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  • Heartsnatcher Latent

    When using a HS, is it better to have it in main-hand for more critical hits on your WS? or for off-hand if your using a BD? I'm not sure which is better. Thanks

    P.S: Sorry about the "Latent" part of the subject

  • #2
    Re: Heartsnatcher Latent

    Well, I'm not sure what the critial level for your attack score is. You need to know that, but here's the formula.

    Damage code for HS: 0.06 x (Critical damage modifier) x 30 + 30
    Damage code for BD: 33

    Basically, you're looking for the highest damage code posting of those two items for WS's that can be critical (especially multi-hits like DE and Evisceration).

    Maining HS is good if the 6% crit rate pushes the "adjusted damage code" higher than the 33 posted by BD, but only in that case (that's what the first formula is). 6% of of the critically adjusted damage plus the normal damage vs BD damage. Whichever is higher is the better weapon for WS.

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    • #3
      Re: Heartsnatcher Latent

      Excuse my ignorance but what is the critcial level for your attack score? I don't think I've heard that before and where can I find it?

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      • #4
        Re: Heartsnatcher Latent

        http://www.freewebs.co/vzx-01/dmgcalc.htm

        It's part of the damage calculation. It's a modifier... specifically (to quote the above source)

        Originally posted by vzx-01/dmgcalc
        Melee Critical Hit
        When critical hit occurs, your pDIF will be raised by 1 and the max pDIF cap is 3.0 instead of 2.4
        Examples :
        When your pDIF is 0.4 and you score a critical hit, your pDIF is raised to 1.4
        When your pDIF is 2.3 and you score a critical hit, your pDIF is raised to 3.0
        When your pDIF is -0.4 and you score a critical hit, your pDIF is raised to 0.6, but your normal attack will have pDIF=0
        # See the melee pDIF graph
        Basically, it varies based on the level difference between you and the target your and the attack/defense differential. The calculation is rather cumbersome. If you give me your stats (and a hypothetical meme comparison such as a "high defense" 85th level mob), I (or perhaps some other geekly person) might become curious enough to ballpark it...

        ---- ADD ----

        As an alternative to cumbersome rough calculation, you could survey it with a meripo or high level xp party using a parser.
        Last edited by Sabaron; 05-14-2007, 09:57 PM.

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        • #5
          Re: Heartsnatcher Latent

          Okay my stats for WS are

          Atk: 396
          Defense 274
          STR: 70 +19
          DEX: 70 +43
          VIT: 68 +8
          AGI: 65 + 9
          INT: 60
          MND 56 - 3
          CHR: 52

          Please help me ^ ^

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          • #6
            Re: Heartsnatcher Latent

            Eyeballing it, crits are just under 2x damage in general. pDIF assumption of 1 raised to 2 for crits is effectively double. That's what I'll assume.

            The formula:


            HS Adjusted Damage Code: 0.06 * 60 + 30 = 33.6
            Blau Dolch: 33.

            This indicates that HS is a better choice for the main hand since the 6% critical bonus is worth about 3.6 damage per hit overall. I don't think I need that much information. Again, this is a rough estimate. Try testing it yourself on 10-20 WS versus the same type and level grade of mob--check your average single-hit WS damage. 100 would be a good survey, but 10-20 should give you some idea. If you want to use multi-hit ws's make sure to correct for misses by counting TP gain from the WS.

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