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I think only RDM can pull that off, back before I became the main healer of the static I would Chainspell and MB all 3 SCs on a 4-step Light, if I was lucky I could get 2 Thunder III's in on the final Light lol...
Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK
I count 6. Is there something I am missing? Nonetheless, it seems that this is the first step to making traditional parties viable again. If this ability is pre-37, any job /SAM could easily go over 100% TP waiting for a SC partner to get enough TP, without worrying about "wasting" TP. Now we just need to fix the playerbase mentality...
Even if it is post-37, it still helps with making SCs more viable, although SAM-only. Now we just need SE to lower resistance rates and we're all set!
I think only RDM can pull that off, back before I became the main healer of the static I would Chainspell and MB all 3 SCs on a 4-step Light, if I was lucky I could get 2 Thunder III's in on the final Light lol...
A SCH/RDM (Or a RDM/SCH) could easily pull it off without chainspell as well. BLM may have a tougher time, and might have to drop down to Tier II nukes to land them all, or miss a few and burst every-other with a well-placed IV.
Originally posted by Ellipses
Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
Originally posted by MCLV
A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
They annoinced they were lowering resistance rates so judging from that id say problem solved but its to early and not enough facts yet so ill just go by what GWB jr. would say in a premature situation "Mission Accomplished"
Has anyone been able to get on and SC yet to see how much damage you can do on average?
Originally posted by FFXI's view on other MMORPGs
'Start learning boy, no you don't get a tutorial, this is man's country! Tutorial's are for little sissy babies who need their mommies! Now, are you a sissy baby or a man?"
I am wondering with SAM/DRG + Store TP build (food & gear) + Soboro, can we get 8 WS skillchain?
1) Start @ 200 TP
2) Sekkanoki
3) Tachi: Jinpu (WS #1)
4) Mediate
5) Before 1st tick of Mediate kicks in (very important), Tachi: Yukikaze (WS #2, Detonation)
6) While Mediate is still active: With TP returns from previous Tachi: Yukikaze, follow by a swing of G.Katana, then Jump + High Jump... as soon as TP reach 100%, squeeze in Tachi: Jinpu (WS #3, Scission)
7) Swing the mob until Mediate is over (combine with TP return from previous Tachi: Jinpu), at 100 TP use Tachi: Yukikaze (WS #4, Detonation)
8) Use SAM's 2 hour [300 TP]
9) Tachi: Jinpu (WS #5, Scission)
10) Tachi: Gekko (WS #6, Reverberation)
11) Tachi: Yukikaze (WS #7, Induration)
12) use Icaus Wing
13) Tachi: Gekko (WS #8, Fragmentation)
I'm sure it's possible, especially with the occassional lag giving you an extra tic on med, but as stated before a large part of the concern is that it's unknown if you can even chain past 6 WS', if it just dies automatically at 6. Need some SAMs to test this in Besieged or something.
Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK
I'm sure it's possible, especially with the occassional lag giving you an extra tic on med, but as stated before a large part of the concern is that it's unknown if you can even chain past 6 WS', if it just dies automatically at 6. Need some SAMs to test this in Besieged or something.
I'm not really sure this is a good idea. A lot of people just go crazy with WS in besieged which could mess up a SC. Pulling a Campaign monster away from the crowds and trying on that would be a better idea.
Originally posted by Ellipses
Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
Originally posted by MCLV
A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
That's only 5 lol, and it's confirmed that you can't do a continuous Light by stringing multiple Relic WS', while you can very feasibly rip off a 6 WS light, possibly 7 or 8 without needing Amano...the question is if you can continue to chain past the 6th weaponskill at all, or if it just dies there.
Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK
Anyways, it's always possible to do a single, continuous, X-WS Skillchain using only Great Katana by using Jinpu->Jinpu as fillers, looping back and forth between Scission and Detonation.
How boring is that to burst on... Bleh... Stone... Aero...
I was looking for something more interesting. Of course, there's Tachi: Kaiten... Doesn't it have "Continuing Light"? So you could do:
I forgot the {Meditate} one... edited. {Mistake} {I'm sorry}
For the Magic Burst portion (extra credit basically) the idea is to cycle elements to as nice a variety as possible so burst can be on as high of a tier as possible. Obviously the cycle will be too fast for a single BLM to burst everything but if you can one BLM bursting on 3/6 or so the damage should be sickening.
Of course if you look at it with AMII bursting...since all AMII have the same base damage, you could do Armando's effective-yet-boring Jinpu chain provided you can actually find a BLM with Quake II or Tornado II.
Last time I checked, you can not extend Light/Dark beyond the 2nd.
You can't, but the Relic Weapon Skills like Tachi: Kaiten from Amanomurakumo have a special effect called "Continuing Light" or "Continuing Darkness" that allows them to create a level 3 Skillchain of the same type off of an already existing Level 3 skill chain. I don't have a relic weapon so I don't know if you can do it more than once. Of course, if you could we'd have already seen 5-chains of it.
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