Announcement

Collapse
No announcement yet.

Galkas!? Double-u tee eff!?

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Re: Galkas!? Double-u tee eff!?

    Galka can be a good mage any class. With SMN though, you get most of your mp that you need naturally anyway. Lower levels, it will be a bit tough, but if you have an efficient playstyle, you can pull it off cheap enough.

    I still can't seem to get the idea through so many people's heads that Max mp is FAR from the most important SMN stat.

    Comment


    • #17
      Re: Galkas!? Double-u tee eff!?

      There are a fair share of mage Galkas on Ragnarok, some are pretty famous. I dont know a SMN galka though, but im sure its fine. I know this crazy japanese galka bard, last time i pt with him we were killing tigers and wyverns in kuftal tunnel, the guy came to the camp to sing his 4 songs then he went missing, bringing back 2-3 more mobs, it went very smooth because he kept them all asleep for us to dispatch of, and when they would wake up, he could take a couple hits (they have the most HP in all races) just enough to re-sleep. Its a matter of skill and know-how, anything else is pure speculation and disbelief.

      Imo, Galkas tend to rely on their MP alot more, after 75 levels of enduring that pain, you would think a guy really has to work hard to do a good job, and by the time you know your limits, you will adapt and eventually it wont be a problem for you.

      Suggestion? Get all the MP bonus stuff you can get, MP food, cheap drinks for MP regeneration (every bit helps), learn how much your spells cost to be cast, try and get a feel of how much you can cast before you dry out, play your cards right and it wont be a problem, if you manage to do that youre already 5x better than most players.

      Theres a bit of a barrier to go through though.. the majority of the players are rude, incoprehensive (sp), and mean, those people will invite a non-galka mage over you most of the time. My suggestion with that: be nice, if people are trying to teach you something, try to learn from them, this pretty much means you are doing your best, people wont have a bad image of you, and this, i've learned, is more important than anything else. In your career to level up you end up partying with the same people simply because everyone is on the same range of levels unless theyre crazy leveling up really fast or really slow, this means if you make a good impression these people will re-invite you more often than not.

      Another suggestion is making your own parties, but still doing your best to shine through!

      Galkas
      signatures are for pussies mew mew mew, here's mine

      Comment


      • #18
        Re: Galkas!? Double-u tee eff!?

        Unfortunately it looks like he's going to stick with Taru. Which is really too bad, because I a well played Galka character, but I can't fault him, because that is a hard-ass road to travel.

        Comment


        • #19
          Re: Galkas!? Double-u tee eff!?

          Speaking from expierence as a Galka Mage myself, being a low level WHM is certainly viable. When I started as a white mage, I didn't use astrals, and was able to manage my MP just fine. However, it's true that you'll have to work a bit harder compared to other races that are sitting on tons of magic points compared to you, don't let it stop you from leveling a mage job.

          I found it's made me a better mage in the long run because I learned to manage and use my mp more effectively from a very early start. There are plenty of ways to increase your mp as a low level galka mage; eat Rolanberry Pies, go to West Sarutabaruta and get a friend to help you camp Nunyenunc for a Pilgrim's Wand, while you're there, head to the Eastern part and have another friend help you camp Spiny Spipi for a Mist Silk Cape. 1 MND is pretty neglible, and you can sell it for a pretty decent gil boost (Mist Silk Cape is about 100k last I checked on my server), level up cooking atleast to level 10, so you can use juice to help with your MP regen. I would also suggest leveling Black Mage to 18 first.

          You can use it as a subjob to aid your MP Pool even more, and also it'll give you a feel for being a mage in a group without giving you too much responsibility for your party's health. Starting out as a Galka Mage isn't bad, but you'll have to put in a little more work to function properly. It's up to you to decide wheter or not you're willing to put in the time.
          Last edited by Auron517; 07-10-2006, 09:52 AM.

          Comment


          • #20
            Re: Galkas!? Double-u tee eff!?

            Hm, the last few responses have really got me picking my brain about whether or not I wanna do the whole Galka thing. I was thinking I'd stick with the Taru Taru, but it's REALLY tempting to play a Galka now, haha. I mean, I'd certainly stand out if nothing else .

            I guess I probably won't decide until I actually get to play...which won't be 'til Thursday >< - I'm dying here!

            Ooh, and btw, I really appreciate the responses guys. Glad to get so much feedback on this!

            Comment


            • #21
              Re: Galkas!? Double-u tee eff!?

              Galka can be a good mage any class. With SMN though, you get most of your mp that you need naturally anyway. Lower levels, it will be a bit tough, but if you have an efficient playstyle, you can pull it off cheap enough.

              I still can't seem to get the idea through so many people's heads that Max mp is FAR from the most important SMN stat.
              What is the most important smn stat then?

              Comment


              • #22
                Re: Galkas!? Double-u tee eff!?

                Galka Smn isn't that bad. Thei summoning animation is quite smooth. Try elvaan summoning animation... SE made elvaans look like they're constipating when they're summoning an avatar. Why? I have no idea, but they certainly could've thought of something better than the elvaan summoning animation.

                In terms of MP and stuff, you'll do fine as long as you play conservatively.

                Comment


                • #23
                  Re: Galkas!? Double-u tee eff!?

