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  • #16
    Re: Red Mage Weapon

    So it's basicly opposite of company sword? Up to 47 when Solo? Wow.
    There are painters who transform the sun into a yellow spot,
    but there are others who with the help of their art and their intelligence
    transform a yellow spot into the sun.

    - Pablo Picasso

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    • #17
      Re: Red Mage Weapon

      I thought the hidden effect of company sword was disproven.

      At any rate, even if it has no hidden effect it's still a heck of a nice sword if you don't have Joyeuse. Same delay as Verdun, higher damage. You only lose out on the piercing type.
      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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      • #18
        Re: Red Mage Weapon

        For a starting RDM sword is better, but after lvl 50 you should lvl Dagger too, both weapons work great depending on the sub you are using and the type of mob you are fighting.

        For instance, a dagger like Hornetneedle will destroy Elementals, where sword is too weak against them since the Enspell does most of the damage, and Energy Steal/Drain will give you a good amount of extra mp.

        For mobs that are strong against piercing damage (like some undead) sword is better.

        So it really depends on what you are fighting, if you limit yourself to only one kind of weapon you'll be only half as good as you can be as a RDM.

        Your best bet is to carry a good dagger and a good slashing sword (since dagger is better than a rapier most of the times).
        sigpic
        "In this world, the one who has the most fun is the winner!" C.B.
        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #19
          Re: Red Mage Weapon

          I've been leveling both Dagger and Sword myself. Eventually I'll work on Staff too (once I get both of my primary melee skills up to speed).

          I definitely belong to the "be prepared" school of FFXI playing. So for me, the more available weapons the better.

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          • #20
            Re: Red Mage Weapon

            Sadly RDM doesn't have any Staff skill, it would've been great having Spirit Taker
            sigpic
            "In this world, the one who has the most fun is the winner!" C.B.
            Prishe's Knight 2004-Forever.

            その目だれの目。

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            • #21
              Re: Red Mage Weapon

              We don't have staff skill by the way. We do have club skill.
              There are painters who transform the sun into a yellow spot,
              but there are others who with the help of their art and their intelligence
              transform a yellow spot into the sun.

              - Pablo Picasso

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              • #22
                Re: Red Mage Weapon

                Both blm and whm have staff skill though, so we can level it up to the 37 cap and have at least some skill when subbing those jobs, which is most of the time. I've thought about doing it but ... nah. Besides, having somewhat leveled staff skill means I might actually land a hit on a general when I get charmed in besieged.
                lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                • #23
                  Re: Red Mage Weapon

                  Bah, I don't know what I was thinking. Club and staff got confused in the heat of the moment.

                  Thanks for the correction though. I don't want to give out misleading info.

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                  • #24
                    Re: Red Mage Weapon

                    Originally posted by Taskmage View Post
                    I thought the hidden effect of company sword was disproven.
                    Can you link me to where you read/found this (thread?).

                    As a PLD, {I'm interested.}

                    Thank you
                    Quotes

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                    • #25
                      Re: Red Mage Weapon

                      Hmm, I can't find it and I'm not sure where I read it. After looking into it, you should disregard that comment, since it says on the wiki:
                      Hidden Effect activated when in a party. Damage increases by 2 for every member in the party (excluding sword wielder). There must be at least 4 members in the party.
                      and this test I think I remember that showed no difference only used two people.
                      lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                      • #26
                        Re: Red Mage Weapon

                        Originally posted by Sabaron View Post
                        If you like the Sword aspects of RDM, you may also consider levelling BLU for a sub as BLU is afforded a greater array of Weaponskills, adding Savage Blade, Vorpal Blade, Seraph Blade, and Red Lotus Blade to your arsenal.
                        You sir are so very wrong. RDM does not need any subjob to use Savage Blade. That's because we're so good.
                        Altaeciana:75RDM/40BLM/71WHM/40SMN/37NIN/37DRK/40RNG/37WAR
                        Elemental days of our lives . . .:Fire-Earth-Water-Wind-Ice-Thunder-Light-Dark

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                        • #27
                          Re: Red Mage Weapon

                          Originally posted by Altae View Post
                          You sir are so very wrong. RDM does not need any subjob to use Savage Blade. That's because we're so good.
                          Yes, and Savage Blade.
                          Red Mage ~ White Mage ~ Summoner ~ Black Mage ~ Beastmaster ~ Samurai ~ Paladin ~ Blue Mage

                          Windurst-Tarutaru-Ragnarok

                          Windurst: ★Rank 10★ | San d'Oria: ★Rank 10★ | Bastok: ★Rank 10★
                          Zilart: ★The Last Verse★ | Promathia: ★The Last Verse★
                          Aht Urhgan: ★Eternal Mercenary★| Assault: ★Captain★
                          Goddess: Fate In Haze | Campaign: Moonlight Medal
                          Crystalline: ★A Crystalline Prophecy (Fin.)★ | Moogle: ★A Moogle Kupo d'Etat (Fin.)★

                          Retired.

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                          • #28
                            Re: Red Mage Weapon

                            Surprisingly, the weapons that you use most often are ... staves ...

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                            • #29
                              Re: Red Mage Weapon

                              Originally posted by eva00r View Post
                              Surprisingly, the weapons that you use most often are ... staves ...
                              Often found using staves and no native staff skill...
                              Intrinsic Divine skill and no native Divine spells...
                              ...paradoxes to the left and the right.

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                              • #30
                                Re: Red Mage Weapon

                                Psha, staves are much cooler than swords. I'm actually trying to find an old-school high level wooden staff at the moment too. Anyone have any ideas?
                                ~~~BLM SAM RNG NIN PLD~~~

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