Re: SAM- parrying tank???!!!
I dont think having enmity warrants it being a tank. That would mean, war was meant to be the better tank over pld? war has +15 enmity while pld has +8 enmity. I dont think because sam has +7 enmity means it was first thought of as a tank class. It only has enmity on 2 pieces, a large chunk comes from the feet. maybe that has something to do with the history samurai? not sure jsut throwing ideas out.
I do think that possibly it could have meant that if a sam wants to pull hate, to distract the mob away from other members of the party, this was given to help a sam do so. Allowing a sam to protect other members briefly. While giving itself enchanced parry (af hands) and 3rd eye, it can distract a mob for enough time the others can get away in the event that the primary tank couldnt do so.
I think with war its a bit different. I think if you look into the lore behind the job it might provide some answers tehre too. Pld have resist light? war has resist fire? the af set is called Fighter's <armorName>. Has a belligerant conotation to it, someone who is belligerant would probably have more enmity right?
That's my take on it.
I dont think a lot of the first AF set was created soley for the usefulness of the job but more to embody the lore behind the job. This cant be said for af2 and af+1 though. These are more geared to enhancing the job.
I dont think having enmity warrants it being a tank. That would mean, war was meant to be the better tank over pld? war has +15 enmity while pld has +8 enmity. I dont think because sam has +7 enmity means it was first thought of as a tank class. It only has enmity on 2 pieces, a large chunk comes from the feet. maybe that has something to do with the history samurai? not sure jsut throwing ideas out.
I do think that possibly it could have meant that if a sam wants to pull hate, to distract the mob away from other members of the party, this was given to help a sam do so. Allowing a sam to protect other members briefly. While giving itself enchanced parry (af hands) and 3rd eye, it can distract a mob for enough time the others can get away in the event that the primary tank couldnt do so.
I think with war its a bit different. I think if you look into the lore behind the job it might provide some answers tehre too. Pld have resist light? war has resist fire? the af set is called Fighter's <armorName>. Has a belligerant conotation to it, someone who is belligerant would probably have more enmity right?
That's my take on it.
I dont think a lot of the first AF set was created soley for the usefulness of the job but more to embody the lore behind the job. This cant be said for af2 and af+1 though. These are more geared to enhancing the job.
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