                  -Avatar Perp, +hMP, Refresh, -BP all are important for SMN


                  However, as a galka on your first character, you might not even make it that far.

                  Comment


                  • #24
                    Re: Galkas!? Double-u tee eff!?

                    Galka Summoners do very well. I have a Galka friend who chose his main job as summoner, and I belive he's some where in the mid sixties now.

                    By the time you hit the levels where you can wear RSE, Galka MP becomes a non-issue, and even more so when you can aquire RSE2. Although, I'm sure by the time you're able to unlock Summoner and obtain most of the avatars, you can afford a majority of the gear to boost your MP lower levels.

                    Comment


                    • #25
                      Re: Galkas!? Double-u tee eff!?

                      I'm sure by the time you're able to unlock Summoner and obtain most of the avatars, you can afford a majority of the gear to boost your MP lower levels.
                      Astrals?


                      I'm not saying they're required, ever, but for galka you really need to go the extra mile to shine as a mage. Playing a Galka Mage is no where near as simple as a taru melee, or such. Galka have problems with MP, and you are going to sacrifice other things to get it, and it will most likely cost you a lot of gil.


                      I don't want to scare you out of having fun, but I feel you really do need fair warning, Galka mage WILL have a MUCH harder time as opposed to even an elvaan.

                      Comment


                      • #26
                        Re: Galkas!? Double-u tee eff!?

                        Actually, I was thinking more along the lines of Energy Rings +1, Ceremonial Dagger, Melon Juice, etc.

                        I'm not saying don't get Astral's by any means. If you've got the gil to blow, grab them, but they certainly don't make or break your performance as a Galka Mage. Trust me, i've done it, and I didn't have astrals. Actually, I got numberous complements on my skill as a White Mage, when the party thought exactly the same thing, that I would be lacking without them, but I was completely the opposite.

                        Playing a Galka mage isn't hard at all. In fact, I was suprised at how much of an easy time I had playing White Mage and wanted to kick myself about how I worried I was when starting the job. So if you have the gil and want them, get the astrals. If you don't have/want Astral's, skip them, you will play mage fine without them.

                        Comment


                        • #27
                          Re: Galkas!? Double-u tee eff!?

                          You have to keep in mind, also, that at low levels, it will vary greatly on your PT.


                          If you have a PT is killing fast, max MP won't matter much. If your PT is the slow "lol 200EXP WOOT!" type typical of the level, then you'll have a hard time lasting an entire fight (this can even be an issue for tarus)


                          If you use juices, you're going to want to have cooking leveled yourself.

                          I'd recommend, if you truly want to play galka mage, to level up as a MNK or WAR first, until you get Kazham access, to be able to have a cheap, reliable source for Pineapples for leveling Mage jobs such as BLM (for your WHM sub), WHM (for your SMN sub), and SMN

                          Comment


                          • #28
                            Re: Galkas!? Double-u tee eff!?



                            However, as a galka on your first character, you might not even make it that far.
                            Pretty much right with important stats, I like that seeing as how so many SMNs and non-SMN a like think otherwise. (And wrongly.)

                            If there's one thing I've learned through 75 levels of SMN though, it's that you get most of the mp you need naturally, and for a good while, +MP gear is our only choice. Especially before we can boost our important stats. Valkurm and Qufim are going to be a little toguh (often a little tough for any mage anyway), but from the Jungles on, even as Galka he should have no problem.

                            OP, play what race you want to play. I'm not going to lie and tell you the MP situation is as miniscule on other mage jobs, but it isn't anything you can't manage with practice.

                            Skill > Gear > Race.

                            EDIT: Another thing I forgot to mention was survivability. This is very important for mages, mostly speaking from long endgame fights. Tarutaru can pull it off, if they'd gear themselves up, but most of the time, that 600 or less HP drops in one AoE. As Galka, you have top of the line survivability. When you get weakened, you're of much less use to your group and often end up watching from the sidelines.
                            Last edited by Kazuki; 07-10-2006, 11:12 AM.

                            Comment


                            • #29
                              Re: Galkas!? Double-u tee eff!?

                              Do what you want, but I doubt your dream of sitting peacefully in the back will turn into reality. More likely, it'll be "LOL Galka get a melee job you SUCK!"
                              /raspberry...oh come on, Hamlet! People in this game are much more accepting than that. In my experience, most parties really don't give a damn about your race...just as long as you do your job.

                              At any rate, Tivul, be whatever you want to be. Take it from me, though...Galka magery isn't nearly as hard as some people would like you to believe. Challenging? Yes. Impossible? Far from it.

                              Why, one of the best and most famous SMN on my server is a Galka. No joke. You can even ask the Tarus who know him and they will all admit that he's truly in a league of his own.

                              Of course, he didn't get that way overnight (he actually started out as an average WAR)...but it does prove that player skill far outweighs character race.
                              All Nations: Rank 10
                              Rise of the Zilart: Complete
                              Chains of Promathia: Complete
                              75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

                              What to level next? (DRK!)

                              Comment


                              • #30
                                Re: Galkas!? Double-u tee eff!?

                                Thanks again for all the feedback guys. Like I said, probably won't make the decision 'til I'm actually at the character screen

                                Comment

                                Working...
                                X