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  • #16
    Re: Diablos

    I'm pretty sure the original word is Diablos, "devils" in Spanish. I'm not sure where the heck that extra o came from in the official spelling. Maybe SE wanted to avoid even the faintest possibility of a stigma because of the name, or it could've simply been a typo (take it from me....it wouldn't be the first time I find a Spanish typo in the game) but I just thought I'd throw this out there. Hell, I'm not even sure if they ever did the word Diablos.

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    • #17
      Re: Diablos

      Well, the ff8 spelling was Diablos.. So I can see where people get that spelling. I'm not sure what the original latin root of the word is, but Diablos apparently is spanish for demon whereas Diabol- seems to be a root of the word Diabolical (most likely latin). /shrug.


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      • #18
        Re: Diablos

        The other game is spelled Diablo too.
        There are painters who transform the sun into a yellow spot,
        but there are others who with the help of their art and their intelligence
        transform a yellow spot into the sun.

        - Pablo Picasso

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        • #19
          Re: Diablos

          Really, I don't think his english would be that hard to slug through if only there was a period or a carriage return here and there. Ellipsis doesn't count. Ooh, and some commas would be cool, too.

          Possibly the extra O in Diabolos is a nod to Japanese syllabary. I don't know how one denotes consecutive consonants in kana, but I know almost all consonant sounds are naturally followed by a vowel. Maybe when they localized it they figured Diablos and Diabolos were close enough that it wasn't worth changing.

          Alternately, it might be a Gackt reference >,>
          lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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          • #20
            Re: Diablos

            Originally posted by Taskmage
            Alternately, it might be a Gackt reference >,>
            If thats the case, I have to kill SE. Slowly and painfully.

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            • #21
              Re: Diablos

              /sigh

              I'm 0/3 on this avatar battle... anyone have any suggestions?

              1st battle I don't really count... didn't have a decent set-up and we just wanted to see what would happen so that the follow-up battle can be well planned.

              2nd battle, melee's let poison potions drop... and of course Sleepga II owned us... followed up by a rapidly cast Nightmare... wipezzzz!

              3rd battle, DRK missed stunning Nightmare... wipezzzz!

              I'm gonna try again tonight... any suggestions on a decent party set-up?

              Thx!
              Lv 75 BLM, 75 SMN, 75 DRK, 75BRD, 75PUP, 70WHM, 70SCH
              Primary jobs **Animator +1**
              -----------------------------------------------------
              Lv 53 PLD, 37 WAR, 37 MNK, 37 THF, 34 RNG, 37 NIN, 24 BST, 37 SAM, 20 BLU, 5 COR, 4 DRG, 37 DNC, <-Secondary jobs
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              • #22
                Re: Diablos

                someone won it on this thread, and discussed tactics for beating diabolos.

                http://www.ffxionline.com/forums/sho...0&page=2&pp=20

                short answer, stun-heavy ftw


                ionia of Cait Sith! 75 RDM, 75 THF
                Plotting World Domination and doing silly emotes on a server probably not near you!
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                • #23
                  Re: Diablos

                  Re the name: my copy of Webster's lists the etymology of "devil" as
                  Middle English devel, fr. Old English deofol, fr. Late Latin diabolus, fr. Greek diabolos
                  - so that's where they got it.

                  The Spanish "Diablo" (and related words like "diabolical") most likely derive from the Latin form.
                  Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                  RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                  All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                  • #24
                    Re: Diablos

                    more than likely, it's just the way the jp's write it i think. they seem to like to stick extra vowels in here and there sometimes =D


                    ionia of Cait Sith! 75 RDM, 75 THF
                    Plotting World Domination and doing silly emotes on a server probably not near you!
                    I live to entertain!

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                    • #25
                      Re: Diabolos

                      I'm gonna try again tonight... any suggestions on a decent party set-up?
                      Try to bring along a RDM/DRK.

                      At the very beginning of the fight, have the RDM activate Chainspell and spam Stun on Diabolos. Everyone else in your PT should do whatever it takes to make Diabolos' HP disappear before Chainspell wears off. If you have a few BLM with you, he'll go down very quickly.
                      All Nations: Rank 10
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                      75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

                      What to level next? (DRK!)

