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Sky, Einherjar, and Abj. (ranting)

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  • #31
    Re: Sky, Einherjar, and Abj. (ranting)

    Oh yeah, I had forgotten that every pld in the game had beaten the *second* Bahamut fight (the one where he has four pets... don't worry, they're not dangerous or anything), and that a free faf claim (and guaranteed drop, of course) came with level 75. Clearly, there's no point to m.head when everyone has those other two items.

    There's a large difference between "there exists, somewhere, something better" and "useless". People who are trying to actually get and use gear, rather than comparing stats on some website somewhere, already know that.
    Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
    RDM90, PLD90, DRG90, COR90, SCH90, BLU54
    All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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    • #32
      Re: Sky, Einherjar, and Abj. (ranting)

      to be fair, most established ls's are rotting the 'jalmr now so it's not a hard piece to get compared to say, e.body, a.body, ace's helm, etc.

      and fafnir claims *do* happen, and sometimes you can work out a deal with the other ls for 'jalmr or the a.feet or whatever other ex that isn't a ridill you might need personally if they were gonna rot it.

      all that said, I'd rather have a paladin in m.head and wearing his enmity on his body and accessories than a paladin using 'jalmr to get his enmity any day. (presupposes that the fight doesn't require 25+ enmity to tank successfully)
      Grant me wings so I may fly;
      My restless soul is longing.
      No Pain remains no Feeling~
      Eternity Awaits.

      Comment


      • #33
        Re: Sky, Einherjar, and Abj. (ranting)

        Originally posted by Karinya View Post
        Oh yeah, I had forgotten that every pld in the game had beaten the *second* Bahamut fight (the one where he has four pets... don't worry, they're not dangerous or anything), and that a free faf claim (and guaranteed drop, of course) came with level 75. Clearly, there's no point to m.head when everyone has those other two items.
        There's a large difference between "there exists, somewhere, something better" and "useless". People who are trying to actually get and use gear, rather than comparing stats on some website somewhere, already know that.

        Originally posted by SevIfrit View Post
        Really meant to say there was better pieces of gear in the game then fails lol but w/e
        I said I messed up, and about the bahamut v2 fight HI2u RMTS beating the fight, which means there is a good chance if you beat cop and have a ls being a "serious" pld, you should beat this fight. And most pld who don't have them don't do these fights, so I can say M. Head is the best piece because all those sky only pld are too lazy to better them selves then expand into other areas put in some work for gear. And to those pld w/o M. Head come to ifrit they rot all the time.
        [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



        http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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        • #34
          Re: Sky, Einherjar, and Abj. (ranting)

          ok on the heca statement i guess 400+ more damage a ws isn't worth gear.
          400+ more damage per WS is a really big number. I think that's a bit of an exaggeration.

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          • #35
            Re: Sky, Einherjar, and Abj. (ranting)

            Originally posted by Armando View Post
            400+ more damage per WS is a really big number. I think that's a bit of an exaggeration.

            think of just sky heca gear

            +25 str
            +7 dex
            +10 acc

            The Increase number will vary from person to person depending on their own gear sets. For Some a 400 increase would be an exaggeration for others it will be very close. Heca gear was a HUGE increase for my drg, it has been huge increases for many thieves I know.
            [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



            http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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            • #36
              Re: Sky, Einherjar, and Abj. (ranting)

              36 strength and 12 dex in four slots is a really big bonus. especially for thief.
              Grant me wings so I may fly;
              My restless soul is longing.
              No Pain remains no Feeling~
              Eternity Awaits.

              Comment


              • #37
                Re: Sky, Einherjar, and Abj. (ranting)

                It would be much more efficient if those figures were switched.

                Minus the ungodly ever accursed slow% stat that lurks inside your body like the dull acidic second-hand cigarette smog that munches slowly on the membrane inside your lungs.; It's not healthy for you.

