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The New Red Mage Spells

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  • #16
    Re: The New Red Mage Spells

    Originally posted by tdh
    YAY!!!!

    Refresh PLD: 40MP
    Haste PLD: 40MP
    Phalanx II PLD: 42MP
    Having cap'd Enhancing Magic just last night: ugh!!
    If you're in endgame, multiply that by 5 times. Lawls. Better have a COR on the team and reset convert. Gonna need two converts in one minute just to do that. Hee hee.

    Comment


    • #17
      Re: The New Red Mage Spells

      Originally posted by Aeni
      If you're in endgame, multiply that by 5 times. Lawls. Better have a COR on the team and reset convert. Gonna need two converts in one minute just to do that. Hee hee.
      I don't understand why other PT members need Phalanx if you have a PLD tank.
      It'll be the same buff cycle for them [as it was before this patch came into effect].

      Comment


      • #18
        Re: The New Red Mage Spells

        Originally posted by Aeni
        If you're in endgame, multiply that by 5 times. Lawls. Better have a COR on the team and reset convert. Gonna need two converts in one minute just to do that. Hee hee.
        You make Odude /cry!!

        I'm not in any end-game anything unfortunately (Or fortunately depending on how you look at it.) due to work schedule. Can't do too much since I'm at work when the action's going down. But you're right. 915MP might not cut it any more. I'm going to need that Pocket Taru BRD somebody wished they had.
        Odude
        PS2 Beta tester - Cactaur - Rank 4
        RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

        Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
        SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

        Comment


        • #19
          Re: The New Red Mage Spells

          Or we could just give NINs the same buffs and they'll be even more overpowered...

          I'm wondering in the new enfeebs have a beter chance of sticking. And where is Gravity I

          /fume
          The Tao of Ren
          FFXIV LowRes Benchmark - 5011

          If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
          Originally posted by Kaeko
          As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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          • #20
            Re: The New Red Mage Spells

            Phalanx 2 is the pinnacle of sexiness... o.o
            signatures are for pussies mew mew mew, here's mine

            Comment


            • #21
              Re: The New Red Mage Spells

              Originally posted by WishMaster3K
              And where is Gravity I
              Dropped from Mobs:
              Ghoul (Gusgen Mines) (Level: 23-27)
              Wendigo (Maze of Shakhrami) (Level: 24-28)
              Wendigo (Horutoto Inner Ruins) (Level: 25-28)
              I use a Mac because I'm just better than you are.

              HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

              loose

              Comment


              • #22
                Re: The New Red Mage Spells

                Originally posted by Mhurron
                Dropped from Mobs:
                Ghoul (Gusgen Mines) (Level: 23-27)
                Wendigo (Maze of Shakhrami) (Level: 24-28)
                Wendigo (Horutoto Inner Ruins) (Level: 25-28)
                Cool, thanks for the info. I'm 75 now, I probably should look into picking that one up.

                Comment


                • #23
                  Re: The New Red Mage Spells

                  Originally posted by Hamlet
                  Cool, thanks for the info. I'm 75 now, I probably should look into picking that one up.
                  Gravity should also be pretty cheap at the AH. I'm surprised you don't have it!

                  I'm a big fan of Gravity. I used it to kite Imps last night, since landing Sleep on some of them is a crap shoot. Just Gravity it and run around for a few minutes. It also has an added bonus of Evasion Down! Great for high evasion mobs like Beetles and Bats.
                  Odude
                  PS2 Beta tester - Cactaur - Rank 4
                  RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                  Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                  SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

                  Comment


                  • #24
                    Re: The New Red Mage Spells

                    The school of the roadrunner teaches us to believe not in treacherous gravity, lest we fall prey to the whiles of the coyote.
                    The One and Only...

                    Comment


                    • #25
                      Re: The New Red Mage Spells

                      Hmmm, I dunno, seems like a dumb spell to me.

                      Comment


                      • #26
                        Re: The New Red Mage Spells

                        Originally posted by Hamlet
                        Hmmm, I dunno, seems like a dumb spell to me.
                        I'm level 42 and I've already gotten some good use out of it. It helps on some BCNMs for kiting (couldn't do without it) and the evasion down is very useful in Garlaige, among other things.

                        It's really not that dumb, trust me
                        The Knight of Faith resigns the dream, only to believe it.

                        Many tanks to Trita/Tagi for the signature.

                        Comment


                        • #27
                          Re: The New Red Mage Spells

                          Originally posted by Hamlet
                          Hmmm, I dunno, seems like a dumb spell to me.
                          Noob
                          I use a Mac because I'm just better than you are.

                          HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                          loose

                          Comment


                          • #28
                            Re: The New Red Mage Spells

                            Originally posted by Shopee
                            I'm level 42 and I've already gotten some good use out of it. It helps on some BCNMs for kiting (couldn't do without it) and the evasion down is very useful in Garlaige, among other things.

                            It's really not that dumb, trust me
                            Exactly, keep Bats of any kind Gravity'd to the best of your ability. Your melee will love, and so will the over zealous Taru BLM who's blasting away from the back row.

                            I've used this a few times doing the PCC BCNM, and for kiting the links in Mission 5-1 BCNM. Bind, Gravity, and {Run Away!} laughing!

                            I've heard rumor of a RDM and BLM duoing Guivre. Just keep it Gravity'd and run around nuking the hell outta it! I wanna try it myself with a BLM friend, but we're always doing something else when he's up.
                            Odude
                            PS2 Beta tester - Cactaur - Rank 4
                            RDM32 - BLM17 - DRK11 - RNG11 - BRD9 - BST7 - WAR6 - MNK4

                            Lakshmi: Windurst Rank 10 - Zilart, CoP, ToAU COMPLETE - WotG
                            SAM90 - DRK90 - MNK90 - WAR90 - RNG90 - BST90 - RDM83 - NIN50 - THF46 - DRG42 - BLM40 - PUP23 - WHM20 - PLD13 - BRD13 - BLU10 - SCH10 - DNC7 - COR5 - SMN1

                            Comment


                            • #29
                              Re: The New Red Mage Spells

                              Wait, gravity has evasion down????

                              Comment


                              • #30
                                Re: The New Red Mage Spells

                                Originally posted by tdh
                                Gravity should also be pretty cheap at the AH. I'm surprised you don't have it!

                                I'm a big fan of Gravity. I used it to kite Imps last night, since landing Sleep on some of them is a crap shoot. Just Gravity it and run around for a few minutes. It also has an added bonus of Evasion Down! Great for high evasion mobs like Beetles and Bats.
                                I guess you've been skimming?
                                The Knight of Faith resigns the dream, only to believe it.

                                Many tanks to Trita/Tagi for the signature.

                                Comment

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