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Hate Radius and the RDM

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  • Hate Radius and the RDM

    You may not know it, but there is a hate radius to each and every mob in the game. And when I say "hate radius" I'm not talking about plain ol' aggro. There is a radius for that as well, but that's not at issue here, aggro is your problem

    We all know that in combat there is enmity generated for every action taken. To avoid that enmity toward certain PT members, various actions should be taken conservatively or abilities drawn from subjobs to take care of it.

    But there is a line you can cross where you can perform actions and not generate any enmity, wouldn't it be great to know where that line is? Why, a RDM could Convert and Cure in a fight without breaking the tank's hate mid-fight.

    Beastmaster and Summoner are a helpful way to see where that line is.

    I don't deal with windower or distance plug-ins, so I can't give you straight numbers, however, with a pet, I can give you a fair idea where to find that line.

    In a fight, a BST will use their pets to whittle a mob down a fair bit before they melee, they may also wish to use this time to heal MP, cure themselves or recast Utsusemi. We don't want to do this near our pets, though, as it will move us up the hate list.

    And so, we move ourselves just before a point where we can no longer see the pet's HP bar. Cross that line and the HP bar disappears. You might also see this other pet jobs when the wyvern, avatar or automation is not identified with a master, same thing they crossed that line. This also happens to be the point where you can no longer recieve EXP for a battle and pet HP and TP macros no longe work.

    Its just roughly 5 paces before you cross this line that you've crossed the line where you no longer generate enmity. But another way to eye it is with your chat log. Use your pet to cover you and walk the until you no longer see the damage logged, when you hit that point, you are in the safe zone.

    RDM can convert and cure, DRK can Last Resort, WAR could Berzerk and Warcry - doesn't matter what the action is, you won't move up the hate list.

    However, the radius can increase if the mob is larger than usual. An antlion or dhamel wouldn't have as small a radius as an imp or colibri. So its important to keep that in mind while taking advantage of this.

    This is one of the things I take advantage of while soloing BST. I found in my short-lived RDM career this knowledge was useful for RDM as well, so now I pass the savings on to you.

    *The BBQ Kitten Revolution will not be held responsible for situations resulting in death such as HNMs, Grands, Gods and NMs where this tactic does not apply. They will hate you and will plot to kill you until you log out or your alliance kills them.
    Last edited by Omgwtfbbqkitten; 03-05-2007, 06:55 PM. Reason: added some info to clarify

  • #2
    Re: Hate Radius and the RDM

    Hm, useful info. Also makes sense of all those times I've pulled aggro with Convert yet done nothing to the mob directly.

    Though, Why share this with just us RDM? Wouldn't it serve the player populace as a whole whole in a more general section?

    Or maybe it's just cuz you love us so much...

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    • #3
      Re: Hate Radius and the RDM

      Originally posted by BurningPanther View Post
      Though, Why share this with just us RDM? Wouldn't it serve the player populace as a whole whole in a more general section?

      Or maybe it's just cuz you love us so much...
      Well, not all jobs have the freedom to move away from the frontlines like a mage could at times, so of all the EXP jobs that could stand to take advantage of this, RDM is one of the top ones. I guess you could argue BLU or WHM, too, but melees and tank really can't move from the frontlines as freely.

      BLM has to remain in range to nuke, though could fall back to cure himself. BRD and COR are always moving so they can apply this very freely.
      Last edited by Omgwtfbbqkitten; 03-05-2007, 11:56 AM.

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      • #4
        Re: Hate Radius and the RDM

        I know where that line is and I've never leveled BST or SMN. It's handy info for anyone to know, not just RDMs.

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        • #5
          Re: Hate Radius and the RDM

          This invisible line has kept me alive many times after a mid-battle Convert. Usually our pullers go out and come back so quickly that if I Convert after a fight, I'm Cure IV-ing myself right as the mob comes to camp, so it's much better for me to just do it during battle once the tank has a good amount of hate and once I can run far enough away to stay out of aggro range.

          I did this the other night, actually, and of course nothing happened to me during Convert and Cure IV, but shortly thereafter, as I was preparing to Drain the Date Eruca, I got hit with Incinerate. Ouch. X.X Lesson learned on that one ... I don't usually bother with Stoneskin in xp situations, because it tends to be a waste of my MP, but I will {Take care.} to watch whether the mob is aimed at me for that AoE attack in the future to avoid further death.
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          • #6
            Re: Hate Radius and the RDM

            I'm pretty sure the range to not generate hate on a monster is the same as the minimum distance you can be from a target and not see any of their actions (emote/say/combat) on the chat log.
            Last edited by Tirrock; 03-05-2007, 12:32 PM. Reason: minimum != maximum >_>a
            Generic Info!

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            • #7
              Re: Hate Radius and the RDM

              Originally posted by Tirrock View Post
              I'm pretty sure the range to not generate hate on a monster is the same as the minimum distance you can be from a target and not see any of their actions (emote/say/combat) on the chat log.
              This is correct and also more helpful than saying "I knew this without levelling X job."

              Its just a bit easier to find the line when you have something like a pet to cover you. And if your chat filters fail (like mine occasionally do), other PTs in your area can make it difficult to discern where that line is.

              In this range you still should be able to target a mob/pet, shouldn't see your pet/PT's damage output and be out of the hate radius. You'll still get rewarded EXP if the fight ends, too. But go any further and you risk crossing the line where you may not get EXP..

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              • #8
                Re: Hate Radius and the RDM

                I guess this is helpful for a RDM who just got Convert and doesn't have much practice with it, but it really is common knowledge.

                And like Murphie said, you don't need to be a BST or a SMN to know it. All it takes is to pay just a little bit of attention at most.
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                "In this world, the one who has the most fun is the winner!" C.B.
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                その目だれの目。

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                • #9
                  Re: Hate Radius and the RDM

                  Well, forgive me for not being helpful. I was just commenting. Maybe if you spent less time making snide comments, you'd realize that.

                  For real, Raydeus. It's not rocket science. Most career RDMs know this.

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                  • #10
                    Re: Hate Radius and the RDM

                    Originally posted by Raydeus View Post
                    I guess this is helpful for a RDM who just got Convert and doesn't have much practice with it, but it really is common knowledge.
                    Not really, I've had people argue there isn't a hate radius. Its not something you can catch on to through casual play at any rate, nor is it commonly discussed on forums.

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