I hope the high levels samurai out there could give me some advice on this. From SAM1 to SAM29, i will sub a war. SAM30 onwards I will sub a THF
These are the reasons why I think SAM/THF is good at high lvls:
1) THF gives one of the highest DEX in this game so it can improve your hit rate to gain TP
2) THF got sneak attack (with 1 min interval) from lvl 15 onwards, meaning it should be just abt the right time for me to gain TP to 100+% and use sneak attack + WS together
3) I will be using polearms instead of GKT, which have a 390 avg delay as compared to 435 for GKT, so that i will hit more often, and polearms got slightly higher DMG btw. Only disadvantage is I cant use Raiden Thrust at 70 skill which is only for WAR/PLD/DRG, and lesser skillchain options, but I can live with that
4) I dont know if the sneak attack DMG multiplier will stack with trick attack DMG multiplier but i am presuming they are 2 independent abilities which can multiply on each other. For example if sneak atk x2 DMG and trick attack x3 DMG, sneak+trick will give u x6 DMG. correct me on this if I am wrong
5) I dont know how TP gained from WS is like or how it will become (nerfed?), but I would like you to picture "sneak attack + penta thrust", so after you do the WS, u get 5 hits of TP back, which will be around 40% (again, correct me if I am wrong coz i nv follow the update changes and i am still quite a noob at lvl 30), and it wont be long before u get to 100% for "trick attack + penta thrust" which gives u another 40% TP, and the cycle goes on with "sneak attack + penta". Get the picture here?
Anyone is free to criticize my theory if they think it wont work. I figured out chances are it probably wont bcoz i rarely see SAM/THF but I would like to know the reason why.
also, i have 2 questions that needs answered so that it can help with my decision-making:
a) how much additional TP will the job trait "Store TP" add? +1% every hit?
b) how much TP will meditate add? and the interval before you can use it again? (on the guide book it says 1 min, but i seen posts which says its 3 mins?)
These are the reasons why I think SAM/THF is good at high lvls:
1) THF gives one of the highest DEX in this game so it can improve your hit rate to gain TP
2) THF got sneak attack (with 1 min interval) from lvl 15 onwards, meaning it should be just abt the right time for me to gain TP to 100+% and use sneak attack + WS together
3) I will be using polearms instead of GKT, which have a 390 avg delay as compared to 435 for GKT, so that i will hit more often, and polearms got slightly higher DMG btw. Only disadvantage is I cant use Raiden Thrust at 70 skill which is only for WAR/PLD/DRG, and lesser skillchain options, but I can live with that
4) I dont know if the sneak attack DMG multiplier will stack with trick attack DMG multiplier but i am presuming they are 2 independent abilities which can multiply on each other. For example if sneak atk x2 DMG and trick attack x3 DMG, sneak+trick will give u x6 DMG. correct me on this if I am wrong
5) I dont know how TP gained from WS is like or how it will become (nerfed?), but I would like you to picture "sneak attack + penta thrust", so after you do the WS, u get 5 hits of TP back, which will be around 40% (again, correct me if I am wrong coz i nv follow the update changes and i am still quite a noob at lvl 30), and it wont be long before u get to 100% for "trick attack + penta thrust" which gives u another 40% TP, and the cycle goes on with "sneak attack + penta". Get the picture here?
Anyone is free to criticize my theory if they think it wont work. I figured out chances are it probably wont bcoz i rarely see SAM/THF but I would like to know the reason why.
also, i have 2 questions that needs answered so that it can help with my decision-making:
a) how much additional TP will the job trait "Store TP" add? +1% every hit?
b) how much TP will meditate add? and the interval before you can use it again? (on the guide book it says 1 min, but i seen posts which says its 3 mins?)
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