Announcement

Collapse
No announcement yet.

Marksmanship, Archery, or Throwing?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Marksmanship, Archery, or Throwing?

    Salutations

    Eauijhkuu here.

    Just wondering how many of you guys who play THF take the time to skill up your ranged skills.

    Finding Marksmanship to be one of the most effective of ranges personally, Has anyone used archery over marksmanship at higher levels? I've seen and noticed that there are some really nice arrows at the higher levels that seem to be uber effective, but you never really see anyone crafting or using them at all.

    And what about those nifty boomerangs/chakrams?

    What's your preference?
    160
    Marksmanship
    53.75%
    86
    Archery
    16.25%
    26
    Throwing
    16.25%
    26
    I don't use any Ranged
    13.75%
    22
    "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"



  • #2
    Re: Marksmanship, Archery, or Throwing?

    throwing for cheap pull.
    marksmanship for drain/sleep/defense down bolts.
    There are painters who transform the sun into a yellow spot,
    but there are others who with the help of their art and their intelligence
    transform a yellow spot into the sun.

    - Pablo Picasso

    Comment


    • #3
      Re: Marksmanship, Archery, or Throwing?

      Marksmenship

      Acid Bolts are awesome! Bloody Bolts are awesome! Sleep Bolts are awesome!

      On top of that, THF's highest "Ranged Attack" skill is Marksmanship at Lv.230. I've seen some THFs use Sleep Bolts to solo mobs, or land Sleep Bolts on Maat so they can SA Dancing Edge on him, or even completely maintain themselves with Bloody Bolts.

      For me, it's Marksmanship all the way.
      Odude
      PS2 Beta tester - Cactaur - Rank 4
      RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

      Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
      SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

      Comment


      • #4
        Re: Marksmanship, Archery, or Throwing?

        Hmmm, I see some samurai using archery with some kind of arrow that has an att-down effect on it, which is nice. But I think I would be more inclined to go with crossbows myself, I believe they have a shorter delay, and I like the status bolt line (acid, holy, bloody)

        And if I wanted to do a cheap pull (which I normally don't) I'd just go with the really cheap bolts you can buy for 1gil each or something like that.


        You have the right to remain silent, anything you say can and will be misqouted and then used against you.

        I don't have a big ego, it just has a large mouth.

        Comment


        • #5
          Re: Marksmanship, Archery, or Throwing?

          Use marksmanship 99% of the time. THF doesn't have a very good rating at all in archery. Use acids routinely in xp parties and keep a stack of sleep bolts for adds. Bloody's are great for solo, as TDH pointed out.

          Oh, and the attack down arrows of which Vyuru speaks are Demon arrows.
          I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

          PSN: Caspian

          Comment


          • #6
            Re: Marksmanship, Archery, or Throwing?

            I'm a big fan of Marksmanship (which seems to be the popular favorite), personally. Status bolts are just too nice to pass up.

            Comment


            • #7
              Re: Marksmanship, Archery, or Throwing?

              I concur. Status Bolts are just too good. Especially Acid Bolts.

              Comment


              • #8
                Re: Marksmanship, Archery, or Throwing?

                Marksmanship can be a little expensive. Status bolts aren't terribly cheap and neither are high quality crossbows. Both are worth it over the short bows that a THF gets. Since THF pulls a lot, in areas where there is competition over mobs it's also nice to have the quick-draw Marksmanship speed on a pull. A THF's ranged skills break down to Marksmanship [C+], Bow (short only) [C-], Throwing [D]. Play with throwing when you're a NIN and do bow when you are a SAM or RNG. Of course, if you like to be capped out on multiple skills you can try more than one, but with ammunition attacks it gets a little complicated since you'll have to carry a good deal of extra ammo (Gobbiebags are a must). You can easily add a boomerang and switch to it every once in a while... no one will care terribly much because they're slavering over your SATA not your ranged attacks.
                Last edited by Sabaron; 10-26-2006, 08:16 PM.

                Comment


                • #9
                  Re: Marksmanship, Archery, or Throwing?

                  Also important to note that its good if you have a ranged attack macro that puts in as much ranged accuracy as you can pour on. Atleast the r. acc. rings and a piece or two of noct gear or whatever is available at your level.
                  Since virtually all ammos are quiverable now, space isn't as tight as it once was. Plus, in xp you'll probably only be shooting for pulls and to reapply defense down. You shouldn't burn through ammo too terribly quickly and you'll increase not only your own damage, but also that of every other melee in your party.
                  Btw, after a certain point Gobbiebags should be practically mandatory anyway. If not for ammo space, you'll want them for equipment switches.
                  I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                  PSN: Caspian

                  Comment


                  • #10
                    Re: Marksmanship, Archery, or Throwing?

                    Marksmenship is ftw
                    I have a CCB+2 too lol don't use it anymore though.

                    fk yes

                    Comment


                    • #11
                      Re: Marksmanship, Archery, or Throwing?

                      -must use R.acc+ gears

                      -I've seen a thf/rng 60 in 60 cap Leujam(sp?) cleansing (the worms fight thing). I toss out 600-1k Rampages, THf tosses out 800ish Sidewinders and does normal SATA for decent damage. Can't help but think that thief would do better with SATADE and bow for tp building (since it's significantly better than dagger). Even then, have to wonder what Xbow woulda done instead. Btw, Rng main was doing 1200-1600 on those worms.

                      This was post-nerf, pre-nerf-fix.
                      "And if he left off dreaming about you, where do you suppose you'd be?"

                      Comment


                      • #12
                        Re: Marksmanship, Archery, or Throwing?

                        If you really look at the grade ratings.

                        Marskmanship C+
                        Archery C-

                        I've been wanting to grab some of those higher level arrows for some damage and some exclusive enfeebles. :D

                        Besides. Archery is just awesome and cool looking.

                        But yeah. Marskmanship 80%. Archery 15%. Throwing 5%
                        "Vacation. Alienation. Japanamation. Manga. Kanga. Naked Lunch. Hawaiian punch!!"


                        Comment


                        • #13
                          Re: Marksmanship, Archery, or Throwing?

                          Another reason for my Marksmanship vote is because I'm Elvaan! ^^ Elvaan xbow stance is just too sweet!

                          I agree that Gobby bags are required though. 8 Elememtal staves, Acc & Atk foods, 2 to 4 different sets of rings, Cloaking items (Oils & Powders), multiple weapons, ammo, various other meds, and the list goes on! Heck as RDM I could use another 10 to 15 more slots!
                          Odude
                          PS2 Beta tester - Cactaur - Rank 4
                          RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                          Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                          SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

                          Comment


                          • #14
                            Re: Marksmanship, Archery, or Throwing?

                            I've been throwing boomerangs at the start, as it's my first job and I'm a very poor thief. I had really good fun skilling up solo in Tahrongi around 20-25, I think? (my invite rate was baaaad). I've just unlocked Ranger and will be starting to incorporate the Archery and Marksmanship skills I get from that into Thief.

                            Comment


                            • #15
                              Re: Marksmanship, Archery, or Throwing?

                              Originally posted by Sabaron View Post
                              Marksmanship can be a little expensive. Status bolts aren't terribly cheap
                              I don't know, they seem cheap enough that I won't bother making them any more.
                              I use a Mac because I'm just better than you are.

                              HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                              loose

                              Comment

                              Working...
                              X