I was going over various things now that SCH is 75.
I think I've hit the MND cap for Stoneskin and Possibly Phalanx as well. I suck at the math behind this, but I'm at 267 Enhancing skill (seems my present cap with AF would be 271) and 62+45 MND with present gear. I think that covers the 350 stoneskin cap and probably Phalanx's cap as well. I'm just basing this off the fact it takes about three of four smacks from a greater colibri for Stoneskin to wear off and also that it makes main healing a PT almost TOO easy. Don't think there's much more to do here.
Not worried about Healing potency, if its needed, that's what Rapture is for.
On the nuking side, I think I'm leaning more toward workin on more M. ACC+, elemental and enfeebling skill gear than I am more MAB and INT gear. I have Moldavite earing and Vicious Mufflers and don't see a visible need for more than what I have. I am working on Yigit regardless, but here's the thing:
SCH can cheat to get magic potency boosts - storm spells and Ebulliance - and it usually works.
I can get Fire IV or Blizzard IV over 1k and probably Thunder IV as well. Its the resists that are getting to me. Going from that 1.1k Fire IV to 100 on Fire IV does not please me.
What strategem I use does vary by mob type. If its Aspir-able, I generally rotate Alacrity for Aspir spam and Ebulliance for nuke potency. For mobs I can't Aspir, I turn to Parsimony mostly.
I don't think my INT build is impressive its 77+32 INT right now. I use Druid Slops with AF body for nukes, but sometime wonder of Jet Sereweels would be better. I have MC Braclets, but I'm not always in the zones to use them in and probably wouldn't want to displace Vicious Mufflers until I had Yigit or Goliard hands anyway. If I use AF body, it means giving up errant body right now. Doesn't seem to matter either way from the manaburn PTs I've had over the last few levels, but I prefer accuracy and +15 skill will give that.
I'm also thinking maybe about getting Haste gear to really exploit Alacrity. SCH is a real MP efficiency whore, if I can halve the recast of Aspir, why not get it down just a little more?
Anyway, I'd like to get some thoughts on this if I could.
I think I've hit the MND cap for Stoneskin and Possibly Phalanx as well. I suck at the math behind this, but I'm at 267 Enhancing skill (seems my present cap with AF would be 271) and 62+45 MND with present gear. I think that covers the 350 stoneskin cap and probably Phalanx's cap as well. I'm just basing this off the fact it takes about three of four smacks from a greater colibri for Stoneskin to wear off and also that it makes main healing a PT almost TOO easy. Don't think there's much more to do here.
Not worried about Healing potency, if its needed, that's what Rapture is for.
On the nuking side, I think I'm leaning more toward workin on more M. ACC+, elemental and enfeebling skill gear than I am more MAB and INT gear. I have Moldavite earing and Vicious Mufflers and don't see a visible need for more than what I have. I am working on Yigit regardless, but here's the thing:
SCH can cheat to get magic potency boosts - storm spells and Ebulliance - and it usually works.
I can get Fire IV or Blizzard IV over 1k and probably Thunder IV as well. Its the resists that are getting to me. Going from that 1.1k Fire IV to 100 on Fire IV does not please me.
What strategem I use does vary by mob type. If its Aspir-able, I generally rotate Alacrity for Aspir spam and Ebulliance for nuke potency. For mobs I can't Aspir, I turn to Parsimony mostly.
I don't think my INT build is impressive its 77+32 INT right now. I use Druid Slops with AF body for nukes, but sometime wonder of Jet Sereweels would be better. I have MC Braclets, but I'm not always in the zones to use them in and probably wouldn't want to displace Vicious Mufflers until I had Yigit or Goliard hands anyway. If I use AF body, it means giving up errant body right now. Doesn't seem to matter either way from the manaburn PTs I've had over the last few levels, but I prefer accuracy and +15 skill will give that.
I'm also thinking maybe about getting Haste gear to really exploit Alacrity. SCH is a real MP efficiency whore, if I can halve the recast of Aspir, why not get it down just a little more?
Anyway, I'd like to get some thoughts on this if I could.
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