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I haven't seen this forum in ages ><
So this is late
Originally posted by geno3302 my summons do more dmg but i dont really see a difference till i max skill.
Summon Magic Skill affects your Summon's Offense and Defense, also Resists/Accuracy
However, overall Summon's power is based on player's level. I know this because the accuracy, and physical damage grew with my Summoner significantly between levels all while my skill never even budged by maybe 2 points.
Originally posted by Kaylana "AF does not have hate minus for summoner, it has hate minus for the summon beast! Beast hate is the same for any party member hate, separate."
Actually, 2 pieces of the AF have - enmity for the summoner, the others are for the Avatar ^^
I've had the SMN AF set for nearly a year. It clearly says it's for the Avatar.
Intuitively, I would say a big 'ol no to there being a bahamut and a less enthusiastic (yet still firm) no to there being any other non-elemental summon.
Non- Elemental damage would just mean that enemies would not have resistance to it, still completly different from melee damage because thats physical. Non-elemental is still magical just not aligned with an earthly element. So far we have
Carbuncle - The Light Summon
Ifrit - The Fire Summon
Shiva - The Ice Summon
Leviathan - The Water Summon
Rumah - The Lightning Summon
Titan - The Earth Summon
Garuda - The Wind Summon
Fenrir - The Dark Summon
That does complete the 8 element circle but Non-Elemental has always been a big part in Final Fantasy. I think they will add Non-Elemental spells later on in the game such as Flare and Meteor. Plus the fact that Summoners would have no more expansion available to them. I mean supposedly max level cap will be higher than 200. So just hold faith. Maybe they will even add summons of the same elements but with different abilities. Like Odin for Darkness(I think hes more Non-Elemental) Maybe even Qeutzlcoatl, just a suggestion.
Side from the fact that Bahamut wasn't in FFTA doesn't mean he wont appear. Fenrir, Titan, Leviathan and Garuda were not in FFTA and they are in FFXI.
Ok people. I am done with my rambling about possible summons. Have fun. Peace out.
Creon Arcais - Rank 6 San d'Orian
Black Mage-70 White Mage-41
Red Mage-6 Monk-10
Thief-47 Warrior-30
Dark Knight-11 Summoner-26
Ranger - 22 Dragoon - 15
Samurai - 11 Bard - 10
Ninja - 31 Paladin - 46
I think they will add Non-Elemental spells later on in the game such as Flare and Meteor. Plus the fact that Summoners would have no more expansion available to them. I mean supposedly max level cap will be higher than 200. So just hold faith. Maybe they will even add summons of the same elements but with different abilities. Like Odin for Darkness(I think hes more Non-Elemental) Maybe even Qeutzlcoatl, just a suggestion.
Flare and Meteor are already in the playable game, they are Fire and Dark element.
The original level cap data was 255.
I also think there will be a second set of summons with the same 8 elements, they will probably be harder to get and in next expansion.
i heard the rumor about a new set of smn...
but meteor is fire?
i haven't seen anyone fight kb with bafire
(of course i have never seen juven fight it :D)
Meteor was always non. I knew the level cap was 255 and if they didnt add this second set of summons, Summoners would drastically fall from their power other than their MP and Intelligence.
Creon Arcais - Rank 6 San d'Orian
Black Mage-70 White Mage-41
Red Mage-6 Monk-10
Thief-47 Warrior-30
Dark Knight-11 Summoner-26
Ranger - 22 Dragoon - 15
Samurai - 11 Bard - 10
Ninja - 31 Paladin - 46
Originally posted by Kirara i heard the rumor about a new set of smn...
but meteor is fire?
i haven't seen anyone fight kb with bafire
(of course i have never seen juven fight it :D)
They bafire to help Meteor damage, I never counted the damage though because various people have skin and internal fire defenses/shell, or what not.
Originally posted by Sheila I also think there will be a second set of summons with the same 8 elements, they will probably be harder to get and in next expansion.
Hopefully theyll give us a lv20/30/40 fenrir quest
Ok about summoning skill: I may be wrong about if effecting DMG ect but i know it effects abilitys (Punch Double Punch Claw ect) i was standing with a lv 62 smn (i was 45) in rollanberry he had 149 skill and i had 135. we used same abilitys on same mobs and he only did 10 more dmg then me. this proves that summoning magic skill effects Ability DMG. About PT buffs i think those (stone skin, healing ruby, spring water) are based on lv i think Spring water is 3xlv+49.
P.S. I soloed a IT mob with Carbuncle and Carbuncles Mitts^^
Sephiroth The Great
SMN 75, BLM 54, WHM 37, RDM 24, THF 9 DRK 9,RNG 6,WAR 21, MNK 4,BST 16 NIN 6, SAM 41 DRG 9, PLD 5, BLU 20, BRD 6, .....ect. Austere set: Hat Body Gloves Pants (Penance) Boots, Staves: all HQ. Evoker's Pigaches+1, Astral Staff, Sacrifice Torque.
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