Re: SMN-Currently How to Fix It+Story
Problem with unlimited blood pacts is the mana usage. You'd be like BLMs spamming Thundaga III.
I think the main way to make SMN more useful is remove the god forsaken -MP per tick. Bloodpacts already cost a major plethra of MP, we're mostly casting otherwise, the Avatars melee attacks (non-bloodpact) aren't exactly ground breaking, and they give no TP to the monster anyway. This way SMN is a little more like a BST, cept they don't hafta worry too much bout their pet's HP (unless soloing). Sure some people will argue that the TP you build up will make your avatar super deadly, but that's only for 1 magic based attack every minute. At best, it'll make your IV spell magic burst really well.
Anyone else think the -MP for elementals is just totally stupid? The spiritual embodiment of an entire element costs less than a small member of it. It's like saying a foot soldier costs more to take care of than a tank.
Problem with unlimited blood pacts is the mana usage. You'd be like BLMs spamming Thundaga III.
I think the main way to make SMN more useful is remove the god forsaken -MP per tick. Bloodpacts already cost a major plethra of MP, we're mostly casting otherwise, the Avatars melee attacks (non-bloodpact) aren't exactly ground breaking, and they give no TP to the monster anyway. This way SMN is a little more like a BST, cept they don't hafta worry too much bout their pet's HP (unless soloing). Sure some people will argue that the TP you build up will make your avatar super deadly, but that's only for 1 magic based attack every minute. At best, it'll make your IV spell magic burst really well.
Anyone else think the -MP for elementals is just totally stupid? The spiritual embodiment of an entire element costs less than a small member of it. It's like saying a foot soldier costs more to take care of than a tank.
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