Holy Sword-chucking Mages Batman, a melee RDM thread!
First off, what I'm aiming for isn't a "I want to swing my sword in the party" setup. My goal is to be able to take on Dark Spark at level 55 as a RDM/BLU. While it's probably not my brightest idea, I want to see it through to the end properly which of course means completely overhauling my gear.
Now I've done enough poking around to know that for melee combat the primary stats to gun for are(in no particular order): Accuracy, Attack and Haste.
At my level Haste options are extremely limited, expensive or involve taking down NMs I can't be bothered camping.
So far my gear has been most constructed with partying in mind, so I need some advice with how to beef up my sword-chucking build and possibly some general theory for how to prioritize Accuracy, Attack, Haste and maybe Evasion when putting together a melee build for solo play. I know for playing with others Evasion isn't as important because there will hopefully be a tank or at least a designated MP sponge.
Let's start by tossing up the gearset I currently have and see what can be further fleshed out:
So this is what I've actually been meleeing in. Tragic, I know.
Sword: Knight's Sword
Shield: Hard Shield
Head: Crow Beret
Neck: Black Silk Neckerchief
Earring: Morion Earring x2
Body: Brigandine Armor
Hands: Guerilla Gloves
Ring: Knowledge Rings and Saintly Rings...+INT/+MND respectively
Back: Red Cape +1
Belt: Mercenary Captain's Belt
Legs: Magic Cuisses
Feet: Warlock's Boots or Rambler's Gaiters
Clearly there's room for improvement, but again I'm a little shaky on what to prioritize for a fight with a hard hitting NM. I've scoped out some potential upgrades to my current gearset and I'm hoping you guys can make some suggestions as to what works, doesn't work, and what I've overlooked.
So there it is. My list of stuff I think will help me to turtle up with Coccoon as I beat up Dark Spark. Help?
First off, what I'm aiming for isn't a "I want to swing my sword in the party" setup. My goal is to be able to take on Dark Spark at level 55 as a RDM/BLU. While it's probably not my brightest idea, I want to see it through to the end properly which of course means completely overhauling my gear.
Now I've done enough poking around to know that for melee combat the primary stats to gun for are(in no particular order): Accuracy, Attack and Haste.
At my level Haste options are extremely limited, expensive or involve taking down NMs I can't be bothered camping.
So far my gear has been most constructed with partying in mind, so I need some advice with how to beef up my sword-chucking build and possibly some general theory for how to prioritize Accuracy, Attack, Haste and maybe Evasion when putting together a melee build for solo play. I know for playing with others Evasion isn't as important because there will hopefully be a tank or at least a designated MP sponge.
Let's start by tossing up the gearset I currently have and see what can be further fleshed out:
So this is what I've actually been meleeing in. Tragic, I know.
Sword: Knight's Sword
Shield: Hard Shield
Head: Crow Beret
Neck: Black Silk Neckerchief
Earring: Morion Earring x2
Body: Brigandine Armor
Hands: Guerilla Gloves
Ring: Knowledge Rings and Saintly Rings...+INT/+MND respectively
Back: Red Cape +1
Belt: Mercenary Captain's Belt
Legs: Magic Cuisses
Feet: Warlock's Boots or Rambler's Gaiters
Clearly there's room for improvement, but again I'm a little shaky on what to prioritize for a fight with a hard hitting NM. I've scoped out some potential upgrades to my current gearset and I'm hoping you guys can make some suggestions as to what works, doesn't work, and what I've overlooked.
Gear to acquire
So there it is. My list of stuff I think will help me to turtle up with Coccoon as I beat up Dark Spark. Help?
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