Continuation of the “Before you…wrong path� thread below. I would post this in that thread but I doubt many would see it.
I figured it was time to sit down and type out some of my ideas. This is a work in progress so keep the flaming down.
Current standing:
Traits
Lv5 --- Resist Blind
Lv10 -- Store TP
Lv30 -- Store TP
Lv40 -- Demon Killer
Lv50 -- Store TP
Abilities
2Hr --- Meikyo Shisui
Lv5 --- Warding Circle
Lv15 -- Third Eye
Lv30 -- Meditate
My ideas:
Traits
Lv5 --- Resist Blind
Lv10 -- Store TP
Lv25 -- Critical Hit Rate Up
Lv30 -- Store TP
Lv40 -- Demon Killer
Lv45 -- Critical Hit Rate Up
Lv50 -- Store TP
Abilities
2Hr --- Meikyo Shisui
Lv5 --- Warding Circle
Lv15 -- Third Eye
Lv20 -- Blade Grasp
Lv30 -- Meditate
Lv50 -- Nonpareil
New traits:
*Critical Hit Rate Up: Self-explanatory. Unique.
--Offensive increase that is unique and shouldn’t be overpowered.
New Abilities:
*Blade Grasp: Increases parry skill. Duration 00:02:00. Interval 00:05:00.
--Semi-unique. Samurai-flavored.
*Nonpareil: Increases accuracy and strength. (Does not stack with Focus.) Duration 00:02:00 or 00:03:00. Interval 00:05:00.
--Our weapons don’t exactly kick ass so I don’t think this would be ‘too much’.
Let me know what you think. Feel free to post your own views and ideas. Keep the flaming to other threads.
EDIT: Replaced NewAbility01 with a samurai skill from FFX-2.
I figured it was time to sit down and type out some of my ideas. This is a work in progress so keep the flaming down.
Current standing:
Traits
Lv5 --- Resist Blind
Lv10 -- Store TP
Lv30 -- Store TP
Lv40 -- Demon Killer
Lv50 -- Store TP
Abilities
2Hr --- Meikyo Shisui
Lv5 --- Warding Circle
Lv15 -- Third Eye
Lv30 -- Meditate
My ideas:
Traits
Lv5 --- Resist Blind
Lv10 -- Store TP
Lv25 -- Critical Hit Rate Up
Lv30 -- Store TP
Lv40 -- Demon Killer
Lv45 -- Critical Hit Rate Up
Lv50 -- Store TP
Abilities
2Hr --- Meikyo Shisui
Lv5 --- Warding Circle
Lv15 -- Third Eye
Lv20 -- Blade Grasp
Lv30 -- Meditate
Lv50 -- Nonpareil
New traits:
*Critical Hit Rate Up: Self-explanatory. Unique.
--Offensive increase that is unique and shouldn’t be overpowered.
New Abilities:
*Blade Grasp: Increases parry skill. Duration 00:02:00. Interval 00:05:00.
--Semi-unique. Samurai-flavored.
*Nonpareil: Increases accuracy and strength. (Does not stack with Focus.) Duration 00:02:00 or 00:03:00. Interval 00:05:00.
--Our weapons don’t exactly kick ass so I don’t think this would be ‘too much’.
Let me know what you think. Feel free to post your own views and ideas. Keep the flaming to other threads.
EDIT: Replaced NewAbility01 with a samurai skill from FFX-2.
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