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does this job combo sounds unique?

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  • #16
    Re: does this job combo sounds unique?

    The lower lvl jumps don't shed much hate so pulling then jumping won't help the tank. And even in the lower lvls Berserk > 5%haste/6att. Also at 30 Sams will often PT with thfs so having voke will help out a lot. With the third highest Vit, third eye and decent armor Sams are great trick buddies. Sam/Drg *can* work from 20-30 though with the Drg's passive acc trait, but that's about it.

    From my personal experiances as a Thf, I feel that Sam/War is the best combo pre 60 with out a doubt. I've played with Sam/Rng and was not impressed, I've played with Sam/Thf and was not impressed, I've played with Sam/War and was impressed(all pre 60 though, things change after that). And it's not because one sam was better then the other that I noticed a difference, because all three sams were the same person with a different sub. >_>

    Using an uncommon sub in this game will not make you unique or different, because many people before you have tried those subs before. The reason why the common subs are used so much to be considered common or cookie cutter is because they work. Using a 'unique' sub will only hinder your abilities. If you want to be unique, don't do it by using a bad sub, be unique by being the best you can be. An exceptional player with a cookie cutter sub is far more unique then an average player with an uncommon sub. Your subjob can change at any time, but your skill will always be the same. And if you want to be a unique, uncommon Sam, you'll do it by being the best damn Sam you can be.
    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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    • #17
      Re: does this job combo sounds unique?

      bezerk as a word of practical advice, don't try to be unique just yet. learn to play the game and your job first then you'll have the knowledge and experience to know why/if something will work or is crap. otherwise, you'll just be another in the long list of crappy players who people will remember and avoid (nothing unique there now is it?).

      Thanks Yyg!

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      • #18
        Re: does this job combo sounds unique?

        to me personaly, i don't think theres to much "skill" involved in this game just teamwork. Skill would be like Guild Wars.

        Anyways, about the unique partr, I guess you all are right, but I just wanted to test job combos by myself without anyones comments. But I guess thats impossible now since all the secrets and such of this game are out...

        But i was considering SAM/THF or SAM/WAR now.. will /THF make my katana delay quicker? Versus /WAR which would make you stronger.

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        • #19
          Re: does this job combo sounds unique?

          the "skill" comes from knowing what to do and when to do it.

          your subjob makes no difference on katana delay...
          /war really shines for DA + berserk.
          /thf really shine for SA.
          Last edited by neighbortaru; 07-13-2005, 09:21 AM.

          Thanks Yyg!

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          • #20
            Re: does this job combo sounds unique?

            Originally posted by berzerk
            to me personaly, i don't think theres to much "skill" involved in this game just teamwork. Skill would be like Guild Wars.

            Anyways, about the unique partr, I guess you all are right, but I just wanted to test job combos by myself without anyones comments. But I guess thats impossible now since all the secrets and such of this game are out...

            But i was considering SAM/THF or SAM/WAR now.. will /THF make my katana delay quicker? Versus /WAR which would make you stronger.
            Skill is knowing what subs to use at what time. Most jobs have more then one useful job and a skilled player will learn and lvl them all

            Skill comes from knowing what equip best helps you do your main job better. Just because you got that 4 mil scorp harness on don't mean you're a great Rdm. A skilled player will have equip that makes them do their job better not equip that's just expensive.

            Skill comes from knowing when and how to use your abilities. Stacking Last resort, soul eater, berserk with a 300tp WS will give you a big dmg number and a lot of hate, but for the rest of the time your abilities are cooling down you'll do crappy Dmg. A skilled player would know when the best time to use what ability is.

            Skill comes from your reaction in the event something goes wrong. Puller pulled a link, tank d/ced during the fight. A skilled player will know what to do in an event like this.

            Job/sub job can be changed at any time so having a 'unique' job combo won't make you a unique player. But skill can traverse jobs and a skilled player will be skilled in almost any job they play. It's very easy to tell a skilled player in your pt from an unskilled player.
            Last edited by Ziero; 07-13-2005, 09:33 AM.
            "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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            • #21
              Re: does this job combo sounds unique?

              there are difference, mate, obvious difference in a PT with skills and without. It doesn't mean you have to do something in battle all the time you know ;p

              Extreme case, PT with THF is the most obvious. THF activates SATA, pull mob, DD provokes, s/he and the tank get close to the mobs and get in position asap, thf SATA from the back. This little simple process believe it or not I've been in level 60+ that CAN'T get it done. You only need 1, ONE clueless melee to screw it up. Some DDS and tanks spend 10 minutes getting into position, some THFs wait until he gets in position before activating SATA, Some DDs just never provoke, some times both DDs and tanks keep running around the mobs thinking they have to get into position and yadayada and these you will still see in a level 60+ PTs.

