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Why do ppl go /SCH?

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  • #16
    Re: Why do ppl go /SCH?

    Originally posted by Armando View Post
    I too disagree on the subject of Barspells being seriously gimped on sub. They're less effective, no doubt, but the fact that the Barspell formula is 40 + (Skill/5) ensures that your barspells are never actually half-efficient at half skill; and early on, the difference is minimal. Taking only natural skill into account, WHM main Barspell is +95 resistance while sub is +61 at 75.

    Then there's the fact that the Barspell is added to the player's magic evasion, so even if subbed barspell were only half as strong, it wouldn't necessarily mean it's giving you half the benefit.You are right, so no.
    Actually Barspells under Light Arts are at full power since it gives you a B in Enhancing Magic which technically makes a Barspell from a Mage/SCH more powerful than an unmerited WHM/anything's Barspells
    Rahal Gerrant - Balmung - 188 DRK
    Reiko Takahashi
    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
    Haters Gonna Hate



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    • #17
      Re: Why do ppl go /SCH?

      Originally posted by Firewind View Post
      Actually Barspells under Light Arts are at full power since it gives you a B in Enhancing Magic which technically makes a Barspell from a Mage/SCH more powerful than an unmerited WHM/anything's Barspells
      I do agree that Bar-spells do get more potent under Light Arts if your Enhancing magic skill caps under 256.
      But Scholar itself does not have any bar- spells in its repetoire, neither does Summoner.

      The only mage job that gets the bar- spell benefits from /SCH is White mage as the only other job that gets bar- spells is Red mage.
      As the Red Mages enhancing skill already caps at 256 Light arts does not add anything for them but a 10% reduction in its spellcost and casting and recast time.
      Last edited by Shirai; 01-08-2010, 07:31 AM.
      Quetzalcoatl Server | WHM 80 | SMN 76 | NIN 75

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      • #18
        Re: Why do ppl go /SCH?

        Doesn't WHM's JSE or some gear add a Magic Defense Bonus effect to barspells? So even though RDM's is technically better, WHM is better in the end because, even with a full resist, some damage reduction is guaranteed?
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        • #19
          Re: Why do ppl go /SCH?

          Originally posted by Shirai View Post
          Even on /nin melee Earthen ward is something that shouldn't be neglected, it's still ~200 damage taken per player that you do not have to cure.
          Which is especially nice in case of a Mijin Gakure or -Ga spell going off.
          It's also a 92MP from the pact vs. 120 MP from Curaga 2 tradeoff.
          Well, the trade off isn't just about MP usage, but also about time; since Garuda is also a strong DD avatar, I'd imagine it was easier to go Hastega > Predator Claws until MP run low then to juggle two Garuda BP with Titan.

          Fewer summons, fewer BPs--simpler the routine, the fewer the mistakes--and more likely to be attentive enough to toss out those backup Cure III's.


          Originally posted by Shirai View Post
          Earthen Ward, in my opinion is one of the buffs that needs to go in the rotation if you're the main support.
          We usually have a BLU or two in Limbus; if SS was really imporant, I'm sure a Diamonhide will do just fine. (Convincing the BLUs to use their MP for Diamondhide, though, is a whole other story...)

          * * *

          I'm actually a big fan of using SMN more toward DD + support than healer + support. It's a very trouble free DD--I never have to cure the Avatars! But, not having SS whiling running in AoE range for whatever the reason kinda negates the less-troublesome advantage.
          Bamboo shadows sweep the stars,
          yet not a mote of dust is stirred;
          Moonlight pierces the depths of the pond,
          leaving no trace in the water.

          - Mugaku

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          • #20
            Re: Why do ppl go /SCH?

            Originally posted by Ketaru View Post
            Doesn't WHM's JSE or some gear add a Magic Defense Bonus effect to barspells? So even though RDM's is technically better, WHM is better in the end because, even with a full resist, some damage reduction is guaranteed?
            Yes, the JSE body gives an extra 5 MDB (HQ 6) towards the element of the Bar- spell, so does the Afflatus Solace stance by the way.
            With Afflatus Solace and the Briault you get an extra 10 MDB.
            Besides that that every merit put into Bar-spells adds another 2 MDB on top of the resistance.

            Next to that White mage gets the AFv2 legs which adds +20 (+22 on the +1's but Tavnazia never drops the -1 ).
            When it comes to Bar- spells, a well geared and merited white mage will always reign surpreme.
            Under light arts I get my bar spells up to 124 resistance and +20 MDB from briault, solace and merits and I'm still missing a few pieces.
            Add that up with a fully merited Shellra 5 and lolTiamat, JoLololol, etc.