                Because it will take near 5 points of STR for your ATT to go up +1. (Exaggeration)
                And unless you're actually using that STR to counteract a mob's VIT. Or unless you have a Mandau, You really have no need for it (Repeated yet again)
                "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"


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                • #38
                  Re: Sky, Einherjar, and Abj. (ranting)

                  Originally posted by Eauijhkuu View Post
                  It would be much more efficient if those figures were switched.
                  I disagree, strength applies to every single swing, (both to fstr(2) and pdif) dex (besides crits) is strictly inferior to accuracy except during SA, which is once every 50seconds to 1 minute. - of course, if you're wearing this only for weaponskill, it means you're using the strength approximately twice as often (every weaponskill, compared to the dex every other)

                  Minus the ungodly ever accursed slow% stat that lurks inside your body like the dull acidic second-hand cigarette smog that munches slowly on the membrane inside your lungs.; It's not healthy for you.
                  yeah, so macro for ws where slow % *won't matter*

                  Because it will take near 5 points of STR for your ATT to go up +1. (Exaggeration)
                  4-5 points of strength raises your weapon damage by an effective '1' (that is, if you have a 28 damage weapon and 100 strength, it will swing like a ~38 damage weapon with 60 strength) and every 2 points increases your attack by 1 (so if mob defense is 300 and you have 100 strength, you improve your pdif by approximately .13 [this seems like a small gain - this is comparable to eating a mithkabob] over having 0 strength.) in the more accurate comparison of say, 100 to 60, you are gaining 20 points in attack, the equivalent of wearing a 'free' pair of okotes, besides other benefits to the strength gear.

                  And unless you're actually using that STR to counteract a mob's VIT. Or unless you have a Mandau, You really have no need for it (Repeated yet again)
                  because, you know. strength isn't the primary modifier for every melee and ranged attack and (physical) weaponskill ever. or anything.

                  this is like saying you don't need int unless you're casting ancient magic II.
                  Grant me wings so I may fly;
                  My restless soul is longing.
                  No Pain remains no Feeling~
                  Eternity Awaits.

                  Comment


                  • #39
                    Re: Sky, Einherjar, and Abj. (ranting)

                    Originally posted by Amele View Post
                    because, you know. strength isn't the primary modifier for every melee and ranged attack and (physical) weaponskill ever. or anything.
                    this is like saying you don't need int unless you're casting ancient magic II.
                    QFT!
                    Anyone who believes STR is greated than the ws's primary modifiers needs to get slapped upside the head >_>;
                    With the three main dagger ws for thf(unless you got the relic) Dex is the primary take all modifier. Though its shared with chr for dancing edge(does make a difference!). Add more dex or through some AGI for SA/TA damage boosts on that too for thf main only. On multi hits dex, not str, dex modifies the attack for the first swing(unless dual weilding then first two).
                    Hand-two-hand, in the early levels are str/dex based(Combo, One Inch Punch, Raging Fists). Then it switches to str/vit(Howling Fist, Dragon Kick, Asuran Fists). For any two piece modifier, always balance try to get a max for both.
                    Adventures of Akashimo Hakubi & Nekoai Nanashi


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                    • #40
                      Re: Sky, Einherjar, and Abj. (ranting)

                      Originally posted by Akashimo View Post
                      QFT!
                      Anyone who believes STR is greated than the ws's primary modifiers needs to get slapped upside the head >_>;
                      With the three main dagger ws for thf(unless you got the relic) Dex is the primary take all modifier. Though its shared with chr for dancing edge(does make a difference!). Add more dex or through some AGI for SA/TA damage boosts on that too for thf main only. On multi hits dex, not str, dex modifies the attack for the first swing(unless dual weilding then first two).
                      Hand-two-hand, in the early levels are str/dex based(Combo, One Inch Punch, Raging Fists). Then it switches to str/vit(Howling Fist, Dragon Kick, Asuran Fists). For any two piece modifier, always balance try to get a max for both.
                      sorry about that, I was being sarcastic.

                      str *is* the primary modifier. the stat% values are called 'secondary' modifiers for a reason.

                      a physical weaponskill is basically: damage = ( W + FSTR(2) + WSC ) * PDIF (dropped the fTP term, since it's not applicable to which stat is best to stack).

                      where W = weapon damage, FSTR(2) is a function of a function comparing your str to their vit (approximately 4 strength increases this by 1) and WSC is the secondary modifiers at the appropriate percentages.