              You need skill and understanding. Period. It might be less obvious at lower level where you have 5DDs and 1PLer and all you do is auto attack and go AFK.
              There are painters who transform the sun into a yellow spot,
              but there are others who with the help of their art and their intelligence
              transform a yellow spot into the sun.

              - Pablo Picasso

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              • #22
                Re: does this job combo sounds unique?

                Jei's right. While there are some jobs that don't require much skill or knowledge, and a few can be played brainlessly and still be somewhat acceptable, there's a big difference between good players and bad players.

                Examples of unskilled players:
                PLDs that don't cure themselves.
                NINs that don't cast anything except Utsusemi.
                DDs that don't know when to stop tacking on damage because it's disrupting the party (or conversely, don't know how to gear up and use the right weapons to achieve acceptable damage rates).
                BLMs that don't know what monsters are weak to, or are physically incapable of completing a magic burst.
                WHMs that haven't figured out how to cast effecient healing spells amd remove status effects.
                RDMs that can't handle a refresh order, don't use Convert, or are slow to Dispel.
                Bards that can't figure out correct placement for songs and don't backup heal.

                There are numerous examples of even high level players who don't understand the fundamentals of their job.


                Icemage

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                • #23
                  Re: does this job combo sounds unique?

                  and since this is a SAM forum, SAMs who can't skillchain and/or can't skillchain with more than 1 other melee.

                  Thanks Yyg!

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                  • #24
                    Re: does this job combo sounds unique?

                    "all I want is your guys opinions, no matter what, i'm going to try it."

                    "but I just wanted to test job combos by myself without anyones comments."

                    Copy/pasted from his first post and his most recent post.

                    Windurst Rank 10. ZM14. CoP M5-2.
                    RDM->62 (AF Completed), MNK->62 (AF Completed).

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                    • #25
                      Re: does this job combo sounds unique?

                      Skill is bigger then that, like hate control, communication, flexiblity, leadership, avoiding aggro or work the xpchain(if you're a puller), etc.

                      But I think everyone gets the idea.

                      Though at lvl 20, when you get jump attack, I can see how it beat's provoke (if you have enough provoker anyway). You don't get berserk or SA till lvl 30. Jump is 2.5 min, which is a very good rate.

                      BTW polearm WS for samurai's suck, better off with gkatana anyway. Besides being able to SC in almost any element open or close, enpi can open and close distortion, if I remember right.

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                      • #26
                        Re: does this job combo sounds unique?

                        Geez, Sepukku be nice......even if it's direct quotes >.>

                        As far as SAM/DRG I don't know of much benefits that DRG would present for SAM. At lv. 20 SAM the DRG would give an Attack Boost which at lv. 20 the Attack Boost will be about on par with Berserk but loose that advantage as you level. Then you also get the Accuracy Boost, but with DRG you only get 1 Accuracy Boost were RNG at least you'll have 2.

                        Other then that DRGs will provide a slightly faster TP gain with the jumps over other jobs but a SAM/RNG using Barrage can top their TP out a lot faster, hitting 100% with little effort just a good chunk of arrows used or gil throwing >.>

                        So at the moment DRG doesn't have a lot of benefits when it's sub, different story when it's the other way around.


                        Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                        • #27
                          Re: does this job combo sounds unique?

                          i meant negatives comments Sep. And if i hear another damn 'SATA' word again im going to go nuts. Is that the only thing you people do to do good DMG? If so, I should quit this game now.

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                          • #28
                            Re: does this job combo sounds unique?

                            no it is not, but it is reliable. beserk + warcry are actually very good ways to deal damage as well (but missing your WS sucks). again, with more experience you will learn to know what to use and when.

                            Thanks Yyg!

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                            • #29
                              Re: does this job combo sounds unique?

                              Originally posted by berzerk
                              i meant negatives comments Sep. And if i hear another damn 'SATA' word again im going to go nuts. Is that the only thing you people do to do good DMG? If so, I should quit this game now.
                              What are you talking about? They were talking about how being able to quickly set up SATA is sign of skill. It is a big portion of how thf's do dmg, but it plays an even larger role in hate control, especially at lower lvls when ninjas dont have the ni elemental wheel and such to get as much hate.
                              As for ignoring the negative comments, I would suggest listening to all advice and draw a conlcusion from all the knowledge you can get. If you want to play SAM/DRG then by all means go ahead, but be aware that there is good chance you will not be the first SAM picked to party with if there are other's lfg. 20-30 may actually be better to sub drg than war but by 30 when /war gets berserk, /drg will be left by the wayside.
                              I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

                              PSN: Caspian

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                              • #30
                                Re: does this job combo sounds unique?

                                Originally posted by neighbortaru
                                no it is not, but it is reliable. beserk + warcry are actually very good ways to deal damage as well (but missing your WS sucks). again, with more experience you will learn to know what to use and when.
                                but i mean, thats like the only attack combo ive heard on ffxi is SATA. Well what if your not a NIN or whatever the other job is? does that make you suck? Because people make it look that way sometimes...

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