            Originally posted by IfritnoItazura View Post
            Well, the trade off isn't just about MP usage, but also about time; since Garuda is also a strong DD avatar, I'd imagine it was easier to go Hastega > Predator Claws until MP run low then to juggle two Garuda BP with Titan.

            Fewer summons, fewer BPs--simpler the routine, the fewer the mistakes--and more likely to be attentive enough to toss out those backup Cure III's.
            Personally I also have Geocrush unlocked (Added stun effect) and have been moving towards the magic damage potential of summoner as it's more reliable then the physical attacks on 90% of the game content.
            (+7 Pet MAB on Redingote and 5/5 Avatar Magical Attack.)



            Originally posted by IfritnoItazura View Post
            I'm actually a big fan of using SMN more toward DD + support than healer + support. It's a very trouble free DD--I never have to cure the Avatars! But, not having SS whiling running in AoE range for whatever the reason kinda negates the less-troublesome advantage.
            In the past I have been summoner a lot in Dynamis, Limbus etc, but have also always prefered the healer/support role myself.
            I tend to find full time DD summoner to be kinda boring as a well geared summoner can do a lot of good for a party and keeps me busy.
            Especially with Avatar's favor these days.
            Last edited by Shirai; 01-08-2010, 03:59 PM.
            Quetzalcoatl Server | WHM 80 | SMN 76 | NIN 75

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            • #21
              Re: Why do ppl go /SCH?

              Originally posted by Shirai View Post
              Personally I also have Geocrush unlocked (Added stun effect) and have been moving towards the magic damage potential of summoner as it's more reliable then the physical attacks on 90% of the game content.
              (+7 Pet MAB on Redingote and 5/5 Avatar Magical Attack.)

              Impressive! heh.

              I'm no SMN, so all I do is run around with a vague notion that the SMN is a trouble-free DD with some pretty nifty buffs--and mostly leave the detail of the operations to the people who actually play the job. (Need to occasionally remind them not to let avatars melee on stuff with nasty TP moves, though.)


              Originally posted by Shirai View Post
              I tend to find full time DD summoner to be kinda boring as a well geared summoner can do a lot of good for a party and keeps me busy.
              Especially with Avatar's favor these days.
              Boring in light doses isn't always bad; I like to use BRD for Dynamis because it's long and drains me as RDM--much more relaxing as a BRD.

              And, I suspect not every loves Avatar's Favor; somewhere out there, there must be a Summoner player who is just about to go postal upon hearing for the twentith times not to do anything except to keep Diabolos out.

              For thee and a half hours.

              (That kind of boring would be beyond my ability to appreciate as well.)
              Bamboo shadows sweep the stars,
              yet not a mote of dust is stirred;
              Moonlight pierces the depths of the pond,
              leaving no trace in the water.

              - Mugaku

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              • #22
                Re: Why do ppl go /SCH?

                Originally posted by Ketaru View Post
                Doesn't WHM's JSE or some gear add a Magic Defense Bonus effect to barspells? So even though RDM's is technically better, WHM is better in the end because, even with a full resist, some damage reduction is guaranteed?
                Pretty much. I was just pointing it out that's all. I mean if I had a WHM in my party for Dynamis or Sea with no Barspell merits I wouldn't be able to stop laughing for long enough to boot them from the party.
                Rahal Gerrant - Balmung - 188 DRK
                Reiko Takahashi
                - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                Haters Gonna Hate



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                • #23
                  Re: Why do ppl go /SCH?

                  IIRC, Afflatus Solace also gives some MDB to Barspells.
                  Originally posted by Armando
                  No one at Square Enix has heard of Occam's Razor.
                  Originally posted by Armando
                  Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                  Originally posted by Taskmage
                  GOD IS MIFFED AT AMERICA

                  REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                  GOD IS AMBIVALENT ABOUT FURRIES

                  THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                  Originally posted by Taskmage
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                  • #24
                    Re: Why do ppl go /SCH?

                    Ah I forgot about that one, thanks for reminding me.
                    Rahal Gerrant - Balmung - 188 DRK
                    Reiko Takahashi
                    - Balmung - 182 AST, 191 BLM, 182 SCH, 188 SMN
                    Haters Gonna Hate



                    Comment

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