Well I just got out of my first post update party and all i can say is wow.
Wow
wow
wow
wow.
Party setup RDM/NIN,SAM/WAR,SAM/WAR,WAR/NIN,BRD/NIN,SMN/SCH
Target: Mamool Ja
Location: Nyzul Isle
Duration: 1:45
EXP Earned: 27.4K
wow
wow
wow
wow
again.
Ok everyone knows my stance on TP BURN parties, well this setup has changed it. The party had a real old school feel to it, and by old school i mean non-advil poping fun.
So much great stuff took place in this party i dont know where to begin. So here goes.
SKILLCHAINS !!!!!!!!!!! Yes that is right Skill Chains 4 to be exact. The Sams would pull off double Distortion SC's every 5 minutes as well as SC with each other for another. Myself and the WAR wou rock a Light SC, and guess what I got to MB the shit out of it.
Skillchains planned in a TP BURN i didnt thing it was posible.
The backline rolled so damn good.
The SMN/SCH was rarely in need of Refresh as they had sublimation and Mega Aspir, as well as Ballad x2. I didnt need to cast Haste as the SCH had ample MP to Cast Hastega, and even MB'd a few times.
This Update has made RDM such a great part of a meripo now. We can finally focus on our old school duties enfeeb/support/back up healing/MB and of course melee. With the several minutes between refresh casting (when it was needed) there was so much time to do all the traditional stuff.
I seriously doubted this update until I did something with it. SE acctually came through with something they said about RDM, its a miricale but its happened.
Wow
wow
wow
wow.
Party setup RDM/NIN,SAM/WAR,SAM/WAR,WAR/NIN,BRD/NIN,SMN/SCH
Target: Mamool Ja
Location: Nyzul Isle
Duration: 1:45
EXP Earned: 27.4K
wow
wow
wow
wow
again.
Ok everyone knows my stance on TP BURN parties, well this setup has changed it. The party had a real old school feel to it, and by old school i mean non-advil poping fun.
So much great stuff took place in this party i dont know where to begin. So here goes.
SKILLCHAINS !!!!!!!!!!! Yes that is right Skill Chains 4 to be exact. The Sams would pull off double Distortion SC's every 5 minutes as well as SC with each other for another. Myself and the WAR wou rock a Light SC, and guess what I got to MB the shit out of it.
Skillchains planned in a TP BURN i didnt thing it was posible.
The backline rolled so damn good.
The SMN/SCH was rarely in need of Refresh as they had sublimation and Mega Aspir, as well as Ballad x2. I didnt need to cast Haste as the SCH had ample MP to Cast Hastega, and even MB'd a few times.
This Update has made RDM such a great part of a meripo now. We can finally focus on our old school duties enfeeb/support/back up healing/MB and of course melee. With the several minutes between refresh casting (when it was needed) there was so much time to do all the traditional stuff.
I seriously doubted this update until I did something with it. SE acctually came through with something they said about RDM, its a miricale but its happened.
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