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  • sam/dcr

    I was told that sam/dnc was awsome on both pvp and regular pt, is this true?


  • #2
    Re: sam/dcr

    err, idk about EXP, but for Ballista I can see it being good (not sure if it beats SAM/RNG though) and it's freaking amazing for soloing, Campaign Battles and Besieged.
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    • #3
      Re: sam/dcr

      Awesome in what way?

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      • #4
        Re: sam/dcr

        i havent played in months so all this is new to me, still trying to find out stuff, thanks for the info.
        ______________________________
        Originally posted by Malacite View Post
        err, idk about EXP, but for Ballista I can see it being good (not sure if it beats SAM/RNG though) and it's freaking amazing for soloing, Campaign Battles and Besieged.
        can that virus abil that sam gets with merits put a stop to sam/rng?
        Last edited by CS_911; 02-12-2008, 05:11 PM. Reason: Automerged Doublepost

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        • #5
          Re: sam/dcr

          Soboro Sukehiro + Drain Samba II + Meditate = kiss my ass
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          • #6
            Re: sam/dcr

            In basic English, DNC adds a fair bit of soloability to melee jobs that wasn't as practical before with mage subs since DNC utilizes TP for cures instead of MP.

            Thing is for SAM that they're really meant to use that TP for weaponskills and with DNC you tend to hold back TP for curing. You can get around this with meditate on SAM, of course, but most SAMs would want to channel the TP into damage. Not a bad choice for parties of four or smaller though.

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            • #7
              Re: sam/dcr

              with a 6-hit TP (or better) TP build and a soboro though, you can survive a lot of mobs you normally couldn't because of all the insane TP gain combined with Drain Samba II, Curing Waltz II and Healing Waltz.
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              • #8
                Re: sam/dcr

                yes, true but, that virus like abil for sam, that you get with merits, wouldnt that put a stop to you getting tp?, and if it does, does this mean that sam/dnc have a huge weak point? im just asking cause i remember two of my friends went at it ,pvp, and he complained that it wastn fair cause that sam abil put a stop on his tp gainage. I dont know how good is this abil, or what else does it do, ill research it, but if what im getting is that dnc is worthless with out tp, and med cant activate cause of this abil, then i guess sam/rng can win over a sam/dnc, but sam/dnc could beat just about any other job like mnk and dra. I dont think i have seen too many people talk about this abil, i think it stuns you too, but like i said ill do some reasearch, but if you guys have any info on this i would gladly welcom the info that you guys have.
                ______________________________
                ok, i found out it was called blade bash, i think, and its stuns and some times causes plague, some one mention that is reduces tp over time, so i gues is not all that great.
                Last edited by CS_911; 02-12-2008, 08:48 PM. Reason: Automerged Doublepost

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                • #9
                  Re: sam/dcr

                  I think the ability you refer to inflicts Virus on the mob, not on the SAM themselves.

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                  • #10
                    Re: sam/dcr

                    i made a mistake, its actually plague, and i think that abil can also work on pvp matches, like i said, my friend did mention that he couldnt get tp, so im guessing it works on other players during pvp, unless update change that, i also heard that its % of giving plague is stupidly low.

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                    • #11
                      Re: sam/dcr

                      Sam/dnc = good xp tank starting @40. Not sure when it loses its edge. Too early, not enough facts.

                      A good sub for heal-low parties as low as 10. i.e. if there's not a DNC main throwing out Sambas, having the ability to sac 10 tp for it is a wonderful thing.
                      "And if he left off dreaming about you, where do you suppose you'd be?"

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                      • #12
                        Re: sam/dcr

                        SAM/DNC can only take certain amount HP/sec. If mob DoT goes beyond what drain samba II + curing waltz II can generate, you won't be able to tank.
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                        Vrytreya

                        My FFXI Doc

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                        • #13
                          Re: sam/dcr

                          Isn't that kind of true for PLD, too? If it hits too effing hard and you can't cure yourself back fast enough, you're SOL.

                          Granted, I see what you mean, and I think a sam/dnc is more susceptible to it than a PLD -- but I think the combo is still viable.
                          "And if he left off dreaming about you, where do you suppose you'd be?"

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                          • #14
                            Re: sam/dcr

                            Roughly how much do you even get per hit from Drain Samba II as a sub?
                            Life is all about decisions. It is the decisions you make in life that shape you.
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                            • #15
                              Re: sam/dcr

                              On my 75nin/37dnc fighting crabs in Kuftal i was hitting for like 60-80 and draining like 6-8 per hit, so about 10%. the cool thing with haste build on nin subbing dnc, you can solo crabs, lizzies, etc with no shadows. I even accidentally linked 2 lizzys so i was fighing 3 solo. I used shadows, but defeating them was no problem.

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