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  • Some maximum avatar HP test results.

    I'll get the obvious necessary stuff out of the way first. Starting with the most obvious.

    Why?
    -- I was bored and I needed some cactus arms.

    How?
    -- Throw an avatar at a sabotender and pray it uses 1000 needles. Notice what percent avatar HP drops, record data, repeat until sanity goes out window.

    Basic Info, to answer questions before they're asked, even if I feel they're irrelivant:
    Level: 75 SMN/WHM
    Summoning magic skill: 278 - 288 (268 natural).
    Race: Cat.
    Gear

    Stats


    I personally was (am) an avid believer of "No stats help avatars, including summoning magic skill". Unfortunately for me, my test results have shaken my faith a bit. Which is the whole reason for this post really, I want to get other people's opinions. My testing isn't complete, as I do need to sleep eventually...even on a friday night, but I'm curious as to what the community has to say about this.

    All avatars were summoned right before I threw them at a sabotender in eastern altepa. So no TP on the avatars already, and their HP was at 100%. Not that this really matters. Sabotenders shave off 2% of carbuncle's life a hit, and about .5% of fenrir's life per hit, and they rarely would hit. (At worst, my numbers should have a 2% margin of error.)

    I'd summon an avatar, throw it the unsuspecting cactus, while hitting <pethpp>, then I'd note the % HP the avatar had left after 1000 needles landed and subtract to get the % damage done to the avatar by 1000 needles.
    It should be noted that avatars/spirits have -50% physical damage taken. (Incase somebody out there didn't already know that.)

    Darkday - 64% moon - Earth Weather:
    Carbuncle (278 skill) : 56% HP lost - Approx. HP: 895
    Carbuncle (278 skill) : 50% HP lost - Approx. HP: 1000
    Carbuncle (278 skill) : 46% HP lost - Approx. HP: 1085
    Fenrir (288 skill) : 47% HP lost - Approx. HP: 1065
    Fenrir (288 skill) : 45% HP lost - Approx. HP: 1110
    Fenrir (288 skill) : 45% HP lost - Approx. HP: 1110

    At this point, I assumed the large difference between the carbuncles was caused by darkday. Although that did not explain why there was almost 20% difference in HP ranges, despite the presense of only darkday (-10%).

    Fireday - 67% moon - Earth Weather:
    Fenrir (288 skill) : 22% HP lost (I was too close) - Approx. HP: 1110-1135
    Earth weather gone.
    Fenrir (288 skill) : 44% HP lost - Approx. HP: 1135
    Carbuncle (278 skill) : 57% HP lost - Approx. HP: 875
    Carbuncle (278 skill) : 46% HP lost - Approx. HP: 1085
    Carbuncle (288 skill) : 47% HP lost - Approx. HP: 1065
    Carbuncle (288 skill) : 47% HP lost - Approx. HP: 1065

    Earthday - 69% moon
    Carbuncle (288 skill) : 47% HP lost - Approx. HP: 1065
    Carbuncle (288 skill) : 47% HP lost - Approx. HP: 1065

    I was thrown off when carbuncle had ~875HP during the middle of fireday. So my interest in him went up fast. I decided for kicks that I'd just summon carbuncle with my AF2 mitts (which have +10 skill on them) on and keep them on... And Carbuncle suddenly got consistant HP over 4 tries. It's definitely possible that carbuncle just got lucky four times in a row (five, if you count the time I was using carbuncle mitts) and his HP was high.

    I talked to a friend about it; Nyiri, who largely solo bombed her way up through SMN. She pointed out something I feel is a potential explination for some of this. She mentioned how avatars stats themselves are random on time of summoning. Sometimes you get a good avatar, sometimes you get a bad one.

    That would explain the differences in HP when there was no weather/effect that should effect the avatar. So now this question arises:
    Wait, isn't it common knowledge that summoning magic skill does squat?

    I always felt it didn't do anything special. I'd always say something along the lines of "if it does anything, it's very small". This is sort of small, but it looks larger than I expected. If (and it's a huge if still, I think) summoning magic skill does indeed do that, then it wouldn't exactly be a groundbreaking discovery. It might help a couple people who solo often, but in parties 100 more HP on an avatar isn't a whole lot.

