Re: Blood Pact Overhaul
With the recent addition of Magic Mortar and the wtfpwn that SCH has now become, I don't think it would be terribly unreasonable to let SMN's use their pacts more often.
I think the best way to do it would be with more pact categories similar to how DNC has it's various dances divided up. You give each pact it's own timer, but also a timer on the pact menu (like how Divine Waltz and Healing Waltz have different recasts that will affect when you can do another Waltz)
And if a SMN wants to be stupid and blow all their MP in a blaze of pacts, that's their problem. I also think that any enmity accumulated through the avatar should get transfered to the SMN when it goes away (at least half anyway) thus putting yet more emphasis on keeping said avatar in good condition as opposed to their current expendable status.
Originally posted by Eiyoko
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With the recent addition of Magic Mortar and the wtfpwn that SCH has now become, I don't think it would be terribly unreasonable to let SMN's use their pacts more often.
I think the best way to do it would be with more pact categories similar to how DNC has it's various dances divided up. You give each pact it's own timer, but also a timer on the pact menu (like how Divine Waltz and Healing Waltz have different recasts that will affect when you can do another Waltz)
And if a SMN wants to be stupid and blow all their MP in a blaze of pacts, that's their problem. I also think that any enmity accumulated through the avatar should get transfered to the SMN when it goes away (at least half anyway) thus putting yet more emphasis on keeping said avatar in good condition as opposed to their current expendable status.
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