Re: Emp Hairpin how necessary is it?
The vast majority of gear problems in FFXI (and really there aren't that many, relatively speaking) revolve around:
(1) Gear which is way overpowered for its level. Leaping Boots, Emporer Hairpin, Astral Ring, Peacock Charm, etc. These items should never have been low level, and should have been increased in level to 60+ and moved off of stupidly easy NMs a long time ago.
(2) Gear which simply outclasses the rest of the competition. Black Belt, relic weaponry, Kirin's Osode, Speed Belt, Kraken Club, etc. These things hurt the game balance by limiting diversity.
(3) Enemies that drop the best gear are too easy, and drop the gear far too rarely. This causes a lot of competition for a lot of wasted effort. King Behemoth, Aspidochelone and Nidhogg are often the fall guys for this, but NMs like King Arthro, Lord of Onzozo, and other weaker NMs often provide ridiculously good gear for their difficulty.
That said, I don't really think any piece of melee gear is "must have". As long as you have enough pieces of decent gear, you can perform adequately, and adequate is all that's really necessary for XP purposes. More is certainly OK, but it certainly isn't required at anything other than end-game.
Icemage
The vast majority of gear problems in FFXI (and really there aren't that many, relatively speaking) revolve around:
(1) Gear which is way overpowered for its level. Leaping Boots, Emporer Hairpin, Astral Ring, Peacock Charm, etc. These items should never have been low level, and should have been increased in level to 60+ and moved off of stupidly easy NMs a long time ago.
(2) Gear which simply outclasses the rest of the competition. Black Belt, relic weaponry, Kirin's Osode, Speed Belt, Kraken Club, etc. These things hurt the game balance by limiting diversity.
(3) Enemies that drop the best gear are too easy, and drop the gear far too rarely. This causes a lot of competition for a lot of wasted effort. King Behemoth, Aspidochelone and Nidhogg are often the fall guys for this, but NMs like King Arthro, Lord of Onzozo, and other weaker NMs often provide ridiculously good gear for their difficulty.
That said, I don't really think any piece of melee gear is "must have". As long as you have enough pieces of decent gear, you can perform adequately, and adequate is all that's really necessary for XP purposes. More is certainly OK, but it certainly isn't required at anything other than end-game.
Icemage
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