Re: How are Red Mages?
I used to play a little bit of guild wars (only the demo's they would release, never actually bought the game.)
RDM is comparable to a mezmer (enfeeble oriented) but can throw out some light nukes, and cures, and has 2 potent abilities to restore MP (Convert-HP -> MP MP-> HP, can only target yourself) and Refresh 3mp/tick MP Regen.
WHM Is comparable to monk, mostly curing.
and BLM is um... basically you cast the spells that makes the enemies fall downs.
In FFXI your subclass is limited however, making some job combonations useless for party play (IE RDM/NIN is situational, mostly for solo), However, you can switch your sub class (main class too!) any time your in your mog house.
(BTW, its been a long time since I played GuildWars, so some of that might be a little wrong.)
I used to play a little bit of guild wars (only the demo's they would release, never actually bought the game.)
RDM is comparable to a mezmer (enfeeble oriented) but can throw out some light nukes, and cures, and has 2 potent abilities to restore MP (Convert-HP -> MP MP-> HP, can only target yourself) and Refresh 3mp/tick MP Regen.
WHM Is comparable to monk, mostly curing.
and BLM is um... basically you cast the spells that makes the enemies fall downs.
In FFXI your subclass is limited however, making some job combonations useless for party play (IE RDM/NIN is situational, mostly for solo), However, you can switch your sub class (main class too!) any time your in your mog house.
(BTW, its been a long time since I played GuildWars, so some of that might be a little wrong.)
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