Re: Summoner & Avatar Suggestion
DRGs use Super Jump in a sort of "Escape Plan" tactic sometimes when things start to get out of hand (especially when solo). Let the wyvern take aggro and get the hell outta there.
Originally posted by Malacite
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In normal exp parties, I've noticed that each individual fight usually takes about 90 seconds. (Probably varies at different levels and depends on what you're fighting, but at my level this seems about normal.) So that allows me to use only two Blood Pacts each fight, and I can either spend the remaining time letting my avatar melee or un-summon and rest while everyone else fights... Neither are that exciting.




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