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Equipment for lvl 14 RDM

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  • Equipment for lvl 14 RDM

    Hi

    Just been reading about people being kicked from parties for not having up to date gear...got me thinking.

    I have only been in the game 2 weeks, so I am not exactly knowledgeable in whats what in the game. I know it matters less in these lower lvls but thought I would check!

    I basically have a Spatha, a Shell Shield and the Nation Ring + EMpress Band. Leather Gloves, Headband or FaceGuard cant remember.

    Thats it.

    I havent made any real effort to get equipment, so I wanna know what I should be going for? +INT?

  • #2
    Re: Equipment for lvl 14 RDM

    Originally posted by hongman View Post
    Hi

    Just been reading about people being kicked from parties for not having up to date gear...got me thinking.

    I have only been in the game 2 weeks, so I am not exactly knowledgeable in whats what in the game. I know it matters less in these lower lvls but thought I would check!

    I basically have a Spatha, a Shell Shield and the Nation Ring + EMpress Band. Leather Gloves, Headband or FaceGuard cant remember.

    Thats it.

    I havent made any real effort to get equipment, so I wanna know what I should be going for? +INT?
    Try to get INT and MND gear. Particularly, as your role shifts away from melee, you might consider a club (Maple Wand, Yew Wand, etc.) appropriate to your level. Rings can boost your INT and MND significantly, particularly Saintly Rings (MND+2) and Eremite's Rings (INT+2). You may also want to consider getting some food. Baked apples and apple pies give you more MP and a boost to INT (I think), and ginger cookies help you recover MP faster when you rest.
    Character: Bricklayer
    Server: Ramuh
    31 RDM/ 23 BLM/ 20 WHM

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    • #3
      Re: Equipment for lvl 14 RDM

      Ok, looks like I need some new gear then. Not even touched the food element of things.

      Are these rings much?

      Comment


      • #4
        Re: Equipment for lvl 14 RDM

        early on, I made a little list for myself of what to get when. It might be a little outdated, but should still work.

        BODY

        Level 7: Leather Vest - Def: 7
        Level 10: Scale Mail - Def: 11
        Level 17: Lizard Jerkin - Def: 15
        Level 18: Garrison Tunica - Def: 15 DEX: 1 CHR: 1
        Level 19: Priest's Robe - Def: 14 MND: 1 Vs. Dark: 2
        Level 21: Beetle Harness - Def: 17
        Level 27: Steam Scale Mail - Def: 23 Vs. Fire: 3 Vs. Water: 3 Vs. Wind: 3
        Level 30: Centurion's Scale Mail - Def: 23 VIT: 1
        Level 33: Useful RSE Bodies:
        Galka - Def: 18 MP: 32 INT: 1 CHR: 1
        Elvaan - Def: 18 HP: 24 MP: 4 DEX: 1 INT: 1
        TaruTaru - Def: 18 HP: 36 STR: 1 VIT: 2 MND: 1
        Level 37: Iron Scale Mail - Def: 28
        Level 38: Mage's Robe - Def: 25 MP: 3 INT: 1
        Level 40: Combat Caster's Cloak - Def: 32 STR: 2 INT: 2 MND: -2
        Level 40: Royal Squire's Robe - Def: 26 MP: 10
        Level 45: Brigandine Armor - Def: 32 HP: 10 DEX: 2 VIT: 2

        HANDS

        Level 7: Leather Gloves - Def: 2
        Level 10: Royal Footman's Gloves - Def: 3 Attack: 3
        Level 10: Legionnaire's Mittens - Def: 3 Attack: 3
        Level 11: Zealot's Mitts - Def: 3 MP: 5 INT: -2 MND: 3
        Level 14: Battle Gloves - Def: 4 Evasion: 3 Accuracy: 3
        Level 20: Garrison Gloves - Def: 4 VIT: 1 INT: 1
        Level 27: Useful RSE Hands:
        Hume - Def: 6 HP: 12 MP: 4 STR: 3 DEX: 3 VIT: -1 AGI: -1
        Galka - Def: 6 MP: 32 INT: 2
        Elvaan - Def: 6 MP: 24 DEX: 2 INT: 1
        Mithra - Def: 6 MP: 16 VIT: 4 MND: 2
        TaruTaru - Def: 6 HP: 12 STR: 3
        Level 27: Devotee's Mitts - Def: 5 MP: 8 INT: -4 MND: 5
        Level 36: New Moon Armlets - Def: 8 MP: 8
        Level 40: Combat Caster's Mitts - Def: 8 Attack: 5
        Level 45: Engineer's Gloves - Def: 10 VIT: 1 INT: 1

        LEGS

        Level 7: Leather Trousers - Def: 5
        Level 10: Scale Cuisses - Def: 7
        Level 15: Windurstian Slops - Def: 4 MP: 4
        Level 20: Mage's Slacks - Def: 11 INT: 1
        Level 31: Useful RSE legs:
        Hume - Def: 12 MP: 32 STR: -1 MND: 3 CHR: 1
        Galka - Def: 12 MP: 20 AGI: 2 INT: 1 CHR: 2
        Elvaan - Def: 12 HP: 12 MP: 12 DEX: 2 AGI: 2
        Mithra - Def: 12 MP: 32 VIT: 1 MND: 1
        TaruTaru - Def: 12 HP: 21 STR: 1 VIT: 2 MND: 2
        Level 48: Magic Cuisses - Def: 26 INT: 3 MND: 3

