Re: low level redmage tips/advice please?
Moved to Red Mage Discussion
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For XP parties, at level 40+, gears that equalize your HP vs. MP total take precedence over nearly everything else. More MP from Convert means more effect you have on the party - an extra 40MP means an extra Haste you can cast every 10 minutes.
This is not to say that MND gear isn't important (it is), but there's only so much that MND will do for you, and it's one of the easiest stats to stack... Saintly Rings(+1), Justice/Promise Badge/Holy Phial, Devotee's Mitts(+1), plus wands make it very easy to get lots of +MND for stronger Silences, Paralyzes and Slows.
After that, the effect of INT is negligible (fistful of damage per nuke, miniscule effect on Blind and Gravity).
Icemage
Moved to Red Mage Discussion
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For XP parties, at level 40+, gears that equalize your HP vs. MP total take precedence over nearly everything else. More MP from Convert means more effect you have on the party - an extra 40MP means an extra Haste you can cast every 10 minutes.
This is not to say that MND gear isn't important (it is), but there's only so much that MND will do for you, and it's one of the easiest stats to stack... Saintly Rings(+1), Justice/Promise Badge/Holy Phial, Devotee's Mitts(+1), plus wands make it very easy to get lots of +MND for stronger Silences, Paralyzes and Slows.
After that, the effect of INT is negligible (fistful of damage per nuke, miniscule effect on Blind and Gravity).
Icemage
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