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Fun with Haste!

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  • #16
    Re: Fun with Haste!

    didn't think the enchantment belt stacked with 'haste' the spell? (given that enchantment is 'enchantment: Haste' - please correct me if you know otherwise). and I had forgotten about soul-voice's doubling effect.

    the TP floor was never at 150 delay. (5% tp has always been 180 delay, prior to the floor being removed, anything below 180 delay hit for the same tp as a 180 delay weapon) I'm pretty sure I read other information concerning attempts by ninja to reach 150 delay via reduction with all varieties of katana, but again I'm no longer sure if this was an actual limit or just the goal of the ninja in question (given that no weapons exist with default delays below 150 it's possible the ninja just set a goal of 'make all wakizashi work like unenhanced 150delay daggers')

    In any case, apparently there is not a 150 delay limit so it's a pretty moot point. thanks for the clarification.
    Grant me wings so I may fly;
    My restless soul is longing.
    No Pain remains no Feeling~
    Eternity Awaits.

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    • #17
      Re: Fun with Haste!

      Oh, you're right, the floor was at 180. My bad.

      Anyways, the belt's enchantment does stack with the spell. You wouldn't think it from the wording, but thankfully, they do, which makes them the best Haste belt for WAR/PLD/DRK if it weren't for the fact that they're so inefficient in terms of cost/time, and that they can't be switched out on WS. The source is this old thread.

      As for Usukane gear, I doubt it raises the cap. I'd guess it gives a static or percentage bonus when you have Haste on.
      Last edited by Armando; 04-12-2007, 03:09 PM.

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      • #18
        Re: Fun with Haste!

        I'd still like to know the exact mechanics on not only Usukune but the other Set Bonuses as well. SE has such a bad habbit of giving us mind boggling bonuses. Just once, a straight forward explanation would be nice
        sigpic


        "BLAH BLAH BLAH TIDAL WAVE!!!"

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        • #19
          Re: Fun with Haste!

          here's one for you malacite:

          Yigit set: bonus "Refresh" - effect: 1mp/tick (gg SE)

          my guess with the usukane is that the full set is worth 13-16% overall (8% on set plus a further 5-8% from the set bonus) to bring it approximately in line with the effect of 'haste' (spell) or dual march without the bonus. I would not however, be at all surprised to find out that the bonus from the full set was 1-2% for an overall total of 9-10% (the highest haste bonus 'set' available is currently Blessed Attire +1 Set - which has a total bonus of 13% when wearing all three haste pieces; the highest EX set is Homam Armor Set at 12%).
          Grant me wings so I may fly;
          My restless soul is longing.
          No Pain remains no Feeling~
          Eternity Awaits.

          Comment


          • #20
            Re: Fun with Haste!

            Yigit set: bonus "Refresh" - effect: 1mp/tick (gg SE)

            Even that seems a bit missleading though to anyone hasn't actually worn the set or any Refresh Gear. I mean at first glance it sounds like you're getting 3 MP, but you're not ; ;


            Then you have the plethora of other items with enhancing effects that have either been approximated through meticulous testing, or are still as of yet unknown.

            E.g. Ares Set (Enhances Double Attack) and WAR AF boots (same thing, but it's been estimated to be a 2% increase) and many more. Rather than "Enhances (Insert Ability Here)", at least if it's a direct boost numerically, they could freaking say so. E.g, change WAR AF boots to read "Double Attack +2) like the relic pants (+1 in its case)
            sigpic


            "BLAH BLAH BLAH TIDAL WAVE!!!"

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            • #21
              Re: Fun with Haste!

              alot of times, 'enhances' is worded as such because it's *not* a linear boost. unfortunately SE is also notorious for not wording things consistently. It has also on occasion been theorized that 'enhances' only works if you already have the trait whereas "ability +#" (or +%) will give you the ability if you don't have it. (I seem to remember that this idea was disproved, but it's possible that SE was considering this system when they worded some of the earlier pieces.

              by and large (notable exceptions are subtle blow and store TP) most ability boosts do not give a specific value, instead saying 'enhances'. even subtle blow is 'enhances' on occasion.
              Grant me wings so I may fly;
              My restless soul is longing.
              No Pain remains no Feeling~
              Eternity Awaits.

              Comment

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