    I'm doing more testing on this the next chance I get. (I'll have to brush off the old summoning torque that I couldn't manage to sell for 1m when they first mentioned changing summoning magic skill.) To me, four carbuncles in a row with the same HP is a bit too consistant for me to just disregard. It might be that the more over your natural cap in summoning magic skill you are, the more likely you are to get a normal avatar instead of a slightly underpowered one.

    Opinions are most welcome, including negative ones. Like I said before, I'll put up more results once I get the chance to do more. I do have some screenshots. They're a pain to upload, but if somebody wants some, I can put them up.


    Edit - incase people only decide to read the first post:
    After more testing, I'm at the opinion that summoning magic skill does not effect avatar HP. If I don't see a difference between 268 and 295 skill, I doubt I'd see one at all.

    It's still possible that avatar HP hits a cap at a certain skill or something like that. (Like so many low level SMN claim.) I can't test that myself, and so far...people have been too lazy to test it themselves. It seems unlikely to me though.
    Last edited by Tirrock; 05-28-2006, 03:26 PM. Reason: Incase lazy people only read the first post.
    Generic Info!


  • #2
    Re: Some maximum avatar HP test results.

    I talked to a friend about it; Nyiri, who largely solo bombed her way up through SMN. She pointed out something I feel is a potential explination for some of this. She mentioned how avatars stats themselves are random on time of summoning. Sometimes you get a good avatar, sometimes you get a bad one.
    I soloed the CoP doll NM in Lower Delkfutt's for a friend. Took me something like 3 Carbuncles and 2 Fenrirs to get it to about 40% HP. After that, one Carbuncle took the remaining 40% HP from the mob (and was still at half HP when the mob died). One single Carbuncle held out just as long as the previous five avatars combined. No gear-changes between Carbuncles whatsoever. I just got a "lucky roll" with the last one.

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    • #3
      Re: Some maximum avatar HP test results.

      Do avatars auto-attack anything that hits them / you? If not, PM me and I'll give you a hand with testing sometime. I've done testing with Cactuars before, so I know the drill with them.

      Interesting results, but needs more data points to draw any serious conclusions.


      Icemage

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      • #4
        Re: Some maximum avatar HP test results.

        Avatars will attack anything that is about to hit me. So if I really wanted to I could have carbuncle hold a sabotender for a long time. (I try to link cactrot for fun.) It'd take a long time for carbuncle to lose hate from being hit. (Would take significantly less time if I went out to west altepa and poked the kung fu boot place holders.)
        Generic Info!

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        • #5
          Re: Some maximum avatar HP test results.

          Yay for double posting...

          Did some more testing until I couldn't stand looking at any more sand and got out of there. Just going to do a cut and paste from my notepad.

          Lightningday - 98% moon
          Carbuncle 46% 278 skill
          Carbuncle 49% 278 skill
          Carbuncle 48% 278 skill
          Carbuncle 47% 278 skill
          Double Earth
          Carbuncle 46% 278 skill
          Carbuncle 47% 268 skill
          Carbuncle 47% 268 skill
          Carbuncle 47% 268 skill
          Carbuncle 47% 268 skill

          Lightday - 100% moon
          Single Earth weather
          No weather
          Carbuncle 47% 295 skill
          Fenrir 45% 288 skill
          Fenrir 45% 288 skill

          So... Moon phase effecting randomness? Because those were all pretty consistant amounts of HP. I used the same exact gear as yesterday (save for times with 295 summoning magic skill, I wore my slightly rusted torque for that). The only differences were in the day, moonphase, and subjob. I subbed ranger to speed things up.
          Generic Info!

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          • #6
            Re: Some maximum avatar HP test results.

            I've noticed that Also that depending on which Day/time/phase it is your Avatar HP/DEF/ACC seem to be way different. I use ifrit Constantly, he's my fav and realise that when I summon ifrit on Fireday and a new moon, Didnt get the percent, but that Dude Wrecked shop and hit 90% of the time. I did this on Bomb instead of summoning and running I just fought it straight up. His HP seemed extremely high and I didnt use any Accuracy SMn gear.

