Seems like everyone I know thinks Thief isn't much of a Damage Dealer. That it's role is mostly Treasure Hunter and to put extra hate on a Tank. I tend to disagree and tell them that it's because leaders make Thiefs go /nin even though it should never need to. A good Thief should not be getting to the top of the hate list (unless asked to kite or be an evasion tank).
So basicly I want to know what y'all think as far as what Support Job makes thief a better DD.
My opinion is double attack > duel wield.
Also, there are some decent shields out there that Thf can wear to add stats.
I mostly want to keep the conversation narrowed to Thief's role in the Sky, Sea, and HNM areas, but you can include farming runs. I want to stay away from the Merit party discussion.
So basicly I want to know what y'all think as far as what Support Job makes thief a better DD.
My opinion is double attack > duel wield.
Also, there are some decent shields out there that Thf can wear to add stats.
I mostly want to keep the conversation narrowed to Thief's role in the Sky, Sea, and HNM areas, but you can include farming runs. I want to stay away from the Merit party discussion.
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