage is pretty rare in an xp party at any level.

          and back on topic...

          Warriors are great I love partying with them I just wish that we could make lvl 3 renkeis toegether (both fusion ).

          But the reason I invite WARs over DRKs into my groups is because they replace BRDs.... If I don't have a BRD in my group the next best thing is a WAR with their breaks... if I level WAR agian (which I plan to) I am going /SAM after 60 so I can break and then renkei.

          However if you play WAR just as straight up damage no breaks... unless you have like super great gear I as a party leader am going to invite DRK over you.

          I love WAR, but if all you do is ctrl - A + most damage WS then DRK simply outdoes you, sometimes it is about being the most useful not the most damaging.

          That is my biggest problem with RNG we are all DMG, now its great damage dont get me wrong but that all I do... would it kill them to give us a Circle or Killer job ability or how about some kind of enfeebling WS or something lol.....

          So I think that WARs are great when played to best benefit the party and not just themselves.

          WARs who use their breaks, and have good gear are my best friends.
          RNG : 66 NIN : 30 WAR : 49 MNK : 72 THF : 18 WHM : 10

          http://ffxi.allakhazam.com/db/profil...tml?char=20649

          Tribe.asura-ffxi.com

          Comment


          • #50
            I haven't used a whole lot of Breaks, because the melee in my team got good gear and we haven't had a lot of fanning. Maybe this will change at higher level, but I wonder if my Breaks are the ultimate solution for that.

            <job> is better than <job> is silly. Warrior is a generalist used for specific situations; you can have nice defense when needed and nice offense when needed. You cannot have the best damage / the best defense because that's what the Advanced (read: Specialist) jobs come into play.

            Though I hear WAR/NIN is pretty sexy at 74 >_>
            Beckx of Bastok - Rank 9
            41 Chef / 35 Fisherman

            Comment


            • #51
              2 axes dmg is better than one great axe, have tested with 74war/nin friend.
              at lv50-59 warrior might be better dmg than drk because of crappy WSs for renkeis.

              im not here to flame i respect all you warriors. too tough job to level.

              that lv74 warrior friend also told me breaks arent so great anymore at 70+ something about elements resist will effect the + or - # of evade and def you break on mob. any WS expert of warrior here could give me some detail on that?^^
              Bastok Rank 10
              37WAR 37THF 37NIN 37RDM 37SAM 30MNK 30DRG 20BLM 20BST 20BRD
              Spiral Hell, Ground Strike, Savage Blade, Decimation, Club200, Dagger200, Great Axe180

              Comment


              • #52
                Thank you Ednoon for confirming the same results during my mid level tests with Axe and GA at higher levels, and also the 50-59 damage comparison.

                Personally, I prefer PTs with PLD tank and RNG, DRK or SAM for Distortion. The only problem with DRKs is that some don't care about good SC and refuse to do anything but Guillotine.
                Bigokk
                - 62 WAR - 36 PAL - 36 NIN - 30 DRK - 30 MNK - 25 WHM - 22 RNG - 20 SAM - 20 THF -
                Rank 6-1, Windurst
                Genkai 4 completed
                Attack Gear
                Tank Gear

                Calling some one a "waste of oxygen": 8 warning points.

                Comment

                Working...
                X