            And then I tried same set up on waterday and ifrit definately seemed to be weaker. I then added the non HQ fire staff. and noticed his accuracy didnt go up very much. he hit about 70-80% of the time and the BP damage was weaker. With AF1 he hit more for acc, then Added Relic and his acc went up to around FireDay levels.

            In know its not a HP test just an add on. I've spoken with a Few Career SMN on Ramuh and
            we believe that Relic and AF1 stack in regards to Acc . i have a test planned for next thursday in tulia on the Golems.
            It's Official Promathia Hates me....
            それは公式である,プロマシア は私を憎む。
            Trielは博雅なる大召喚士
            A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

            BecomingThe Movie: The tale of the Journey of a Blue Mage

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            • #7
              Re: Some maximum avatar HP test results.

              I can't say either way if relic hands and AF1 pants stack or not. I can say that in most situations it hasn't mattered for me. (I can't think of any off hand.) With AF2 hands and AF1 pants I couldn't land spinning dives on roc/simurgh. Diabolos makes accuracy on stuff like this (and kited NMs) sort of pointless... And my accuracy seems to be just fine for exp.
              Generic Info!

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              • #8
                Re: Some maximum avatar HP test results.

                Another double post, because I said I'd post more results. (Despite the apparent lack of interest.)

                Another copy/paste from notepad:
                Iceday - 29% moon
                Carbuncle 47% 279 skill
                Carbuncle 46% 279 skill

                Lightningday - 26% moon
                Carbuncle 47% 279 skill
                Carbuncle 47%ish (major lag spike) 279 skill
                Carbuncle 47% 279 skill
                Carbuncle 47% 269 skill
                Carbuncle 47% 269 skill
                Carbuncle 47% 269 skill
                Fire weather
                Carbuncle 46% 269 skill
                Carbuncle 46% 269 skill
                Carbuncle 47% 269 skill
                Earth weather
                Carbuncle 45% 269 skill
                No weather

                Lightsday - 24% moon
                Carbuncle 46% 279 skill
                Double Earth weather
                Carbuncle 47% 279 skill
                Fenrir 45% 289 skill
                Fenrir 45% 289 skill
                Fenrir 44% 289 skill
                Shiva 45% 289 skill
                Carbuncle 22% (BLU in range) 279 skill
                Shiva 45% 289 skill
                No weather

                Darkday - 21% moon
                Leviathan 44% 289 skill
                Ifrit 23% (BLU in the way again) 289 skill
                Titan 45% 289 skill
                Okay, so what we see here is this:
                I cannot manage to get the HP to vary, like I did a few times my first time through. I've been using the same methods of fighting them from the start. Also, summoning skill has no apparent effect on the maximum avatar HP.

                I also decided to see about how much HP the other avatars had, and they all seem to have as much as fenrir. I didn't go through all the avatars before the BLU I was with (finally) got 1000 needles, but it's safe to assume if titan and shiva have equal HP, then the rest of the celestrial avatars do as well.

                I'm done with testing this. It's extremely boring (and time consuming), and my friend has 1000 needles now...so I have no real reason to fight more cactaur.
                Last edited by Tirrock; 05-28-2006, 03:30 PM.
                Generic Info!

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                • #9
                  Re: Some maximum avatar HP test results.

                  Omg.... Tirrock, what an amazing post, thank you very very much! This is very handy, and thanks for your info!

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                  • #10
                    Re: Some maximum avatar HP test results.

                    I can imagine how boring that would be. Thanks for testing anyway and sharing all your results!
                    I crush up my pills and snort them like dust. They are my sugar. They are the sweetness in the days that have none. They drip through me like tupelo honey. Then they are gone. Then I need more. I always need more.


                    Sig thanks to Aksannyi of Dreams In Vana'diel

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                    • #11
                      Re: Some maximum avatar HP test results.

                      Actually I had been wondering this for a while. Thanks for the awesome info

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