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                      • #26
                        Re: Diablos

                        If you're lucky, yeah. Chainstun is not 100% reliable, mostly because of lag (it's possible for one stun to land *before* the previous one wears off, which results in a "no effect" message and the target being unstunned until the stun after that lands.) So it's possible for a chainstunned enemy to get in a few attacks. If one of those is Nightmare, you can quickly go from beating him "easily" to getting stomped, because the RDM almost certainly has hate at that point, followed by the BLMs, with the tank pretty far down the list.

                        And then you have to wait 2 hours to try again (assuming part of your party doesn't need to log off before then...)

                        I'd also recommend against chainstunning from the start. Have the BLMs and DRKs stun Nightmares until he gets down to about 2/3 and then start the chainstun. He seems to Nightmare more often as his HP gets lower, so going the early part of the fight without it is relatively harmless compared to making sure that he's going to be dead before Chainspell wears off.

                        One time I fought him with PLD, RDM/DRK (me), 2 BLM, 2 SMN, and both SMN used Judgment Bolt (Ramuh's 2hr) and got like 140 each - two 90% resists. (That was the same fight in which he later Nightmared during Chainstun.) Having a good party and a good strategy is necessary but not sufficient, you also need some luck. People who won on the first try often underestimate the difficulty because they don't realize how lucky they were (a principle that also applies to several other hard fights in this game, including Fenrir and RDM Maat).
                        Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                        RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                        All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                        • #27
                          Re: Diablos

                          Yeah, in Greek its Thiavolos (Diabolos), and I've heard it said Diabolos in Japanese in other things, so that's most likely what it is. Same thing you see with Cereberus/Cerberus/Keroberos, another common word in games and anime.
                          "In just refusing to retreat from something one gains the strength of two men" -Shungaku
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                          • #28
                            Re: Diabolos

                            If you're lucky, yeah. Chainstun is not 100% reliable, mostly because of lag (it's possible for one stun to land *before* the previous one wears off, which results in a "no effect" message and the target being unstunned until the stun after that lands.) So it's possible for a chainstunned enemy to get in a few attacks
                            That goes without saying. While Chainspell stunning, you can't jam a macro like a maniac and expect good things to happen. You have to pay attention to your log, and delay your stuns a bit so that they don't overlap each other with "no effect."

                            The RDM/DRK in my PT is a part of a Dynamis LS in which he's the head of the "Chainspell stunner group" for the Dynamis Lord...so needless to say, he handled Diabolos like a champ. Diabolos was barely able to take even a couple swings at us the entire fight (as short as it lasted).

                            Though, I neglected to mention that we went into the fight by having all five BLMs cast Thundaga III from the ledge. After we were drawn in, we gathered on the "safe tile," then our RDM did his Chainspell thing. A couple of Blizzaga III's later, we were headed back to Windurst to form a pact with the completely pwned Diabolos.
                            All Nations: Rank 10
                            Rise of the Zilart: Complete
                            Chains of Promathia: Complete
                            75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

                            What to level next? (DRK!)

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                            • #29
                              Re: Diablos

                              There's no reason for this fight to be mage onry. All you need is two reliable stunners to switch off. Dark Carol helps, but it isn't a must. It's basically like the 40 cap fight, exept he uses his midly strong 2hr near the middle. Nightmare is easy to stun because the cast time is about 5 seconds or so.
                              Last edited by DakAttack; 12-16-2005, 06:06 PM.

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                              • #30
                                Re: Diablos

                                Originally posted by Impaction
                                There's no reason for this fight to be mage onry. All you need is two reliable stunners to switch off. Dark Carol helps, but it isn't a must. It's basically like the 40 cap fight, exept he uses his midly strong 2hr near the middle. Nightmare is easy to stun because the cast time is about 5 seconds or so.
                                Except when you stun it, he KEEPS the TP, so he can do it again right after.

                                Nightmare, stun, Nightmare, stun, Nightmare... wtf! Wipe. 3 stunners have a better chance, but still not perfect (even if he doesn't do a fourth Nightmare immediately, there's a decent chance he will have tp again within 45 sec). And UnnamedGalka, you should ask your friend about the effect of lag on Chainstun timing... taking potshots at the skill of someone you don't know and didn't see in action is kinda pointless.

                                Now of course that won't happen *every* time, sometimes you'll stun Nightmare and he'll Ultimate Terror instead or something. But it *can* happen and people who say "this fight is easy because I won it" are full of BS. It may be sometimes easy. It is not reliably easy. Difficulty depends extremely on Diabolos's choice of actions, which you cannot control.
                                Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                                RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                                All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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