Hello my brothers and sisters of red.
Many of you know me as a outspoken whackjob on these forums but i come to you tonight filled with the utmost sincerity. The Decline of the Red Mage. I have been a Red Mage since day 1 of NA release and have take it to 75 on one instance and am currently lvl 69(damn you maat) on my new account. From what i have noticed is the decline of our traditional roles and tasks in a party. Gone are the days of magic bursting and High level meleeing for skill chains. This can be accredited to the decline in skill from our melee friends and the rampant use of TP Burn parties. Truth be told i feel more like a qusai whm/rdm if i could get vert and refresh on a whm. The job has become stale and tremendously boring to play and disgusting on the treatment we receive and the flames we receive for voicing our opinions. I remember the days when melee could skill chain and i could drop a decent nuke for MB. I remeber the days when we needed several subs leveled to fill various party roles from cure bot, pseudo blm, Skill chain partner, and even at times Tanking. Now it seems that we level these jobs, or maybe just me for selfish soloing reasons and braging rights. Honestly when was the last time you were invited to a party non- /whm, is it just me who notices this or what. I mean i remeber the last time i leveled my old 75 RDM i was the Tank in my merit static, to open the door for more heavy DD. Id slap on /PLD and go to work skillchaing, keeping hate, even MBing my own skill chains. I suppose the possible explanation is the lack of Partying in the old CoP areas where mobs were tough. As opposed to the new era of ToAU where mobs are weak and speed is key. Is it me or has the skill rate of some of our bretheren been lost to these parties.
More and more i see threads popping up of what ifs and how coulds, refering to rdm melee. This is irritating sure i have posted my support to them and why not, heck ive even started them myself in some instances. How should SE fix the problem many people ask, well truth be told there is no problem, we invented it. SE promises us a melee update but why, people arent all the sudden going to let RDM melee again. Why not because us "senior" players who have been around since day 1 are at 75 RDM we can do what we want when we want. But somewhere down the line we let our "junior" classmates get pushed to the side. Now they dont know the true aspect of being a RDM because they have never had a chance to learn it. Sometime between ToAU release and now our job lost its backbone. We have become a class of i guess so's and sure's. We ride comfortably on the fact we get invites for doing nothing but refresh/haste and let melees get us XP. Sure some may enjoy that but how many of you cant stand to party anymore because of it.
How many of you miss the days of asking a party what do you want me to sub, then chiming out your list as if it had some time of status attached to it, which it did. In the old days /whm, /brd, /smn, /pld, /nin, /drk, /blm were all used by me in and out of parties. now adays people just chime in with the i read about, heard about combos. Then flame us for providing answers of how, why, when. Telling us we are idiots. They dont know why the subs are used or when they can apply, all they know is /whm and cure bit it to 75. As a resault we have killed the WHM population, why bring a knife to a gunfight. Our shortsightedness and non educated Job class has shot itself in the foot. I ask again how many of you have given up on this job, tired of being a glorified half-assed whm.
Myself thankfully have campaign to go to. I have only been in several parties from lvl 60 in most cases with friends so i could do something other than cure bot. But we as a community keep looking to SE writing ridiculous threads about what we want and what we need, when we dont need a thing. we are a jack of all trades and our subjobs define us. SE has made us fully capable of filling any roll in a party. Even suport rolls native to us, the Stunner, fast cast/haste /drk and spam stun, very effective. The pseudo BLM, lacking T4 and AM but we have cinvert to make up for it by casting more spells. The refresher, subbing bard allows us to apply 4 ticks of MP refresh, for MP burden parties. The pink mage A great "Back Up" healing support job to save whm MP". The blink mage, spinning wheel rocking Magic attack bonus from it, skill chaining and MB. and lastly the tank mage holding hate through botomless MP, /PLD for most hate control in game, spamming sleeps and dispels. These are some of the duties rdm used to preform in parties, these were what made us RDM, the ability to change rolls as we needed to. Not having to sacrafice any of ou skills to gain a boost to the ones we need. That is what our job is about, somewhere this game turned into a XP feast and our job has suffered. Mayhaps not suffered how your looking at it, i get alot of invites. To that i say so what i get them to i used to get them for other reasons then watching HP bars.
Unfourtunatly i do not know why people tear each other apart, perhaps their are to few of us old players left, and the crown has been passed on. I am only writing this because i felt like a rant was necassary, im personally tired of the attacks we do on each other, im tired of people saying "Well thats stupid Stfu /mage and get on the backline" These new players are faulting or jobs principles by shooting down thoughts and ideas. However, on that note thoughts and ideas only go so far. We need do's we need to get these new players to learn and old players to remeber that every job in this game at one point or another works for us, and changes our role. We need to get the other jobs to realize we are not a 1 trick pony, we need them to remeber that once up on a time RDM was the most sought after job because of sheer versatility, not refresh and haste, those were just bonuses that came with the teritory.
Now as for the flamers out there ready to pounce on this i care less this is fact, this is our job, flame on and enjoy the way you play. As for the other people out there i hope this hits home, the death of the rdm is somber and we need to fix it.
Also SE did announce a adjustment to RDM combat ability, unknow to what this is or can be, speculation is rampant. Unfourtunatly they will probably go through with this and our job will become tarnished, unless we get staff skill(which i never understiid why we didnt) anyhow, thanks for reading this kind of long i know, but im not sorry.
