So, I've been pulling frequently on my Sam, and (not so oddly) tanking just as frequently.
In either case, I've noticed a bit of a problem. If I'm pulling the mob, I usually hit it with my ranged attack (I have bow capped currently, and a +racc bow) and as a result gather a bit of initial hate. I'll truck the mob back to the camp, and start hitting it with the group. Then, immediately going into combat, the warrior or nin can only provoke the mob off me about 50% of the time. The other times, I've usually hit (or worse, crit) the mobs and thus steal alot of aggro. The problem here is, because I'm doing fairly significant damage along with the pulling, It's fairly difficult for the tank to steal hate.
Does anyone have any workarounds besides the obvious "don't pull" or "don't attack until the tank has aggro" or something like that?
In either case, I've noticed a bit of a problem. If I'm pulling the mob, I usually hit it with my ranged attack (I have bow capped currently, and a +racc bow) and as a result gather a bit of initial hate. I'll truck the mob back to the camp, and start hitting it with the group. Then, immediately going into combat, the warrior or nin can only provoke the mob off me about 50% of the time. The other times, I've usually hit (or worse, crit) the mobs and thus steal alot of aggro. The problem here is, because I'm doing fairly significant damage along with the pulling, It's fairly difficult for the tank to steal hate.
Does anyone have any workarounds besides the obvious "don't pull" or "don't attack until the tank has aggro" or something like that?
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