Re: Theif solo?
I was at about lvl 35 as THF a while ago, with around 1k exp left until 36. I just wanted to cap it at 37 and be done with it, due to the huge amount of frustration I've had trying to get party members to cooperate on SATA.
I had capped marksmanship skill at the time (only because I skilled it up as 60+ WAR), and grabbed a bunch of bloody and sleep bolts. I went as /NIN into Rolanberry, and took on Gobs, Quadavs, Crawlers and Goobbues. My plan was to melee for TP, disengage and use sleep bolts to set myself up for SA + Viper Bite.
On EP mobs, this seemed to work ok. I could keep myself healed up with just the bloody bolts. Even with Utsusemi and a crap load of +evasion gear, I was still getting hit enough that the bloody bolts were necessary to try and avoid down time. When sleep bolts would land, I would generally have enough time to set up SA, as long as the mobs were EP. But on DC mobs, they would wake up almost immediately after the sleep effect kicked in.
My recommendation: if you don't have marksmanship capped, and don't have NIN sub leveled, don't bother with soloing. If you're not far along enough in the game to have unlocked NIN and quested Utsusemi, I'm guessing you probably don't have the funds for the necessary +MP gear that you would need to make THF/WHM even somewhat effective for soloing.
Learning the art of pulling requires a lot of trial and error. One of the best pieces of advice I've read on pulling is learning to use your mob radar (that compass circle thingy on the screen where mobs show up as red dots, PCs as blue dots, NPCs as green dots). With time, you'll get a feel for how close those dots have to be before they'll link. Using the radar provides a much better way of judging those distances than eyeing them on the screen.
I was at about lvl 35 as THF a while ago, with around 1k exp left until 36. I just wanted to cap it at 37 and be done with it, due to the huge amount of frustration I've had trying to get party members to cooperate on SATA.
I had capped marksmanship skill at the time (only because I skilled it up as 60+ WAR), and grabbed a bunch of bloody and sleep bolts. I went as /NIN into Rolanberry, and took on Gobs, Quadavs, Crawlers and Goobbues. My plan was to melee for TP, disengage and use sleep bolts to set myself up for SA + Viper Bite.
On EP mobs, this seemed to work ok. I could keep myself healed up with just the bloody bolts. Even with Utsusemi and a crap load of +evasion gear, I was still getting hit enough that the bloody bolts were necessary to try and avoid down time. When sleep bolts would land, I would generally have enough time to set up SA, as long as the mobs were EP. But on DC mobs, they would wake up almost immediately after the sleep effect kicked in.
My recommendation: if you don't have marksmanship capped, and don't have NIN sub leveled, don't bother with soloing. If you're not far along enough in the game to have unlocked NIN and quested Utsusemi, I'm guessing you probably don't have the funds for the necessary +MP gear that you would need to make THF/WHM even somewhat effective for soloing.
Originally posted by sirina
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