Many of you know me as a outspoken whackjob on these forums but i come to you tonight filled with the utmost sincerity. The Decline of the Red Mage. I have been a Red Mage since day 1 of NA release and have take it to 75 on one instance and am currently lvl 69(damn you maat) on my new account. From what i have noticed is the decline of our traditional roles and tasks in a party. Gone are the days of magic bursting and High level meleeing for skill chains. This can be accredited to the decline in skill from our melee friends and the rampant use of TP Burn parties. Truth be told i feel more like a qusai whm/rdm if i could get vert and refresh on a whm. The job has become stale and tremendously boring to play and disgusting on the treatment we receive and the flames we receive for voicing our opinions. I remember the days when melee could skill chain and i could drop a decent nuke for MB. I remeber the days when we needed several subs leveled to fill various party roles from cure bot, pseudo blm, Skill chain partner, and even at times Tanking. Now it seems that we level these jobs, or maybe just me for selfish soloing reasons and braging rights. Honestly when was the last time you were invited to a party non- /whm, is it just me who notices this or what. I mean i remeber the last time i leveled my old 75 RDM i was the Tank in my merit static, to open the door for more heavy DD. Id slap on /PLD and go to work skillchaing, keeping hate, even MBing my own skill chains. I suppose the possible explanation is the lack of Partying in the old CoP areas where mobs were tough. As opposed to the new era of ToAU where mobs are weak and speed is key. Is it me or has the skill rate of some of our bretheren been lost to these parties.
More and more i see threads popping up of what ifs and how coulds, refering to rdm melee. This is irritating sure i have posted my support to them and why not, heck ive even started them myself in some instances. How should SE fix the problem many people ask, well truth be told there is no problem, we invented it. SE promises us a melee update but why, people arent all the sudden going to let RDM melee again. Why not because us "senior" players who have been around since day 1 are at 75 RDM we can do what we want when we want. But somewhere down the line we let our "junior" classmates get pushed to the side. Now they dont know the true aspect of being a RDM because they have never had a chance to learn it. Sometime between ToAU release and now our job lost its backbone. We have become a class of i guess so's and sure's. We ride comfortably on the fact we get invites for doing nothing but refresh/haste and let melees get us XP. Sure some may enjoy that but how many of you cant stand to party anymore because of it.
How many of you miss the days of asking a party what do you want me to sub, then chiming out your list as if it had some time of status attached to it, which it did. In the old days /whm, /brd, /smn, /pld, /nin, /drk, /blm were all used by me in and out of parties. now adays people just chime in with the i read about, heard about combos. Then flame us for providing answers of how, why, when. Telling us we are idiots. They dont know why the subs are used or when they can apply, all they know is /whm and cure bit it to 75. As a resault we have killed the WHM population, why bring a knife to a gunfight. Our shortsightedness and non educated Job class has shot itself in the foot. I ask again how many of you have given up on this job, tired of being a glorified half-assed whm.
Myself thankfully have campaign to go to. I have only been in several parties from lvl 60 in most cases with friends so i could do something other than cure bot. But we as a community keep looking to SE writing ridiculous threads about what we want and what we need, when we dont need a thing. we are a jack of all trades and our subjobs define us. SE has made us fully capable of filling any roll in a party. Even suport rolls native to us, the Stunner, fast cast/haste /drk and spam stun, very effective. The pseudo BLM, lacking T4 and AM but we have cinvert to make up for it by casting more spells. The refresher, subbing bard allows us to apply 4 ticks of MP refresh, for MP burden parties. The pink mage A great "Back Up" healing support job to save whm MP". The blink mage, spinning wheel rocking Magic attack bonus from it, skill chaining and MB. and lastly the tank mage holding hate through botomless MP, /PLD for most hate control in game, spamming sleeps and dispels. These are some of the duties rdm used to preform in parties, these were what made us RDM, the ability to change rolls as we needed to. Not having to sacrafice any of ou skills to gain a boost to the ones we need. That is what our job is about, somewhere this game turned into a XP feast and our job has suffered. Mayhaps not suffered how your looking at it, i get alot of invites. To that i say so what i get them to i used to get them for other reasons then watching HP bars.
Unfourtunatly i do not know why people tear each other apart, perhaps their are to few of us old players left, and the crown has been passed on. I am only writing this because i felt like a rant was necassary, im personally tired of the attacks we do on each other, im tired of people saying "Well thats stupid Stfu /mage and get on the backline" These new players are faulting or jobs principles by shooting down thoughts and ideas. However, on that note thoughts and ideas only go so far. We need do's we need to get these new players to learn and old players to remeber that every job in this game at one point or another works for us, and changes our role. We need to get the other jobs to realize we are not a 1 trick pony, we need them to remeber that once up on a time RDM was the most sought after job because of sheer versatility, not refresh and haste, those were just bonuses that came with the teritory.
Now as for the flamers out there ready to pounce on this i care less this is fact, this is our job, flame on and enjoy the way you play. As for the other people out there i hope this hits home, the death of the rdm is somber and we need to fix it.
Also SE did announce a adjustment to RDM combat ability, unknow to what this is or can be, speculation is rampant. Unfourtunatly they will probably go through with this and our job will become tarnished, unless we get staff skill(which i never understiid why we didnt) anyhow, thanks for reading this kind of long i know, but im not sorry.
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