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3/10 patch changes to scholar
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Re: 3/10 patch changes to scholar
Addenda are stratagems. Once activated they change your arts icon to an addendum icon, which has the arts effect plus allowing you to cast addendum spells. They are removed by the things that normally remove arts effects: dying, zoning, logging out, or activating the opposite art.
I haven't tested yet how they interact with Tabula Rasa (other than, presumably, you can activate them for free, because they're stratagems).
This has interesting implications for SCH playstyle, IMO. Shifting back and forth between arts will make addendum use rather costly, but if you stay in one art you can keep the addendum on indefinitely, nearly for free. So there's now (at least) 3 distinct ways to play SCH, in addition to subjobs: change arts freely (but probably don't use addenda much since you'll lose them quickly), stay mostly in Light with addendum on, or stay mostly in Dark with addendum on. Which of those you'll want will probably depend on the situation and party setup.Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM90, PLD90, DRG90, COR90, SCH90, BLU54
All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae
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Re: 3/10 patch changes to scholar
No Blink or Stoneskin.......
I feel like Charlie Brown when Lucy yanks away the football......Host of irc.gamesurge.net #FF14 - TheAfterLife XI & XIV LS
Olorin (Ramuh): BLM75 BRD78 WHM75 RDM75
Olorin Branwen (Melmond): Lv12 LNC9 CON7 THM6 MNR6 ALC4
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Re: 3/10 patch changes to scholar
I think that's good. If you want blink or stoneskin, you can still get them through subjob. What SCH *did* get by addenda is already amazing; what they didn't get was carefully chosen to (hopefully) keep them from being an ubermage.Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM90, PLD90, DRG90, COR90, SCH90, BLU54
All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae
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Re: 3/10 patch changes to scholar
Addendums:
Looks like, from the in game spell descriptions, that you only need scholar to the level you get the spell from via Addendum to be able to use it. The AH is down and I don't really want to spend 64k on a spell that's normally 5k from the AH to test this out. Once the AH is back however I will try it out, my rdm isn't 32+ so the only way I can get dispel is through scholar.
Sublimation:
There is a cap. My max hp was 1011, max mp was 906. Once my hp went down to 880 the drain effect stopped and my mp regained would not exceed 266mp even if I left it a good while after the drain effect stopped. Now even allowing for observational error (131hp lost should mean 262mp regained not 266 allowing for auto regen) that's slightly weird. I'm assuming the cut off point is probably time related because 262-266hp is nowhere near a simple fraction of my maximum hp and 266mp isn't a simple fraction of my max mp.
Edit: sorry but...Dispel *glee*sigpic
Signature courtesy of Selphiie the Enchantress
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Re: 3/10 patch changes to scholar
Sublimation cap is 25% of your max HP. Dunno how HP->MP gear effects (if does I assume Convert HP to MP will have no effect but, -HP will)sigpic
Y'okay!
PSN: goboaj (be my friend damnit)
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Re: 3/10 patch changes to scholar
Originally posted by Gobo View PostSublimation cap is 25% of your max HP. Dunno how HP->MP gear effects (if does I assume Convert HP to MP will have no effect but, -HP will)sigpic
Signature courtesy of Selphiie the Enchantress
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Re: 3/10 patch changes to scholar
Testing on RDM75/SCH37, outside of Moghouse:
1. Letting Sublimation drain 28 HP, then stop: 30 MP recovered
2. Letting Sublimation drain 100 HP, then stop: 102 MP recovered
3. Letting Sublimation drain 100 HP, then stop: 102 MP recovered (took off HP->MP rings for this one).
Testing on SCH43/DNC1, outside of Moghouse:
1. Letting Sublimation drain 100 HP, then stop: 102 MP recovered
2. Letting Sublimation drain until auto-stopped: 138 HP lost (~25%), 140MP recovered
Testing on SCH43/THF21, East Sarutabaruta:
1. Light Arts on: 50 HP -> 52 MP (engaged but no aggression from Tiny Mandragora)
2. Dark Arts on: 50 HP -> 52 MP (after sleeping a Tiny Mandragora)
No regen or auto regen in any test; RDM testing was with my normal MP gear, SCH was naked.
Conclusion:
As support job, Sublimation -> Sublimation gives MP equal to amount of HP lost + 2. Same for SCH main, at Lv.43.
MP is gained when Sublimation (the effect) is deactivated by using Sublimation (the ability) the second time. Dark Arts or Light Arts apparently have no effect. Having a monster targeted has no effect on MP recovery. Having a monster targeting the SCH has no effect on MP recovery.
Forgot to test what does getting hit do. ._.
* * *
D/C'ing frequently right now; may take testing suggestions, but only if they don't need a lot of time. >_>pBamboo shadows sweep the stars,
yet not a mote of dust is stirred;
Moonlight pierces the depths of the pond,
leaving no trace in the water.
- Mugaku
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Re: 3/10 patch changes to scholar
I think I found the but on sublimation.
If you have sublimation up, casting refresh will have no effect.
Should also be noted that it doesn't wear off when you zone and you can have it going while you are on a chiken.sigpic
Signature courtesy of Selphiie the Enchantress
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Re: 3/10 patch changes to scholar
Holy cow, it's true. >_<
Sublimation removes Refresh and prevents Refresh from being casted on the player.Bamboo shadows sweep the stars,
yet not a mote of dust is stirred;
Moonlight pierces the depths of the pond,
leaving no trace in the water.
- Mugaku
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Re: 3/10 patch changes to scholar
Also making RDM/SCH a lot less uber than it briefly looked like it might be (since Sublimation is at a subbable level).
Also making /SCH a little less compelling if you have a RDM in your party (although still fairly nice for its other benefits, depending on what your main is).
BLU/SCH could still kick serious ass though, since it probably *will* stack with their auto-refresh (and BLU has several drains and easily accessible auto-regen to make up for that HP loss).
Now I'm wondering about DRG/SCH... it could have basically infinite endurance even without sanction/sigil refresh.Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM90, PLD90, DRG90, COR90, SCH90, BLU54
All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae
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