Edit: Went and checked my figures again. Because of being stupid with haste my dark arts up for casting whm spells figures were off too. Somnar deserves the credit for putting the correct figures for recast and cast time effects up
From the other thread about scholar purely as a subjob
Finally got sch to 10 this evening so started to have a play around with things. Did most of my testing as sch 10, whm61/sch10 and blm40/sch10. This is what I have pinned down so far. The recast and cast time figures are credit to Somnar because I messed up the testing the first time around.
1. Light/Dark arts have no effect on your stats (a lot of people were talking about int mind boosts in game)
2. The boost from light arts and dark arts seems to be the same main and from sub (fairly sure but only sch10 and you don’t exactly get a broad range of spells to play with)
3. Having the correct arts up for the spell you are casting seems to give you:
10% cost reduction
10% recast time reduction
~5-10%? cast time reduction
4. Having the incorrect arts up for the spell yo uare casting seems to give you:
20% cost increase
20% recast time increase
~20%? cast time increase
5. It's definitely a complete white and black magic divide. So whm enfeebles get their bonus from light arts, blm enhancing spells (ice spikes etc) get their bonus from dark arts.
I did most of my testing as sch10, whm61 and blm 40. SE was nice actually and with arts up the cost is up the cost is updated in your spell list so very sure on those figures one. The cast time was done using reraise 2 but it was just me eyeballing when the spell fired on the cast bar so might not be 100%. The recast was done by having the spell up in my spell list and targetted so I could see the recast change the moment the spell fired.
I think I have a new sub for whm.
From the other thread about scholar purely as a subjob
Originally posted by Coinspinner
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1. Light/Dark arts have no effect on your stats (a lot of people were talking about int mind boosts in game)
2. The boost from light arts and dark arts seems to be the same main and from sub (fairly sure but only sch10 and you don’t exactly get a broad range of spells to play with)
3. Having the correct arts up for the spell you are casting seems to give you:
10% cost reduction
10% recast time reduction
~5-10%? cast time reduction
4. Having the incorrect arts up for the spell yo uare casting seems to give you:
20% cost increase
20% recast time increase
~20%? cast time increase
5. It's definitely a complete white and black magic divide. So whm enfeebles get their bonus from light arts, blm enhancing spells (ice spikes etc) get their bonus from dark arts.
I did most of my testing as sch10, whm61 and blm 40. SE was nice actually and with arts up the cost is up the cost is updated in your spell list so very sure on those figures one. The cast time was done using reraise 2 but it was just me eyeballing when the spell fired on the cast bar so might not be 100%. The recast was done by having the spell up in my spell list and targetted so I could see the recast change the moment the spell fired.
I think I have a new sub for whm.
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