Re: Hagun Debate
Um Skill over the cap of a weapon does add damage even to a weaponskill. The same way it works on the base damage of a weapon.
Lets say for instance you have an attack rating of 320 with STR and base ATK (which is calculated at 200*1 and X*.9 (where X represents the skill level over 200)
Against a mob such as colibri with a defense rating of 317
320/317 = 1.009
With even just +5 sword skill from suppa
324/317 = 1.022
With +7 from a torque
330/317 = 1.041
with +16 from 8/8 merits
344/317 = 1.085
All of these pDIF calculations are also subject to the level correction but since they are all the same I left it out. Everytime you add Skill you gain Damage as the multiplier will increase. It essentially does the same as adding attack or +2 STR. However after 200 skill the return is slightly less than ATK or +2 STR
Still though anytime you increase your Pdif you gain damage. Lets just say for example you normally hit for 40 without any +Skill beyond the cap
40/1.009 = 39 damage roughly as a base.
39*1.085= 42 damage with +28 Skill
for a 2 damage increase over having no + skill it is marginal in that regard however if you take into acount lets say a .035 level correction
1.009-.035 = .974
1.085-.035 = 1.05
39*.974 = 37
39*1.05 = 40
+3 to Damage still meh but in the long run lets say 1000 attacks that is a 3000 damage difference.
+Skill is very nice because it also increases ACC freeing up a slot for lets say some solid +ATK or STR, or Haste gear.
Regardless of the Damage Hagun still wins and whoever thinks differently is severley handicapped.
Originally posted by Armando
View Post
Um Skill over the cap of a weapon does add damage even to a weaponskill. The same way it works on the base damage of a weapon.
Lets say for instance you have an attack rating of 320 with STR and base ATK (which is calculated at 200*1 and X*.9 (where X represents the skill level over 200)
Against a mob such as colibri with a defense rating of 317
320/317 = 1.009
With even just +5 sword skill from suppa
324/317 = 1.022
With +7 from a torque
330/317 = 1.041
with +16 from 8/8 merits
344/317 = 1.085
All of these pDIF calculations are also subject to the level correction but since they are all the same I left it out. Everytime you add Skill you gain Damage as the multiplier will increase. It essentially does the same as adding attack or +2 STR. However after 200 skill the return is slightly less than ATK or +2 STR
Still though anytime you increase your Pdif you gain damage. Lets just say for example you normally hit for 40 without any +Skill beyond the cap
40/1.009 = 39 damage roughly as a base.
39*1.085= 42 damage with +28 Skill
for a 2 damage increase over having no + skill it is marginal in that regard however if you take into acount lets say a .035 level correction
1.009-.035 = .974
1.085-.035 = 1.05
39*.974 = 37
39*1.05 = 40
+3 to Damage still meh but in the long run lets say 1000 attacks that is a 3000 damage difference.
+Skill is very nice because it also increases ACC freeing up a slot for lets say some solid +ATK or STR, or Haste gear.
Regardless of the Damage Hagun still wins and whoever thinks differently is severley handicapped.
Comment