        FEET

        Level 7: Leather Highboots - Def: 2
        Level 10: Royal Footman's Boots - Def: 3 Vs. Fire: 3 Vs. Ice: 3
        Level 10: Scale Greaves - Def: 3
        Level 13: Light Soleas - Def: 4 Evasion: 3
        Level 15: Bastokan Leggings - Def: 3 HP: 2 MP: 2 Vs. Earth: 3 Vs. Wind: 3
        Level 18: Garrison Boots - Def: 4 INT: 1 MND: 1
        Level 20: Mage's Sandals - Def: 5 MP: 3 AGI: 1
        Level 29: Useful RSE feet:
        Hume - Def: 5 HP: 4 MP: 12 DEX: -1 AGI: 3 INT: 3 MND: -1
        Galka - Def: 5 MP: 12 AGI: 3 INT: 2
        Elvaan - Def: 5 MP: 20 AGI: 3 INT: 2
        TaruTaru - Def: 5 HP: 20 STR: 2

        HEAD

        Level 1: Bronze Cap - Def: 2
        Level 6: Traveler's Hat - Def: 3 MND: 1
        Level 10: Brass Hairpin - HP: -4 MP: 10
        Level 10: Legionnaire's Cap - Def: 5 INT: 1
        Level 12: Sage's Circlet - Def: 6 INT: 1
        Level 19: Garrison Sallet - Def: 5 MND: 1 CHR: 1
        Level 20: Silver Hairpin - HP: -6 MP: 15
        Level 24: Emperor Hairpin - HP: -15 DEX: 3 AGI: 3 Evasion: 10
        Level 40: Electrum Hairpin - HP: -10 MP: 25

        NECK

        Level 7: Justice Badge - Def: 1 MND: 3 (swap)
        Level 20: Black Silk Neckerchief - Def: 2 INT: 1 Vs. Dark: 3 (swap)
        Level 21: Spike Necklace - STR: 3 DEX: 3 MND: -6 (melee)
        Level 26: Holy Phial - Def: 3 MP: 9 MND: 3
        Level 38: Spirit Torque - MP: 10 Evasion: 5
        Level 48: Promise Badge - Def: 3 HP: 10 MND: 5

        WAIST

        Level 1: Blood Stone - HP: 5
        Level 7: Leather Belt - Def 1
        Level 8: Heko Obi +1 -Def: 2 Spell Interruption Rate: -8%
        Level 14: Friar's Rope - Def: 2 MP: 5 MND: 1 Vs. Dark: 2 Vs. Light: 2 (swap)
        Level 28: Shaman's Belt - Def: 2 MP: 5 INT: 1 (swap)
        Level 30: Mercenary Captain's Belt - Def: 3 DEX: 1 VIT: 1 AGI: 1 INT: 1 MND: 1 CHR: 1
        Level 32: Hojutsu Belt - Def: 2 MP: 10
        Level 39: Oracle's Belt - Def: 3 MP: 7 MND: 1
        Level 40: Druid's Rope - Def: 3 INT: 1 MND: 1 CHR: 1 Spell Interruption Rate: -10%

        EARRINGS

        Level 10: Onyx/Energy Earring - MP: 2 Vs. Dark: 2
        Level 30: Wizard's Earring - Latent Effect: Elemental Magic Skill: 5
        Level 30: Magician's Earring - Latent Effect: MP: 30
        Level 30: Morion Earring - MP: 4 INT: 1
        Level 31: Black Earring - MP: 4 Vs. Dark: 4
        Level 40: Enhancing Earring - HP: 5 MP: 5
        Level 47: Moldavite Earring - Magic Attack Bonus: 5

        RINGS

        Level 1: Nation rings can be useful
        Level 1: Ascetic's Ring - MND: 1
        Level 1: Hermit's Ring - INT: 1
        Level 10: Eremite's Ring - INT: 2
        Level 10: Saintly Ring - MND: 2
        Level 14: Onyx Ring - MP: 2 Vs. Dark: 3
        Level 30: Archer's Ring - Accuracy: 2 Ranged Accuracy: 2
        Level 36: Black Ring - MP: 4 Vs. Dark: 5
        Level 36: Solace Ring - MND: 3 Vs. Water: 6
        Level 36: Wisdom Ring - INT: 3 Vs. Ice: 6
        Level 40: Electrum Ring - HP: -20 MP: 20

        Weapons, shields and other stuff, get what you can afford for your level. Meleeing is not your primary focus.
        Last edited by neighbortaru; 10-05-2006, 05:40 AM.

        Thanks Yyg!

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        • #5
          Re: Equipment for lvl 14 RDM

          Thanks, list is printed off I shall be using that tonight hopefully!

          Comment


          • #6
            Re: Equipment for lvl 14 RDM

            I might still upgarde my sword, considering I am going to solo for the next few lvls at least as partying for me is sloooow...

            Comment


            • #7
              Re: Equipment for lvl 14 RDM

              btw, don't follow the list blindly. some pieces do not need to be replaced right after and some are obviously melee geared. Use your judgement, keeping in mind you want to boost your MND, INT and MP first.

              also, the garrison gear is wickedly expensive

              Thanks Yyg!

              Comment


              • #8
                Re: Equipment for lvl 14 RDM

                Ya, just posted in my other thread about the concerns of price....

                Thing is, I have a few friends that I always seem to end up running round with, and I dont want be left behind...I am having trouble keeping up already.

                But saying that, I suppose the fact is they have been playing longer than I have and thats that

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