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  • #16
    TH1 has made a HUGE difference in farming... and it is hell getting our thief to 15 =)
    i went from probably 1-2 stacks an hour without TH1, to 3-3.5 stacks an hour of beehive chips with it. thats not counting the honey and other things the other mobs around the bees dropped. it would be nice to have TH2, but i still have nightmares about getting thief to 15, no way i could get it to 45 =)

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    • #17
      Yes getting to 15 is proving a pain in the backside. I guess it's because until 15 THF's do not really shine or have any signiture abilities aside from gil hunter and steal...which don't help the party much.

      lv 13 now though so almost there )

      i do wish i had remembered Thieves can use grappling when i started doing it though >_<
      Hoppkins - Red Mage - Ragnarok
      Hopkins - Theif - Ragnarok - RIP
      Hoppkins Wytchfinder lv 70 Cleric Emarr Server

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      • #18
        from my experience TH does not effect drop of coffer/treasure chest keys
        I can actually say that it does, unless my group is just incredibly lucky. after 3 hours grouping in Quicksands everyone usually has a coffer key every night (we just go around and hunt coffers afterwards). In Kuftal last night we killed 4 crabs in a row and got 4 Kuftal coffer keys in a row.

        My LS has forced me to go everywhere with them when coffer hunting and we never spend longer than an hour getting 1 key. Maybe my Treasure Hunter works better than other thieves on Ramuh . Anyhow, my main role in all my parties and hunting groups is strictly for treasure, so I know Im loved :lol:

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        • #19
          Treasure Hunting

          [code]
          Tabar Beakを100体丟     肉 皮 羽 計 比較
          トレ�ン��  14 3 16 33 0.66
          トレ�ン�り 33 1 16 50 1.00
          トレ�ン�り�トドメ��� 37 2 15 54 1.08
          トレ�ン2�り 42 4 21 67 1.34
          トレ�ン��「幸����所� 28 0 15 43 0.86
          マンドラ�四葉所� 18 4 11 33 0.66
          [/code]
          Translated:
          [code]
          100 Tabar Beaks Meat Skin Feathers Total Ratio
          No TH 14 3 16 33 0.66
          TH 33 1 16 50 1.00
          TH Killshot 37 2 15 54 1.08
          TH2 42 4 21 67 1.34
          No TH Lucky Egg* 28 0 15 43 0.86 !!!!!
          4-Leaf Mandragora* 18 4 11 33 0.66

          *In your inventory or equipped, do NOT eat!
          [/code]
          source http://www.zephyr.dti.ne.jp/~miara/ff/
          Rank: 6 ジョブ: 暗 61, シ 38, 戦 37, 赤 26, 白 25, 黒 20, モ 20, 竜 10, 獣 10, 吟 10, 侍 10, 狩 10, 忍 20, 召 15, ナ 1, 青 10, コ 10, カ10
          Never argue with a moron. They pull you down to their level and beat you through experience.

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          • #20
            Wow great info set there Alontier! Really helped convince me of how effective TH2 is! hehehe only 12 more lvs to go!

            So from that data, it seems that eating a 4 leaf manodraga leaf is pretty useless but Lucky Egg seems to help...what happens when you have TH2 and a lucky egg I wonder??
            75/bst, 60/smn, 51/rdm, 46/whm, 40/blm, 37/nin, 37/thf, 37/war, 32/sam, 25/brd, 10/pld, 7/mnk

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            • #21
              Don't eat it!
              The test was done with it in the inventory or equipped.
              Rank: 6 ジョブ: 暗 61, シ 38, 戦 37, 赤 26, 白 25, 黒 20, モ 20, 竜 10, 獣 10, 吟 10, 侍 10, 狩 10, 忍 20, 召 15, ナ 1, 青 10, コ 10, カ10
              Never argue with a moron. They pull you down to their level and beat you through experience.

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              • #22
                so lucky egg works as long as it's in the inventory???

                WOW that's super powerful then.

                I always thought you had to eat it for the effects to work.

                What happens with a thf with TH 2 and a lucky egg then I wonder ^_^
                75/bst, 60/smn, 51/rdm, 46/whm, 40/blm, 37/nin, 37/thf, 37/war, 32/sam, 25/brd, 10/pld, 7/mnk

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                • #23
                  well what if you have t.h an the four leaf man? will the drop rate improve, or just stay at the .66 rating. those are a few questions i got after reading those charts. the last question is this, why did the number of skins decrease when t.h was gained? wouldnt the number of drops improve across the board??

                  75Bst

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                  • #24
                    Originally posted by Anya
                    Rdm is a better sub for doing 1-15 than war. Dia/paralyze help a lot.

                    Still sucks, but sucks a little less.
                    I dont agree, provoke makes you imo more useful than that.
                    THF60 / RNG31 / NIN30 / WAR28 / WHM25 / BST19 / BLM15

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                    • #25
                      Originally posted by Mistress Kimba


                      I can actually say that it does, unless my group is just incredibly lucky. after 3 hours grouping in Quicksands everyone usually has a coffer key every night (we just go around and hunt coffers afterwards). In Kuftal last night we killed 4 crabs in a row and got 4 Kuftal coffer keys in a row.

                      My LS has forced me to go everywhere with them when coffer hunting and we never spend longer than an hour getting 1 key. Maybe my Treasure Hunter works better than other thieves on Ramuh . Anyhow, my main role in all my parties and hunting groups is strictly for treasure, so I know Im loved :lol:
                      Kuftal & Boya just drop insanely much, thief or no thief.
                      THF60 / RNG31 / NIN30 / WAR28 / WHM25 / BST19 / BLM15

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                      • #26
                        Wait 4 leaf mandragora leaf actaully improves drops. Do you keep it in your inv or eat it?

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                        • #27
                          Uhh, 4-leaf didn't improve the drop rate. 4-leaf had the same drop rate as no TH at all (0.66).

                          What I want to know is, what's the drop rate with TH2 + Lucky Egg?

                          Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1

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                          • #28
                            Originally posted by Alontier
                            Don't eat it!
                            The test was done with it in the inventory or equipped.
                            This....is why they need to higher TH2 drop rate as well as the level for it.
                            http://www.livejournal.com/users/zandria_/
                            ---
                            Dra Bmyhad Ec Toehk - FF7
                            ----
                            Final Fantasy XI - Zandria

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                            • #29
                              Originally posted by Vertigo

                              I dont agree, provoke makes you imo more useful than that.
                              Please explain how provoke helps you solo better.

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                              • #30
                                Because our damage is so pathetic that the mob keeps losing interest, and we have to Provoke it back.

                                Centurio X-I 1/1 - Celphie 1/1 - Deadly Dodo 0/2 - Doppleganger Dio 0/1 - Jaggedy-eared Jack 0/7 - Joo Duzu the Whirlwind 1/1 - Leaping Lizzy 2/16 - Mimas 0/1 - Odqan 1/9 - Orcish Wallbreacher 0/1 - Ose 1/3 - Sagittarius X-XIII 1/1 - Serpopard Ishtar 3/6 - Silk Caterpillar 1/2 - Tom Tit Tat 0/2 - Trickster Kinetix 0/2 - Valkurm Emperor 6/10 - Wyvernpoacher Drachlox 1/1

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