                      PDIF is a randomized function with an average and mode calculated around the value of Attack / Defense - lvlcorrection factor, and ranges from about 0.4 to 2.5 for non-crits.

                      assuming that you aren't sacrificing accuracy to stack stats (dex gives you some accuracy back) and that you aren't stacking SA or TA with thief main (at which point dex and agi add to W + FSTR(2) + WSC at a 100% rate):

                      this is like saying that -every- weaponskill has a 25% strength WSC mod (due to the way FSTR(2) works) in addition. PDIF can be split to show the effect of additional strength, to: attack / defense + str / (defense * 2) - lvlcorrection. meaning that on a mob with defense of 250 you gain approximately 0.01 pdif for every 5 points of strength you add.

                      the dex or vit or mind or int mod applies only as a percentage to one term, and if isn't at least 25%, it is *strictly worse* to add that stat over an equal amount of strength in the slot. even if it is more like 30% (most are 16,25, or 30) it is still better to stack strength until you approach the pdif and fstr(2) caps.


                      (statements made assuming that you are not approaching the fstr(2) or pdif caps).
                      Last edited by Amele; 06-14-2007, 09:54 AM. Reason: cleaning up final statement
                      Grant me wings so I may fly;
                      My restless soul is longing.
                      No Pain remains no Feeling~
                      Eternity Awaits.

                      Comment


                      • #41
                        Re: Sky, Einherjar, and Abj. (ranting)

                        Yes. Homam, Heca, Skadi. All good THF gear.

                        Yes. End game for THF still sucks. You're still only there for other people's loot.

                        Honestly. Imagine you didn't have TH in the game for a second. Do you really think any of your end game LSs would bring you to anything?
                        "And if he left off dreaming about you, where do you suppose you'd be?"

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                        • #42
                          Re: Sky, Einherjar, and Abj. (ranting)

                          Originally posted by Lmnop View Post
                          Imagine you didn't have TH in the game for a second. Do you really think any of your end game LSs would bring you to anything?

                          I lold
                          [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                          http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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                          • #43
                            Re: Sky, Einherjar, and Abj. (ranting)

                            Originally posted by Lmnop View Post
                            Yes. Homam, Heca, Skadi. All good THF gear.
                            Yes. End game for THF still sucks. You're still only there for other people's loot.
                            Honestly. Imagine you didn't have TH in the game for a second. Do you really think any of your end game LSs would bring you to anything?
                            if your ls's never use Thief for things beyond TH whores, you're in the wrong lses.

                            that's like only ever using whitemages for raises or monks for chi blast.
                            Grant me wings so I may fly;
                            My restless soul is longing.
                            No Pain remains no Feeling~
                            Eternity Awaits.

                            Comment


                            • #44
                              Re: Sky, Einherjar, and Abj. (ranting)

                              or letting DRGs DD in exp. Yeah, crazy, huh?
                              "And if he left off dreaming about you, where do you suppose you'd be?"

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                              • #45
                                Re: Sky, Einherjar, and Abj. (ranting)

                                Originally posted by Amele View Post


                                because, you know. strength isn't the primary modifier for every melee and ranged attack and (physical) weaponskill ever. or anything.

                                this is like saying you don't need int unless you're casting ancient magic II.
                                I thank the designers of SE everyday for the +5 intelligence they give my Rogue's Bonnet.

                                I should consider wearing erimites to make full certain that all of my enfeeble bolts stick...

                                ...And worry later about how they have to land firstly in order to even have a chance of proc.
                                "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"


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