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Fact of above cap SMN magic skill

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  • Fact of above cap SMN magic skill

    Positive buff duration always cap at 180 seconds no matter what skill you have.

    1) Each point will increase a 30 seconds duration spells by 1 second. - Crimson Howl
    2) Each point will increase a 60 seconds duration spells by 2 seconds. - Rolling Thunder
    3) Each point will increase a 90 seconds duration spells by 3 seconds. - Hastega

    So you need 30 overcapped skills to cap category 3) spells and 60, 150 skills to cap those in category 2) and 1). (Possible maximum overcapped skill is 64 at the moment)

    Hope this helps.

  • #2
    Re: Fact of above cap SMN magic skill

    I'm a bit un-informed really about SMN Bloodpacts, I just use them and forget about them mostly. Which BPs are catagory 1,2 and 3 I wonder?

    What was the basis for your generation of these numbers, can you quote your sources or research so somebody else can verify your results?
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