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A lot of people rip on the Heart Snatcher, and I honestly don't get why.
I finally unlocked mine, and I love it. Evisceration DMG has shot way up. On average, DE will still out damage it (which pisses me off) but if you're lucky enough to get Rogue's Roll that dagger will rock. It's a nice free alternative to Blau Doch or some of the other top daggers.
I swear the bare minimum for any "good" dagger that isn't EX is 400k @_@;
And I second what Armando Said. Squid +1 is awesome (I honestly found I did more dmg with Sushi because of the SATA modifiers than I did with meat, at least on WS. But maybe that was because daggers suck total f'ing ass until 68)
A lot of people rip on the Heart Snatcher, and I honestly don't get why.
Horrible DPS.
(I honestly found I did more dmg with Sushi because of the SATA modifiers than I did with meat, at least on WS. But maybe that was because daggers suck total f'ing ass until 68)
It wasn't because of the SATA mods. SATA mods, like WS mods, do not make big impacts on your damage. They make very very very very tiny impacts.
It wasn't because of the SATA mods. SATA mods, like WS mods, do not make big impacts on your damage. They make very very very very tiny impacts.
I beg to differ. My SATA + WS shot up a good 100+ points of damage in some cases. It might not make as big a difference with WS, but for SA and TA I find every point of DEX and AGI matters. And the DPS isn't "horrible" on Heart Snatcher (it's not as good as the other end game daggers, but then it's not gonna break the bank either; Blau Doch is working it's way up to 3 mil now on Seraph...)
I beg to differ. My SATA + WS shot up a good 100+ points of damage in some cases. It might not make as big a difference with WS, but for SA and TA I find every point of DEX and AGI matters.
This basically tells me you're eyeballing numbers and you're just seeing what you want to see.
And the DPS isn't "horrible" on Heart Snatcher (it's not as good as the other end game daggers, but then it's not gonna break the bank either; Blau Doch is working it's way up to 3 mil now on Seraph...)
Magnet Knife is A) better, B) dirt cheap, C) doesn't cost seals, and D) sellable once you're done with it.
Regarding Jack-o's, I don't like them one bit. You get a piss-poor amount of Evasion and Accuracy. Probably better off eating meat and killing the mob much faster.
nice off hand for mid levels (I think it is 50) . Mercicual Dagger (or kris) occaisionally attacks 2 - 3 times. It is only 2.5 DPS but 10-15% TP (15-20 with main hand) gives you a weaponskill every 15-20 seconds or so. So it kind of makes up for the lesser damage. With haste and some haste gear it is pretty sick. I know my mithra THF loved it.
A lot of people rip on the Heart Snatcher, and I honestly don't get why.
I finally unlocked mine, and I love it. Evisceration DMG has shot way up. On average, DE will still out damage it (which pisses me off) but if you're lucky enough to get Rogue's Roll that dagger will rock. It's a nice free alternative to Blau Doch or some of the other top daggers.
I swear the bare minimum for any "good" dagger that isn't EX is 400k @_@;
And I second what Armando Said. Squid +1 is awesome (I honestly found I did more dmg with Sushi because of the SATA modifiers than I did with meat, at least on WS. But maybe that was because daggers suck total f'ing ass until 68)
I beg to differ. My SATA + WS shot up a good 100+ points of damage in some cases. It might not make as big a difference with WS, but for SA and TA I find every point of DEX and AGI matters. And the DPS isn't "horrible" on Heart Snatcher (it's not as good as the other end game daggers, but then it's not gonna break the bank either; Blau Doch is working it's way up to 3 mil now on Seraph...)
Heart Snatcher sucks and Squid+1 isn't for the "SaTa" mods...which are all of 4 agi. It's for the duration. Squid+1 is an hour a pop food at the same price as NQ Sole with is 30 minutes.
nice off hand for mid levels (I think it is 50) . Mercicual Dagger (or kris) occaisionally attacks 2 - 3 times. It is only 2.5 DPS but 10-15% TP (15-20 with main hand) gives you a weaponskill every 15-20 seconds or so. So it kind of makes up for the lesser damage. With haste and some haste gear it is pretty sick. I know my mithra THF loved it.
nah its only like 2-3 mil (or quested). It's a great dagger for off hand all the way up if you can get it.
God no. You don't get TP for hitting 0s which that crappy toy will do more often then not. And seriously, don't even try to say the quest is in any way shape or form easy. It's one of the worst grinds in this game with barely a 4% chance to even get the item that will let you attempt to do the fight that might drop this dagger. This dagger isn't expensive because it's good, it's expensive because it's freaking ridiculous to get a hold of.
"I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
Mercurial kris can be very good in the offhand as a TP tool, provided you've got the merits and gear to back it up (along with 5/5 SA and TA merits since you'll be TP'ing fast enough to make them worth while). I remember partying in the mire once with a 75 THF who was DW Blau + Mercurial and just destroying the imps and flies.
As far as DPS is concerned though it's pure shit in face of weapons like Sirocco Kukri and X's Knife.
heartsnatcher blows toss that
mer kris is possibly cool with /drk; not in xp pts (the dps is like a federation kukri)
thf is EXTREMELY inaccurate compared to other jobs; please dont under-rate it for haste like so many thf do
i wont even try to argue about haste (haste>all for sure) but there are SO many thfs wearing useless combos of like +12 haste and +24 acc
you wont swing fast and you'll need sushi to hit
meat is possible at all levels if you want to wear a shitton of acc or maybe have dagger merits and does wonders for this job
whenever i see thfs complaining about damage 99% of the time its simply lack of attack
1) Heart Snatcher is not a bad dagger, it's just not as good as the others.
exactly the time you spent unlocking HS = you can farm 50 magnet knives
2) Why the hell would a THF bother with /DRK?
its an excellent subjob for SC damage and the stun actually works quite a bit
souleater with a dagger will hit decently hard too; good for zergs like DL & KV
when fighting sky gods for example activate SATAACLRSE&Hide >engage>WS you should have NP breaking 1k on every single one except genb00b and yes you can actually stun them
the stun fails @ mobs like kirin/behemoth due to their nature to resist lightning
3) How is THF inaccurate with A- Dagger, highest DEX and C Marksmanship?
lets look at everyone else
WAR = Aggressor, 2h dex bonus
MNK = A+ weapon, Focus
DRK = 2-handed DEX, Absorb-ACC, Absorb--DEX, Diabolic Eye, +Scythe earring
RNG = Accuracy Bonus IV
SAM = A+ weapon, 2-handed DEX (w/Haidate), Hasso, +GKT earring
DRG = A+ weapon, Accuracy Bonus II, 2-handed DEX
not to mention love torque is the shittiest to obtain
4) You'll swing pretty damned fast with the right gear and /NIN
yeah you will
when you have obtained all that gear
theres a huge difference between an AH thf and a homam decked out thf
5) /NIN beats out /WAR the majority of the time.
have you ever subbed war?
/nin is eventually better without a doubt
but not on the way up
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