How does this Combo work out? I believe if you did this you could be just like those nifty nifty Iron Musketeers, right?
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War/nin?
I currently cannot decide if I should stick with RDM or play BLM.
http://www.livejournal.com/users/marutikitaru/ -
I also wonder what a War/Nin would be like, end game.
I want to make one, and I plan on duel weilding two axes.
You well get Warrior Double Attack, allowing you to hit 3, sometimes 4 times at once with the axes, which would seem to be pretty powerful.
Anyone know if this would work well?
You would be able to dish out good damage, not as much as the high dmg dealers like Ranger or Drk of course, but you would also be able to take the dmg when the aggro turns to you.-Ragnarok-
Nobutada, San d'Oria Rank 9
Ninja - 75
Paladin - 44
Warrior - 39
Thief - 37
Samurai - 32
Ranger - 25
Monk - 24
Beast Master - 20
Black Mage - 20
Whm - 14
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Well, the main reason I wanted to do it was to be able to hold 2 axes, I really dont care for the Ninja class.-Ragnarok-
Nobutada, San d'Oria Rank 9
Ninja - 75
Paladin - 44
Warrior - 39
Thief - 37
Samurai - 32
Ranger - 25
Monk - 24
Beast Master - 20
Black Mage - 20
Whm - 14
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imo i think its the best sub from 20-35 for a war. they do massive dmg, gain tp fast as hell. they even outdamged me in the early stages. ^^. i don't know about 35-75 tho. but while i was at 38tp in yhoator they were at 150. lol. (mind you this was my second time around 1st with war, and 2nd with drk, i had my scythe skills maxed with updated equip and the war did too.)
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Although dual wielding weapons might look cool, it doesn't add a bonus at all.Your weapons' delays are also added together, making the result just as good as only one weapon. Besides, Warriors specialize in the 2-handed axe, which of
course cannot be dual wielded. The only useful thing this combo would give would be half-level ninjutsu, which is very expensive, and some agility/dexterity bonuses.Ridill + Adaman Hauberk :D
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Well axe skill isn't that much lower than greataxe for a warrior A+ versus A rating on the axe. One benefit though is that you can use 2 axes that both have +stats such as the Juggernaut axe that has +30 atk on it, duel wielding them yields +60 attack for a more offensive minded warrior its doable. You will also get the first level of dual wield speed increase later on so it won't be just the delay added together it will get a bit faster anyways.
But I do agree that the real benefit comes at level 74 warrior when you can use blink 2, looks good on paper anyways. Hopefully someone that has tried it will be able to give more concete insight as to how it pans out. I will be going warrior main and trying to get thief, sam, and nin all to level 37 so I can adjust to what the group needs. That is what I like about warrior the base class is so solid you can really mix and match your sub and still be effective, whereas some classes are basically forced a sub to be effective (ie paladin).Immovable stone in your world of weak.
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hear hearWell axe skill isn't that much lower than greataxe for a warrior A+ versus A rating on the axe. One benefit though is that you can use 2 axes that both have +stats such as the Juggernaut axe that has +30 atk on it, duel wielding them yields +60 attack for a more offensive minded warrior its doable. You will also get the first level of dual wield speed increase later on so it won't be just the delay added together it will get a bit faster anyways.
But I do agree that the real benefit comes at level 74 warrior when you can use blink 2, looks good on paper anyways. Hopefully someone that has tried it will be able to give more concete insight as to how it pans out. I will be going warrior main and trying to get thief, sam, and nin all to level 37 so I can adjust to what the group needs. That is what I like about warrior the base class is so solid you can really mix and match your sub and still be effective, whereas some classes are basically forced a sub to be effective (ie paladin).New to this world but old to the concept. Watch and see as I grow beyond your expectation, like the coming of an inevitable end...
Nation: The one and only (Bastok)
Job: War - soon to be War/Nin
Location: Running around the Bastok Market streets like a lunatic
Crafts - ::Smith 56:: ::Goldsmith 26:: ::Tanning - 12:: ::Woodwork - 30::
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The Dual Axes isnt going to make your TP go up any faster. You attack twice as slow, and do the same amount of damage in that time. I am a THF/NIN mainly for the ability to Dual Wield weapons that add STATUS EFFECTS or maybe have a Special Effect liek my Acid Knife. Dual Wield is mostly used for that, not to use as a tank sub. If youa re a WAR sub MNK, better HP, VIT, and that means you are a better tank.
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It just looked fun to be able to weild two Juggernauts.
+60 Attack, +6 Str, and delay added up is just a bit higher then a scythe or great axe.-Ragnarok-
Nobutada, San d'Oria Rank 9
Ninja - 75
Paladin - 44
Warrior - 39
Thief - 37
Samurai - 32
Ranger - 25
Monk - 24
Beast Master - 20
Black Mage - 20
Whm - 14
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dual wield has an advantage of lowering the weapon delay, thus the actual delay won't be a simple calculation of adding those of 2 weapons equipped.Originally posted by mrrhypon
Although dual wielding weapons might look cool, it doesn't add a bonus at all.Your weapons' delays are also added together, making the result just as good as only one weapon.
the dual wield has stages of levels, just like mnk's martial arts. currently, it has 4 steps, and each lowers the delay by the percentage, as follows;
DW1 Lvl 10 - 90%
DW2 Lvl 25 - 85%
DW3 Lvl 45 - 75%
DW4 Lvl 65 - 70%
(wearing AF body also lowers by 5%)
for instance, if u equip 2 of 1h katana's at lvl 10, and delay for each is, say, 250, the actual delay will be; 90% of (250*2) = 450.
war/nin combo isn't as bad as others have mentioned. here's a quote from my old post;
in reality, being war/nin before lvl 55 isn't so good choice due to the weak weapon skills of 1h weapons. however, w/ 1h axe ws "Rampage" that war learns at lvl 55 (skill 175), war/nin combination becomes superb. dual wield has an advantage of lowering weapon delays when using 2 of 1h weapons, (i.e. if u have 2 of 1h axes and both have 300 weapon delays, ur actual weapon delay isn't 600, but it'll be lower.) thus maximizing the damage. Rampage is actually the strongest ws for war from lvl 55 to 60, so having this combination blows away the thf's "viper bite", almost equaling the ws damage, and more damage from normal attacks.
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Actually I thought the 65 one was 50 or 60%? I stand corrected though.
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